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It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi, residence of a wealthy Romanian Count. It is only three da...
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi, residence of a wealthy Romanian Count. It is only three days until the family’s eldest daughter, Rebecca, is to wed to the count’s son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory.
The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening.
Lord Patterson is disappointed when the Count himself doesn’t greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later – when the doors are slammed shut and locked behind them, that he realizes his mistake, that they have become prisoners and are at the Count’s mercy…
Nosferatu: The Wrath of Malachi is an action driven shock-style horror first person shooter game. You face the challenge of freeing your family and friends from the captivity of a Romanian Count at his castle. As the game progresses it stands clear that all is not what it seems and violence becomes the only way to save yourself, your family and mankind…
A random architecture generator changes the layout of the castle along with the locations of your family members. It's a new game every time you play!
Slay vampires and other undead enemies with classic vampire hunting weapons such as a crucifix, holy water, flintlock guns, and wooden stakes!
A classic blend of survival horror and first person shooter gets you right in the middle of the action
Superb Game !!! if you are able to play this on a square monitor DO IT!! with all the settings turned up this game plays very well. Graphics are good and sharp, I'm playing on a 19 inch 4:3 LCD monitor, try an old LCD tv with a VGA input possibly...
Creepy fast paced, jump scare game with ugly vampires and other ghoulish things in the dark .
cheap and cheerful ,
Pros :
Every game has a different castle layout
The weapon balance is superb, with only one arguably becoming obsolete
The enemies are varied, with differing speeds, tactics, and weaknesses/immunities
There is a ticking-clock mechanic
Rarely did I feel like I "didn't know what to do" since there's always someone to rescue
Rooms reacquire enemies after a time - there's never a feeling of safety
Some enemies lie in ambush, but the ticking clock working in Real Time towards Midnight (and later Dawn) makes careful exploration dangerous in its own right.
Each boss felt different (one was even a puzzle fight)
You can mess up, let people die, and still complete the game with a 'victory' (albeit a harder won one)
When you reload you lose the ammo left in your gun, instead of instantly adding bullets into a half-empty magazine (ala most FPSs excepting the Rainbow Six ones)
Unlockable doors keep backtracking to a minimum (four or five rooms for the most part)
Cons :
The enemies aren't scary
The graphics show their age (but aren't awful)
There are a few bugs (some beneficial)
There is a flaw in logic at the end that made a good deal of the struggle/stress from a particular aspect of the game irrelevant (I'm trying not to go into spoiler territory)
In short, it's a fun little replayable First Person Shooter (/ Brawler) with multiple levels of interesting choices going on at any given time. If you finish a fight with just two rounds in your handgun do you reload, wasting those two, or go into the next fight having to almost immediately pause to reload? Do you 'slice the pie' and check corners on your way into a room, or do you sprint through because you want to rescue (Person X) before midnight and can't afford to be cautious? Do you breach a new room brandishing your crucifix (and blocking half your screen) to drive back vampires, or toting your pistol to gun down any hell hounds waiting in ambush? Small caliber revolver or slow, massive flintlock?
Enjoyable!
This game is one of the best action Vampire Games never made. The enviroment and atmosphere are very well made. The gameplay is a bit robotic but in the good sense, you kill the vampires with strong actitude not extremely precision required, this is not a tactical shooter. The story is interesting and well written. The castle is big so you have many rooms to explore. The game Have this charm details that you love from games of that era.
This game make you experience a old-school horror movie like nosferatu, shadow of the vampire, bram stoker dracula...
Nosferatu as a FPS falls into the same place as King Kong the Game and Call of Cthulhu: DCotE, it's a weird but effective experiment that resembles a fever dream.
Try to remember those constant childhood nightmares after watching Bram Stoker's Dracula or any vampire flick, because this game recreates that to perfection. You can perfectly sense that you are not playing an adaptation, but more like the developers' memories about those works, creating that dreaful ambience that your mind created during that horrific nightmares from your childhood. But there's no best way of explaining this that with the randomly generated castle, which, because of limitations of course, has this design that doesn't feel at all right, but thanks to that, gives the same uncanny valley feeling that a dream does, while also not being difficult to navigate through. Also, it keeps things away from being repetitive if you do a replay, even though the maze like nature of it can be quite boring.
But of course there's more that just wandering through rooms, and there is a word that can describe the other aspects of the game: rawness. From the stock music and sounds, to the low graphics and unstable shooting, and yet, I have enjoyed this, because, again, it resembles those childhood nightmares where your young brain had to use the sounds and looks of a movie just to scare you while also creating a place that made you feel uneasy, like this game's randomly generated castle does.
This time, you are not a scared kid, but a Van Helsing like hero who has come to revisit those old nightmares in order to put an end to them with your full set of holy weapons and tactics, and boy, what a fun time I had while doing it. A truly cool videogame for retro gamers and others who want to try something different, but be aware of the archaic nature of it.
You must find you family before they get killed. The castle is randomized each round.
This is not a game with a rich and deep story, it's a simple time-based runner. Albeit good at that.