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Northgard: Definitive Edition

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3.7/5

( 170 Reviews )

3.7

170 Reviews

中文(简体), English & 9 更多
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Northgard: Definitive Edition
介绍
    After years of tireless exploration, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard. The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to...
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用户评论

3.7/5

( 170 Reviews )

3.7

170 Reviews

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产品详细信息
2025, Shiro Games, ...
系统要求
Windows 10 or later, Intel 2.0GHz Core 2 Duo or equivalent, 1 GB RAM, Nvidia 450 GTS / Radeon HD 575...
DLC
Northgard - Cross of Vidar Expansion Pack
介绍


 
 

After years of tireless exploration, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard. The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods. 


 
 

Build your settlement on the newly discovered continent of Northgard! Assign your Vikings to various jobs and manage your resources carefully to survive harsh winters and ferocious foes. Expand your clan strategically by chasing conquest, fame, lore or trade victory. 


 
 

Survive and conquer the unforgiving wilderness of Northgard by mastering the unique attributes of the many different clans that inhabit the continent! Each clan has its own unique specificities, bonuses and features, introducing new ways of playing and methods to achieve victory. 


 
 

Conquest mode. 

Choose your clan and fight through a number of unique scenarios and situations! Northgard Conquest is a standalone game mode that can be played solo or co-op, with a succession of various challenges offering a gaming expansion of 100 hours. 


 
 

Multiplayer mode. 

Play in multiplayer with or against your friends in various game modes! Pick the lobby you want and face off against other players to experience a unique level of challenges. If you’re a veteran at the game, test your might in ranked lobbies to prove you’re the real king of Northgard! 


 
 

Story mode. 

The Viking High King is murdered and his Regal Horn is stolen by a man named Hagen. This event kickstarts a saga that will take Rig, his son and heir accompanied by his right-hand man Brand through the new continent of Northgard to discover the reasons behind his father’s assassination.

©2016 Shiro Games. All rights reserved.

The Northgard name and logo are trademarks of Shiro Games and may be registered trademarks in certain countries. All rights reserved.

系统要求
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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04, Ubuntu 24.04), Mac OS X (12+)
发行时间:
{{'2025-12-04T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.8 GB
链接:

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用户评论

Posted on: June 18, 2020

Astaira1

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游戏: 97 评论: 2

Good game until you try conquest mode

Northgard gives much reasons to like it. Good music and pretty graphics makes building and managing your clan a pleasant experience. Campaign is rather short, but that's enough to meet all basic clans and learn the ropes. Map is divided into tiles hosting various type of resources or special objects that you need to colonise and manage while your clan grows. Add Nordic mythology to the mix and you get a good mix of citybuilding with RTS strategy game in a fantasy setting. Ok so why just 1 star? Because of conquest mode. It is supposed to be a challenge, and the concept itself is great - challenging maps with special rules and win conditions, after every vicotry you get to keep a bonus that's definite boost to your clan. Oh, and you get a cool skin for your clan's town hall if you can beat it with that clan. The problem is - AI is not more challenging by being smarter, but by cheating. And I mean heavily cheating, to the point it's not playing the same game as you. AI doesn't suffer the penalties from negative events that slow you down. AI can get resources to develop freely even when they're scarce or unaviable on the map. The same AI player can spam you three warbands of 5 men three times in a row giving you no time to heal your own warriors. Finally AI forms alliances against you (I've seen warriors of two different colours standing passively next to each other, while being hostile against me). And while AI unites against you it coordinates even though they didn't scout your area so shouldn't be able to see your warband's movement. Winning is possible, but it's tedious, frustrating, not satisfying and definitely not fun. So if you're fine with sticking to short but nice campaign, don't mind playing random maps against stupid AI over and over, or want to try multiplayer games - Northgard will provide you woth lot of good fun. But if you'd like trying yourself in a challenge, spare yourself the nerves and look for some other game.


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Posted on: August 26, 2020

riipah

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游戏: 381 评论: 6

Casual empire building

The game is mostly a simplified Settlers with Viking theme. You're commanding a group of Vikings, building structures such as farms and woodcutters' huts, training camps for army, etc. There's no need to worry about production chains - all resources (food, wood, stone etc.) are stored in a global pool. As a real-time strategy, game tempo is faster than Settlers but slower than StarCraft. I really wish there was way to pause the game while moving the camera and checking things at least. Sometimes it feels there's too much going on and no time to react, sometimes it feels like nothing is happening for 10 minutes. Art style is cute, a bit cartoony.


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Posted on: October 3, 2021

el_kloklo

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游戏: 363 评论: 21

A building & worker placement game

I have read a lot of review comparing this game to settlers & age of empires. Settlers: Similarity: cute villager doing their job, map divided in regions, villager task Different: no complex economy (no ressource transformation), no logistics (common ressource pool) Age of empires: Similarity: send your villagers collect food & wood, and later stone & metal, build buildings, assign worker, different clans with common basis and slight or big differences on specific points Different: few units types and small armies, building limits. Actually, nobody explained that he emphasis of this game is building & worker placement, like in several board games. You have a limited amount of building slot per region, and some regions have specific ressources (stone, fish, ...), you need to expand to get new regions for new buildings. You also have a certain amount of worker available at some point, and you can re-assign them to task according to your current need: You have too much wood? let's convert your woodcutter into miner or warrior. In addition to this, you have some ressources (food, happiness, ...) which are critical for the stability of your village, and some other which helps to improve (metal, science...). In the case you under-evaluated your needs, or some event happens, you can be short on a vital ressources, and all your economy crash down: did not plan enough food for winter => people are unhappy and less productive, and could also hunger and are even less productive or die. No hardcore survival game here, but it happens sometimes and it is fun. Oh, the winter, an interesting game feature. Few strategy games included interesting cycle management (day/night by warcraft 3 meh). Here you have once a year (12 minutes) 3 month of winter in which your consumption of food and wood increase drastically, and your army attack capacity drop down. Last point, the games are usually 45-75 minutes, but you do not feel under time pressure for micro management or whatever.


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Posted on: June 12, 2023

TheRealSkythe

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游戏: 120 评论: 16

This is NOT Warcraft or The Settlers!

+ Cute graphics + Simple, yet fun research tree + Story is bland but okay - TOO MANY SYSTEMS that only exist to screw you over. Sectors (like in Z or Dawn of War, but unfun), max buildings per sector, max workers per building, max soldiers, etc. Instead of exploring, fighting, researching, and enjoying the game, you're busy trying to navigate 100 pitfalls and rules and limitations that are so arbitrary and mechanical they completely destroy any kind of immersion or fun this world might have created. For example: only basic villagers can build or repair. So when a building is on fire or needs building fast you will have to find a villager to do the job even though the place is crawling with other followers. And if you dont have any villagers, you'll have to find other people and manually send them to a certain building to convert them back to villagers, then give them new orders. - CAMPAIGN is stressful. The game constantly throws disasters at you that have little to do with the story. - FOLLOWERS: Very hard to tell what job each follower has. Your minions are so tiny and the map is so cluttered it's impossible to tell a villager from a hunter or healer like in a Blizzard RTS. Game has a decent list of all followers in the bottom right corner, but you should be able to find followers just looking at the world. - MAP: Once you scout 5+ sectors, things get overwhelming. Things like stone, iron and treasures can be hard to see so the safest way is to click on a sector and read a summary in the UI. Again: this should be available looking at the world. - HEROES: Top review mentioned the heroes were "like in Warcraft 3". What!? They have NO voice lines, personality, recognizable visuals, level ups, items or skills! - A.I. is not terrible like in some games, but villagers will still idle sometimes even though they're supposed to collect food when idle. Healers will refuse to heal or cure deseases and you'll have no idea why. - STORY cutscenes do not pause the game. WTF?


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Posted on: March 31, 2021

Ptituf

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游戏: 92 评论: 2

No more crossplay

Greate before the march patch. No more crossplay with steam, 2 weeks and problem not fixed


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