Mutant Year Zero: Road to Eden Demo
由前《HITMAN》的设计师和《PAYDAY》的联合制作人联手打造的《Mutant Year Zero: Road to Eden》是一款战术冒险游戏。游戏结合了《XCOM》式的回合制战斗与实时潜行以及对后人类时代的地球进行探索,而这里的主人现在是大自然……以及变种人。
无疑,文明灭亡了。
一切只是个时间问题。极端气候变化,全球经济危机,致命传染病,以及新旧超级大国之间剑拔弩张的关系日趋紧张。1945年,人类第一次在武装冲突中使用了核武器。此后,蘑菇云在东西大陆各处升起,接着一切都化为尘埃。
如今尘埃落定,而地球...
And the marriage is a hilarious mix of fun and hijinks.
Gameplay is XCom at its core, the defining game for the style of turn-based-strategy combat presented. But, I like the fact that you can actually HIT your enemies.
The lore makes me want to find a table-top that's playing this, or some Youtube games to watch (ala Critical Role).
And, of course, classic Fallout 1 and 2.
This was an impulse buy, but boy I am really liking it.
The interesting characters and the post apocalyptic setting really grabbed my attention. The voice acting for the main characters is terrific - especially Bormin and Dux - and you can tell there's a lot of inspiration drawn from other titles like S.T.A.L.K.E.R, Fallout and X-COM. I think its a game that anyone should give a go.
If you like X-COM games, this game is a must. It`s beautiful, very challeging, superb voice acting and funny as hell. Just loved the free roaming and the ambush mechanics.
The only thing i want to say is that the story is great, loved every bit and quirk of it, the combat while not as complex as X-Com for example is quite challenging and at some point you really ditch the pretense of stealth only to bring the big guns out.
It could have a bit more variety when you buy guns or upgrade guns sure, but the fact that the guns change with the modifications made both in funtion and in visual more than makes up for it.
The exploration is also very well made, without much pretense the controls are simple and the hilarious moments follow from one discovery to another. ( which Dev killed his girlfriends turtle by accident is still a mistery tho ) .
The NPCs are challenging and well if not bright, some, then deadly accurate when it comes to their roles.
This game is a must have for anyone that likes post-apocaliptic stories with a bit of grim humour and a good combat system.
The game has a very compelling setting, which along with the quirky protagonists and the fitting sound track sucks you right into the world. The voice-overs are of very high quality and help bring the characters to live.
The combat is challenging and never boring, but seems to favor certain strategies over others. Basically, there are one or two "right" ways to play it, and any different approach will have slim chances for success. Then again, maybe I'm just not smart enough to figure out different angles to tackle this with.
While I personally don't care much for stealth games, this part of the game is relatively forgiving and seems to be mainly used to set yourself up for an advantage during the fights. You could theoretically avoid many fights by sneaking past them, but there is little sense in doing so as it will mean to be underlevelled for the fights that you can't avoid.
The story is interesting, albeit a bit predictable. The game is rather linear with only a few optional quests outside the main story. It is also rather short and seems to be only the first chapter in what might perhaps become a trilogy of games.
While the basic mechanics and presentation are decent, there is not that much variety in content: enemies basically stay the same from start to finish, with only a few additional units being added as the story progresses. While every character has its own skill tree, many of the skills are reused on several characters and also the enemies. This seems to be largely due to budget limitations, thus only scratching at the potential that could have been realized with a triple A budget. However, the content that is there is top notch.
Despite the shortcomings in depth and variety, this is a really fun and charming game and well worth a look.