Posted on: November 12, 2014

Mexaddon
游戏: 155 评论: 5
A sandbox with missing/flawed features.
I'd rather name it "A sandbox ruined by missing and flawed features which turn into annoyances in the long term." But too long. As another reviewer said, there's no plot, no end, no objective, no actual characters (unless you consider some pixelated face with a body and weak background a character), no nothing. You're in this big world (that you can only see through the world-map) and you can do nothing but keep doing infinite, repetitive quests until you get bored and "Retire from adventuring" -- the one and only Game Over -- or start your own kingdom and dominate every other one. Ok, so you're interested in becoming Emperor or Empress of your own kingdom (which is the only "goal" you're encouraged to do a/w). Then you will have to face the hassle of dealing with one of the dullest parts of the game: Politics. Simply put, the promise of a deep system of entangled webs of alliances and deceit is just: - "I declare war to you!" - "k." (8 months later there's a peace treaty) or - "I want an alliance!" - "k." (Next 2 months alliance gets broken). Getting married with a Noble is just as useful as melting your gold to make a golden statue; pretty but useless and a big waste of money. Time consuming too. Getting in good terms with their families and/or your future couple takes a lot of time and it's unrewarding for what you get: a generic wife/husband with very little use. And do not get me started on how awful managing your empire, even your tiny little kingdom is. Even with mods, these problems do not get completely fixed and remain annoying. The only major feature left is the combat, a rather debated feature on all M&B games. This is where most opinions divide on "How deep" and "How bad" it actually is, hence the popularity on massive multiplayer battles of up to 200 players and Horde-mode mods. It's complicated to explain, so I recommend you watch some gameplays or play the demo (Steam). In what everyone agrees, though, is that sieges have always been terrible.
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