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Mount & Blade II: Bannerlord - War Sails

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3.5/5

( 5 Reviews )

3.5

5 Reviews

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Mount & Blade II: Bannerlord - War Sails
介绍
在《骑马与砍杀 2:霸主》的史诗级单人扩展包《战帆》中,你可以在海上航行,率领强大的舰队,并铸就属于自己的传奇。《战帆》首次将海战元素引入《霸主》,让玩家可以指挥强大的舰船,投身于惊心动魄的海战之中,并掌握海洋的征服之道。 踏上刺激的海上冒险之旅,体验全新的机制、领土和挑战。定制你的舰队,征服定居点,在浩瀚海洋上书写属于你的传奇!   结识诺德人,一个新的维京风格阵营 驶向北方王国,这里是无畏的诺德人的故乡——他们是传奇的航海者,也是近身格斗的大师。探索这片土地,这里有嶙峋的山峰、广袤的针叶林和冰冷的峡湾,星罗棋布的定居点如同从海面升起的舰船般矗立着。勇敢的冒险者可以在这里交易货...
用户评论

3.5/5

( 5 Reviews )

3.5

5 Reviews

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产品详细信息
2025, TaleWorlds Entertainment, ...
系统要求
Windows 10 (64-bit only), Intel® Core™ i5-9600K / AMD Ryzen™ 5 3600X, 8 GB RAM, NVIDIA® GeForce® GTX...
介绍

在《骑马与砍杀 2:霸主》的史诗级单人扩展包《战帆》中,你可以在海上航行,率领强大的舰队,并铸就属于自己的传奇。《战帆》首次将海战元素引入《霸主》,让玩家可以指挥强大的舰船,投身于惊心动魄的海战之中,并掌握海洋的征服之道。

踏上刺激的海上冒险之旅,体验全新的机制、领土和挑战。定制你的舰队,征服定居点,在浩瀚海洋上书写属于你的传奇!
 

结识诺德人,一个新的维京风格阵营

驶向北方王国,这里是无畏的诺德人的故乡——他们是传奇的航海者,也是近身格斗的大师。探索这片土地,这里有嶙峋的山峰、广袤的针叶林和冰冷的峡湾,星罗棋布的定居点如同从海面升起的舰船般矗立着。勇敢的冒险者可以在这里交易货物、招募战士、加入诺德人的阵营,或者挑战他们的统治。你是会选择臣服北方势力,还是夺取这里的财富?
 


 

精通海战

《战帆》引入了独特且极具沉浸感的海战系统,其灵感来源于真实的中世纪海战记载。凭借风力和水流的逼真物理效果,船只间的战斗让你能够从多个方位登上敌船、撞击敌船或者进行远程攻击。

船长们可以通过登上已经交战的敌船来抓住战机;或者打造一座海上漂浮堡垒,为即将到来的袭击做好准备;或者冒险牵制住数艘敌船,为盟友在其它地方争取优势。玩家可以撞击敌船使其沉没,或者至少也能把敌人掀下船,撞碎船桨甚至让敌船失去浮力。精准的箭矢和弩箭也能穿透帆布,进一步削弱敌船的机动性。
 

 

 

探索扩展的世界

卡拉迪亚大陆已被重构,新增了北方地区,包括有人定居的岛屿、海岸和广阔的海洋。动态天气系统也得到了优化,纳入了暴风雨和信风等天气状况。船只在大风中航行速度会更快,但要小心——意外损耗可能会让最周密的计划功亏一篑。

海战系统和诺德阵营融入了《骑马与砍杀2:霸主》的世界,重塑了贸易、战争和外交格局。船只建造和新的贸易商品增添了地区多样性。沿海城镇可能会因此变得富庶——前提是它们能够抵御海盗和海上入侵。

围城战也已作出调整以适应海战。如果想要阻止敌人通过海路运送的补给和增援,你就必须带领一支舰队并建立封锁线。
 

 

组建舰队

玩家可以从18种以历史船型作为原型的船舰中进行选择,每一种船都有着独特的操控特性,且受到逼真的风浪物理效果影响。你可以根据实际需要对船只进行定制,配备攻城器械、货舱、船帆、撞角等。船坞会根据所在城镇的文化和发展水平建造并储备船只。玩家也可以在战斗中缴获敌人的船只和舰艏雕像。 
 

 

扩充军备库

角色系统新增了诺德人的发型、胡须和纹身。同时添加了三项航海技能,可提升导航、战术和舰队管理能力。此外还新增了许多新物品,包括长矛、剑、斧、盾牌和盔甲。

兵种树新增了更适合海战的“水手系”单位,他们在海上作战时更为高效。玩家还可以招募具有航海经验的新同伴。

 

 

新手引导任务

一系列全新的任务,将通过过场动画、脚本任务以及经典的《骑马与砍杀》玩法,引导玩家探索卡拉迪亚的海洋世界。玩家将学习如何指挥自己的船只,然后乘船投入与海盗联盟的战斗。你将领导一支由新结交的盟友组成且不断壮大的舰队,去面对一系列海上挑战。

 


 

增强音效

以地中海和北欧风格为灵感的全新音乐曲目,将让大海的声音鲜活起来。伴随着呼啸的狂风、拍打的海浪以及嘎吱作响的船体,来体验更加身临其境的听觉盛宴吧。当兵刃相交、水手呐喊时,你将切身感受到海上战斗的激烈氛围。

 

© 2005 - 2025 TaleWorlds Entertainment, Mount & Blade, Bannerlord and related logos are trademarks of TaleWorlds Entertainment. All rights reserved. All other trademarks, logos and copyrights are the property of their respective owners.

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游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2025-11-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
978 MB
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最有用的评论

Edited on: December 6, 2025

Posted on: November 27, 2025

ravenguardian1

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游戏: 51 评论: 5

20 Days Til Refund

Release Day Summary: Wait for the patches and a good sale. Ten Days Later: I will be refunding the DLC if some things are not fixed. 1: The map and river system. This was so poorly implemented I cannot look at the rivers while playing the game. They look like they were finger painted on with an iphone. They are far too wide for how short they are, they don't look like rivers at all they look like stubby weird lakes. Some of them still don't connect to anything after 5 patches, even the obviously missed land bridge by Epicrotea, which makes an entire river pointless because no ships can access it. This isn't "room for a future expansion" it's clearly been screwed up and despite multiple threads about it on the official forum and elsewhere they refuse to address it. 2: The stealth system and the lighting changes required to make it make sense. Stealth is totally borked, it was an un-asked for addition and clearly added to help bulk out the content. Hideouts, once a vital part of the early game and for late game training of companions, have been totally changed to accommodate the stealth system. The stealth system by the way is you sneaking from one conveniently placed grass patch to the next and throwing an axe at a dude from behind. To make it feel like you're at least somewhat being a sneaky person they've changed the lighting and made it so dark no amount of adjustment can make anything visible. Yeah, sometimes I felt like the first episode of Vikings where Ragnar and Rollo fight those dudes on the hill, but for the most part you're just glad to fight battles during the day. Stealth needs to be either fixed or dropped and the lighting changes made less drastic. 3: Pre-battle deployment is now broken. Prior to War Sails when the player character was assigned to lead a squad and you moved that squad during the deployment phase, it would actually move with the squad. Currently this is not the case and the player character never moves from the spot it spawns in at. This means that you pretty much have to ride a horse so you can deploy your troops properly and just ride to them at battle start - or you just don't deploy very far from the default positions if you insist on playing a foot lord (which is something you might want to do as, oh I don't know - the new foot only faction). Again we are five patches in and this bug has been persistent the whole time. These are the big three concerns for me, but there is an underlying issue that's coming to a head in the gaming industry and Tale Worlds has illustrated it perfectly. You cannot sell people a broken product. You can't! No one else gets away with it (okay lots of industries do, but that's not the point). Why do we accept that game companies are just going to fix it after? And how often do bugs simply go unfixed? I'm well aware that patches have a been a part of gaming since the beginning, but things used to be different. We couldn't just go download the latest patch, and if you could it might take an hour or two, and it certainly wasn't just some automatic thing that you clicked on! Old man yells at clouds but hear me out. Nowadays we can fix bugs pretty quickly, and there are plenty of success stories of games getting fixed by dedicated developers, but I ask you this - is that the norm? Are you really satisfied with spending your hard earned cash on something that a company might just drop six months down the road and leave you with a buggy mess you can't or don't want to play? And let me point out the big problem here, it's not really TW and their lukewarm DLC, it's storefronts with restrictive refund policies that force users to pay for games that are not really worth owning. I still have 20 days to see if TW is going to fix the product enough for me to want to keep it. Millions of others do not have that option, they are stuck with War Sails because they spent too long on character creation and got timed out on their refund when they tried to replay a bugged campaign mission one too many times. 2 hours is not enough time to review a game, these days two days isn't even enough! It's been ten days since War Sails released and it's seen 5 patches with major issues still left unresolved, even introducing a new one. How is anyone supposed to make a fair assessment of a product within two hours when the current norm is games being released needing patches that might come days or even weeks afterwards? Well you know what? I'm changing the way I interact with this hobby. Because that's what it is, for me and millions of others. A hobby. My time is valuable, not just when I'm working but when I'm at home too. In fact that time is way more important and you can't put a price on it. When I want to spend that time pretending I'm a Viking warlord I want to be fighting cool battles and deciding which gauntlets go with my helm the best - not filling out bug reports and begging developers to care as much about their product as I do. The water textures for the rivers and the oceans are the same ffs. They couldn't even make the rivers flow to the seas. In a DLC about sailing up rivers and raiding villages. And they want my $30 CAN.


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Edited on: December 2, 2025

Posted on: December 2, 2025

UlrickThaWolf

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游戏: 154 评论: 8

Love the game but needs work

I love bannerlord and have played it a lot. But this DLC seems way to rushed and unpolished. It's very buggy with a lot of clipping and lag. Even for my computer that can run resource eating games just fine. Plus the whole map change is just barren and ugly looking. I can understand wanting to change things to let the new faction be enjoyed. But this is just bad. Like orc's hall and the lake is completely changed. Poro's is moved and the island's is gone to, why remove the island's in the massive lake in the middle of the map??? Heck i would've made a smaller faction be there since we got a nord faction


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Posted on: November 29, 2025

AliGokkaya00

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游戏: 5 评论: 1

Thank you TaleWorlds

LESS READING, MORE RAIDING!!


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Posted on: November 29, 2025

boyzhanxun

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游戏: 51 评论: 2

where is the patch 1.3.4 to 1.3.5

War Sail is coming,but I can't find the patch 1.3.4 to 1.3.5,so I can't upgrade my game to the lastest version 1.3.7.……Must I download the whole game again?


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Posted on: November 29, 2025

arugulaKhan

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游戏: 评论: 61

last straw

Yeah, yeah: I know. This is not so much a review of the game as of TaleWorlds and -- in the past -- I would have rolled my eyes (much as you are doing now), down-voted and moved on... -BUT- After going on record (numerous times) saying they will always make sure old saves are compatible with new versions of the game (which, with minor issues, has mostly worked up to now); TaleWorlds made a big u-turn with War Sails, which will straight up tell you "old saves won't work because they were not made with War Sails." Going into this "expansion" I had three campaigns parked and raring to go. To be now told I can't use any of them and have to start over is very convenient (for the devs); and kind of a slap in the face (for this player). My time is not unlimited: I can't just put in another 100 hours into a game because a dev felt like not making it backwards compatible... Instead, I'm choosing to vote with my wallet. I'm getting War Sails refunded and will no longer support TaleWorlds in the future (which kinda sucks, because I loved Bannerlord). If you want to back a company that gives a whit about its supporters, I'd advise you to look elsewhere as well.


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