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Moonlighter

已在库内

4.1/5

( 370 Reviews )

4.1

370 Reviews

中文(简体), English & 8 更多
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Moonlighter
介绍
During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded...
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用户评论

4.1/5

( 370 Reviews )

4.1

370 Reviews

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产品详细信息
2018, Digital Sun, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel(R) Core(TM)2 Quad 2.7 Ghz AMD Phenom(TM)II X4 3 Ghz, 4 GB RAM, Ge...
DLC
Moonlighter - Between Dimensions
Time to beat
14 hMain
20.5 h Main + Sides
29.5 h Completionist
17 h All Styles
介绍





During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.

Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

Features:



While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!


Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.


Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.


Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.


Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.


Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.

© 2018 11 bit studios S.A., 11 bit studios™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved. Digital Sun™, Moonlighter™ and respective logos are trademarks of Wildframe Media. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
14 hMain
20.5 h Main + Sides
29.5 h Completionist
17 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-05-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
677 MB
链接:

游戏特性

语言
English
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中文(简体)
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Deutsch
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español
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français
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polski
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Português do Brasil
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русский
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日本語
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한국어
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用户评论

Posted on: July 12, 2018

lockedbox

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游戏: 22 评论: 3

Good, but left me wanting more

I bought this game entirely on the premise. The somewhat niche concept of a rogue like dungeon crawl combined with store management and crafting seemed right up my alley. And the game delivered on that, in the initial stages the game was captivating in its gameplay and its graphics. The pixel art is absolutely gorgeous, and full of life and vibrancy. But, as the game went on, its lack of depth began to show through. While it is presented as an equal split between the dungeoneering and shopkeeping, money becomes so plentiful by the second dungeon that you needn’t touch the shop at all. While this option is good for those who do not care for the management side of the game, it’s rather disappointing for me, who really craved complexity from that side of gameplay. If you do want to stick with the shop, you’ll find the mechanics disappointing, just a case of tweaking prices up and down till you find the sweet spot, then, that’s it. You just wait for people to hurry up and buy your things so you can go back to dungeon delving. You can expand the shop, but this only gives you more slots to sell items, the mechanics remain uninteresting and repetitive. Then there is the town. The town is gorgeous. The pixel art and musical accents shine here, and the characters are all so full of personality. But they never have anything to say. Most npcs pull from a pool of generic lines, that is exhausted after talking to two or three of them. There are a few that hint at having further character beneath the façade, but they only get one or two lines to say before they repeat themselves endlessly, only finding something new to say once you’ve opened up a new dungeon, meaning each npc will be repeating the same two lines for hours of gameplay. I wish there was a point to talking to these people. If they could implement social aspects, alla Stardew valley, it could've been an interesting and compelling side of gameplay. As it is, the game is just good. And that's a real shame.


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Posted on: March 31, 2021

greenace14

游戏: 33 评论: 1

I finished the game, it must be good

I loved stardew valley, and really like the idea of running a virtual shop (I have Banu Merchanman in Star Citizen expressly because of this) But it took me a few years to get on this game because of the rougelike element. Turns out, both the shop managment and the rougelike were very fun. It reminded me of a much simpler version of Bastion -- had a blast with that game as well This game isn't super long, so it definetly does not overstay it's welcome. I can only hope the devs eventually make a version two with more breadth and depth s I can enjoy the visit longer


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Posted on: June 10, 2019

frodprefect

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游戏: 221 评论: 2

Loved it for a while

This game was great for a while. Sure it's monotonous but I enjoyed the grinding. Then as you get to the later levels the balance is completely broken. If you get a corrupted boss it's one hit death. And after spending 30 minutes in the dungeon playing their inventory mini games to organize your load, if you die on one hit to a boss it's very annoying. Dropped it after 5 hours.


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Posted on: October 6, 2019

Dr_Goo

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游戏: 评论: 1

Below average.

2D graphics are OK, for what they're worth. But the gameplay is what spoils it. The combat is totally jank. Imagine facing many enemies, which cause damage on contact plus projectiles, in cramped areas, with garbage controls... Also, the soundtrack is bad. Do yourself a favour and play some better soundtracks in the background. The concept of running a store was very interesting, but the size of the store is very underwhelming. It starts small and the upgrades are insignificant. It fails to entertain my inner capitalist. At least there were no taxes.


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Posted on: September 11, 2018

joelandsonja

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游戏: 520 评论: 128

Pleasantly Surprised

This was a game that I flip-flopped on for several months, but I eventually decided to buy it during a sale ... and I couldn't be happier with my purchase! This game is a perfect blend of Stardew Valley, Zelda, and Enter The Gungeon. I didn't know what to expect from the trailer, but I was highly addicted after playing for only about an hour. The game always feels like it's moving forward, and you never feel as though you're being ripped off when selling your items. You're able to upgrade your equipment regularly, and you can make the decision early in the game which items work best for you (Sword and Shield, Large Sword, Spear, Bow and Arrow or Fighting Claw). Each weapon has a number of upgrades available, which brings enough variety to keep you interested. I will say that the dungeon fights do tend to get a bit repetitive, but the same can be said about any game (specifically RPG's) that require a lot of grinding. I love the satisfaction of selling the items you find in each dungeon. I've never been more entertained by beating shoplifters and ringing up customers!


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