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Moonlighter

已在库内

4.1/5

( 388 Reviews )

4.1

388 Reviews

中文(简体), English & 8 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Moonlighter
介绍
During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded...
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4.1/5

( 388 Reviews )

4.1

388 Reviews

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产品详细信息
2018, Digital Sun, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel(R) Core(TM)2 Quad 2.7 Ghz AMD Phenom(TM)II X4 3 Ghz, 4 GB RAM, Ge...
DLC
Moonlighter - Between Dimensions
Time to beat
14 hMain
20.5 h Main + Sides
30 h Completionist
17 h All Styles
介绍





During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.

Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

Features:



While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!


Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.


Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.


Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.


Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.


Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.

© 2018 11 bit studios S.A., 11 bit studios™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved. Digital Sun™, Moonlighter™ and respective logos are trademarks of Wildframe Media. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
14 hMain
20.5 h Main + Sides
30 h Completionist
17 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-05-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
677 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
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Deutsch
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español
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français
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polski
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Português do Brasil
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русский
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日本語
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한국어
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用户评论

Edited on: October 27, 2025

Posted on: October 18, 2019

jswagner

验证所有者

游戏: 850 评论: 1

Work: The Game

Review of version 1.11.22. I wanted to like this concept but found the design poor. An Enter The Gungeon-inspired market management and crafting game where I guess you also momentarily get to do some ARPG-style dungeon crawling. The pixel art is lovely but there is uneven scaling and sometimes also filtering get applied to the assets, even if you use a 'pixel perfect' resolution. If you care about this sort of thing, you'll find this really disappointing. Let's talk about items because dealing with them really is the bulk of the game. Frankly, there's too many of item drops, the rarity and drop rate is wildly unbalanced and most items can't be used in action (this is an action game, remember). Most of your time is spent trying to decide what to do with it all. Upgrades that can be crafted are boring, so mostly you're deciding what junk gets left on the dungeon floor, what goes back to the shop with you and what price you'll sell everything for. Where do you keep all of this crap? In one of your seven disparate inventories that must all be manually manipulated, of course. There's the stuff you're carrying on your person, on your belt and in your backpack. Additionally, there are two separate chests in your bedroom which could have just been one but no its two. Your store also has two separate inventories. Moving items between inventories means taking them out of one location onto your person, and then moving them elsewhere. You can't just select things and one click 'send to shop' or something. Some items can 'stack' in one inventory slot, but its inconsistent; in one slot you can fit ten vines, but only five enchanted crystals. I know that adds some realism, but its just another thing to keep track of. I'm sure leaving trash items behind becomes second nature later on, but as you are learning you will hit your pack's maximum capacity in about three minutes. Some of the other reviews expressed frustration with the combat, but I couldn't tell you because after every encounter I was back to making tough decisions about my three inventories (this is an action game, remember). Some chests are cursed and require some manual intervention, yet another tedious interruption before you can return to the feet on the ground dungeon action. Items frequently eject out of the enemies and bounce off the floor into pits where they can't be retrieved. The design could just prevent that from happening, but instead its up to the player to run over and try to catch them before they fall out of reach. I watched a rare sword spill over the edge and despite making it over in time, I could not save it because.. my backpack was full. I ALT+F4'd and immediately uninstalled the game.


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Posted on: May 31, 2018

nachtgiger1

验证所有者

游戏: 15 评论: 1

Not worth the price of admission

While the artstyle is stunning, the gameplay is severely lacking in depth. Play the game for 30 minutes and you have seen it all.


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Posted on: January 28, 2019

andi242

验证所有者

游戏: 167 评论: 3

No love without controller...

On the good side: it looks gorgeous and the game might be fun to play... but... it appears it's only playable when you own a controller to attach to your PC/Mac. It's not really fun playing when you are used to mouse + keyboard since it is either controller or keyboard only. This ruined my experience really bad, I should have bought it for Switch or PS4, or whatever... appears as if this is just a console title ported to PC...


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Posted on: January 2, 2023

MemoryDreams

验证所有者

游戏: 219 评论: 6

Comfortable escapism

This game is a mix of different systems and mechanics that work together perfectly. You go into a dungeon looking for loot to sell, but with a weak gear it's going to be hard to survive. To improve your gear you need money and materials, but you can only acquire money by selling materials in your shop. Money is also needed to improve the shop and build other shops for other villagers, who will also require money for their services. The tension of deciding which items I want to sell and which to keep and thinking of the prices is a very fun experience on its own. Not much changes throughout the game, but the initial game loop is so enjoyable, it's okay as it is. I really like that game. It makes me feel good even in these gloomy winter days.


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Posted on: August 31, 2018

hrektogog

游戏: 35 评论: 1

Monotonous and unfriendly at times

While this is a good game -- it kept me busy for a while, with the complex but fun merchant system -- it definitely became monotonous. When I finally figured out how the breakout each item in a specific dungeon worked, it was easy to game the system. The upgrades were a nice touch, but the retailer was next to useless, and it would have been nice to know that any money you invest with the banker is lost if you don't collect at the end of the week. All of it. It's a fun game, and has merit and pretty good amounts of playablility, it's just that after a while, it's just a rhythm with a static melody.


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