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莫莫多拉:月下遐想

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4.4/5

( 56 Reviews )

4.4

56 Reviews

中文(简体), English & 9 更多
9.999.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
莫莫多拉:月下遐想
介绍
《莫莫多拉:月下遐想》(Momodora: Reverie Under the Moonlight)的故事设定在一片日渐崩坏的诅咒大地上。邪恶蔓延,亡灵崛起,腐败肆虐。人们早已抛却希望,但是有一位来自仑村(Lun)的女祭司嘉穗(Kaho)挺身而出。她认为只要找到女王就可以拯救这片土地—可是剩下的时间无多,黑夜一天比一天漫长。 《月下遐想》是横版动作游戏《莫莫多拉》系列的第四作。角色可以使用近战连击、闪避技巧,利用各种各样的物品和法术与敌人战斗。本作设定丰富,剧情令人着迷,玩家可以在休闲模式里尽情体验丰富多彩的游戏设定和神秘的背景故事,也可以选择在残酷的高难度模式里挑战操控的极限。精致美丽的...
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4.4/5

( 56 Reviews )

4.4

56 Reviews

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产品详细信息
2016, Bombservice, ...
系统要求
Windows 7 / 8 / 10, 1.2 Ghz or better, 2 GB RAM, 256 MB, 200 MB available space...
DLC
Momodora: Reverie Under the Moonlight OST
Time to beat
4.5 hMain
5.5 h Main + Sides
10 h Completionist
5.5 h All Styles
介绍
《莫莫多拉:月下遐想》(Momodora: Reverie Under the Moonlight)的故事设定在一片日渐崩坏的诅咒大地上。邪恶蔓延,亡灵崛起,腐败肆虐。人们早已抛却希望,但是有一位来自仑村(Lun)的女祭司嘉穗(Kaho)挺身而出。她认为只要找到女王就可以拯救这片土地—可是剩下的时间无多,黑夜一天比一天漫长。

《月下遐想》是横版动作游戏《莫莫多拉》系列的第四作。角色可以使用近战连击、闪避技巧,利用各种各样的物品和法术与敌人战斗。本作设定丰富,剧情令人着迷,玩家可以在休闲模式里尽情体验丰富多彩的游戏设定和神秘的背景故事,也可以选择在残酷的高难度模式里挑战操控的极限。
  • 精致美丽的画面
  • 刺激的动作玩法—连击、闪避、一箭穿心
  • 紧张刺激、波澜壮阔的Boss战
  • 适合任何玩家的难度设置,既有以情节体验为主的休闲模式,也有专为动作游戏迷提供的极限挑战模式
  • 海量物品,可直接使用也可搭配组合,玩出新的创意
  • 一个充斥秘密和宝藏的庞大世界供玩家去探索
  • 各种怪异却又极具个性的盟友和敌人
  • 通过各种事件、对话和物品描述,呈现给玩家神秘的剧情和引人入胜的背景故事

© 2016 Guilherme Melo Martins. All Rights Reserved. Licensed to and published by Active Gaming Media Inc.

包含内容
头像 手册
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4.5 hMain
5.5 h Main + Sides
10 h Completionist
5.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2016-03-04T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
59 MB
链接:

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用户评论

Posted on: March 12, 2018

Spellsweaver

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游戏: 337 评论: 34

Didn't expect to love it

I am terrible with platformers. I consider pixels the bane of modern graphical design. This game became an exception. It's beautiful and has really smooth gameplay, while immersing the player into the atmosphere. Even though I'd still consider it being beautiful not because of pixels but despite them, it's a work of art.


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Posted on: June 8, 2018

PlebSwindel

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游戏: 188 评论: 4

This is a good game.

Let me just say up front that the game’s pixel art and map design is fantastic. The game borrows Dark Souls map tropes, like unlocking doors to make way to shortcuts to later areas as well as subtly hinted backtracking opportunities. The pixel art backs up the polished combat and the serviceable movement. I, personally, can’t wrap my head around why the plot captivates others. To me, it all seems like average fantasy fodder; while it does, in fact, present a grim atmosphere, I feel as though I’ve seen it many times before, so then I see it as bland and void of unique character or personality. Therefore, I don’t feel obligated to 100% the map. Then again, I haven’t even bothered to read the item descriptions because I was so jaded by the presentation, so don’t take my word for it if you find it enjoyable after all. Pros: - Excellent Map design - Good Combat - Serviceable and Simple Plot (on the surface maybe) Cons: - Bland-ish Exposition, Dialogue, and Atmosphere (“grim”) – Some subtle combat elements Neutrals: - Good but Slightly Forgettable Soundtrack The combat is impactful, especially when you finish off an enemy, in which your sprite momentarily freezes upon the finishing off an enemy. The problem with this little tick is that your sprite is the only thing on the screen that stops, so when you finish off an enemy and another one is approaching you, you’d have no way of dodging the attack in that moment. This would be especially irritating for a player who’s in a pinch for health and ends up dying due to this effect. The soundtrack was good when I was listening to it, but as of this writing, I cannot remember a single track that was in the game. Just letting that out there. 7.4/10. Get it. It’s cheap and good.


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Posted on: March 24, 2020

fade0ff

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游戏: 1221 评论: 83

Nice retro Metroidvania

Momodora was quite exactly what I imagined it to be: a nice little Metroidvania with retro look. Maybe it's a bit too much on the retro side regarding menus/inventory etc. Things like leaving the game with Escape or better menu control would have been nice, but it's not a big issue. Design wise, it was a pleasant surprise to see that the game was not utterly frustrating like many other retro titles. There are enough save points, usually there's one close to each boss room and even your items are restored at save points which is a nice touch. From what I can say, there is no possibility to get stuck but it still would have been nice to save some control over your save game(s) like changing the slot or copying save games to other slots. It's possible manually from OS level though. Anyway, Momodora plays nice, the boss battles are not the peak of clever design but also not very frustrating. There were only about three boss battles which I needed to repeat more than a few times to learn attack patterns etc. It's not a perfect game of course. The story is forgettable, there are some slightly unfair places and most of the bonus items are more or less useless. It's relatively easy to reach 98% or 99% of the map, from what I can tell, I missed only one room because I hit some spider early in the game. Plus some items can only be acquired by flawless boss battles (not getting a single hit). I'm not a big fan of this kind of game design, but it's only one room and a few items, so I don't think that I missed much. I needed a bit more than 8h to play the game in the default difficulty and played it again ("Game+") in around 7h to unlock a few more secrets - which shows that I actually enjoyed the game quite a lot. So yeah, not a perfect game of course, but I'm very happy with my purchase and had a good time playing this.


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Posted on: November 20, 2019

DrakaSAN

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游戏: 164 评论: 3

What if Dark Souls was a pixel art Metroidvania ?

Because that's what this game is. Controls are tight, all enemies attacks have a pre-attack animation and a defined pattern, heals are scarce, and boss fights are fair but punitive. The art and music go very well together, and while not release-it-on-cd worthy, goes nicely in gameplay and improve the atmosphere. Remember to beat all bosses in perfect to get their unique items, make the game more interesting and easier.


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Posted on: April 19, 2020

MadPilgrim

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游戏: 406 评论: 214

Momodora: Scholar of the First Sin

If From Software decided to create 2D Dark Souls game it would look really similar to Momodora.


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