在 Mini Metro 中,你将肩负起在飞速发展的城市中涉及地铁的重要任务。城市最初只有三个地铁站,在此基础上,你需要建立新的站点,并在站点之间设计线路,让上下班的通勤者们在路上少花时间。每个站点能容纳的等车乘客数量是有限的,所以你的地铁网络必须设计精密,避免发生拥堵和旅行延误的情况。
城市在不断扩张的进程中,需要更多的站点,以帮助更多的通勤乘客。对地铁网络的要求也会越来越高。你需要经常重新规划线路,使运输效率最大化。你每周获得的新资源都对建设有所帮助,但你得决定如何分配。
大多数的地铁方案都会以失败告终。也许站点建设的太快了,也许大量乘客滞留在了站台上。你的地铁线...
Mini Metro is so simple yet so charming and fun. You bring passenger to shapes (stations) via different subway lines. That very simple principle is really fun to follow especially when going for the increasingly mindboggeling (but fun) achievements. It's a Snack game for those 20 min till you leave for dinner or wait for your signifficant other and for taht it's nearly perfect!
Excellent game. Everything is intuitive, mechanics are good and you don't have to spend 10 hours to enjoy this game.
4 stars and not 5 because of the Steam Workshop ^_^. The GoG version can't connect to the Steam Workshop (but I can't blame GoG, of course), but that means you won't be able to download custom maps. The base game includes ~20 maps, that's cool an you will enjoy your game, really, but you will probably want to play with some custom maps too. I mean, you tried London, Montreal, etc, this is fantastic, but you may also want to play the map of the city you're living in. E.g. living in Lyon (France)? There is a custom map of Lyon! But you have to buy the Steam version.
Mini Metro is a very good game, and the DRM-free GoG version is good, but, if you don't care about DRM, there is no reason to prefer the GoG version, seriously. I am sad to say that, but the Steam version offers a superior experience.
I have rarely experienced a game with such a strong focus on gameplay that is that simple, yet challenging and addicting. At first glance, this game appears to be nothing more than for a short break, but there is always something you can improve in your metro...
I never reviewed a game on GOG (while owning over 100) but this is simply superb little game. The way it teaches you the game rules without nagging prompts ("to jump press jump") is really refreshing, I felt like I'm playing a C64 game again, I can grasp the idea in minutes but the depth makes it playable for weeks,
I just wish I was better at it.
It's everything they promise it to be- join the stops to get the passengers to where they need to go. There's a resource management element with having to use what lines, trains, carriages, tunels, and bridges you have in the best way to be able to move people in the most efficient way. It can have the effect of being a "one more game" experience where the thought of "oh if only I had done that... I'll try again" hits- and then the randomness of where the stops land scupper what approach was thought to work.
It's a fun game that's nice to launch every so often