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Middle-earth™: Shadow of War™

已在库内

4.3/5

( 500 Reviews )

4.3

500 Reviews

中文(简体), English & 11 更多
Offer ends on: 10/26/2025 09:59 EET
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49.994.99
Lowest price in the last 30 days before discount: 4.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Middle-earth™: Shadow of War™
介绍
深入敌后,组建军队,攻破要塞,从内部统治魔多。体验我们荣膺嘉奖的宿敌系统打造出的独一无二的个性剧情,每一个敌人和追随者都充满新意,正面对抗强大无比的黑暗魔君索伦和他的戒灵,尽在这个鸿篇巨制的中土游戏。 《中土世界™ : 战争之影™》,一切将被永恒铭记。 Please note that the multiplayer mode is not supported.
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76 %
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9.5/10
IGN
9/10
GamesRadar+
4.5/5 stars
用户评论

4.3/5

( 500 Reviews )

4.3

500 Reviews

{{ review.content.title }}
产品详细信息
2017, Monolith Productions, ESRB 评级: Mature 17+...
系统要求
Windows 7 SP1 with Platform Update, AMD FX-4350, 4.2 GHz / Intel Core i5-2300, 2.80 GHz, 6 GB RAM, A...
DLC
Middle-earth™: Shadow of War™ 4K Cinematic Pack, Middle-earth™: Shadow of War™ Expansion Pass, Middl...
Time to beat
21 hMain
36.5 h Main + Sides
56.5 h Completionist
37 h All Styles
介绍
深入敌后,组建军队,攻破要塞,从内部统治魔多。体验我们荣膺嘉奖的宿敌系统打造出的独一无二的个性剧情,每一个敌人和追随者都充满新意,正面对抗强大无比的黑暗魔君索伦和他的戒灵,尽在这个鸿篇巨制的中土游戏。

《中土世界™ : 战争之影™》,一切将被永恒铭记。

Please note that the multiplayer mode is not supported.

MIDDLE-EARTH: SHADOW OF WAR software © 2020 Warner Bros. Entertainment Inc Developed by Monolith Productions. © 2020 New Line Productions, Inc. All The Lord of the Rings content other than content from the New Line films © 2020 The Saul Zaentz Company d/b/a Middle-earth Enterprises (“SZC”). Middle-earth: Shadow of War, The Lord of the Rings and the names of the characters, items, events and places therein are trademarks of SZC under license to WB Games Inc. MONOLITH LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s20)

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最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
21 hMain
36.5 h Main + Sides
56.5 h Completionist
37 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-10-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
114.8 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore)

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用户评论

Posted on: April 5, 2023

WaifuGuardian

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游戏: 9 评论: 1

Great Game, GOG Missing Features

I have been playing this game on console since it came out, I have hundreds of hours. The story is surprisingly good, keeping the spirit of LOTR while taking a departure from sticking strictly to the written lore. The nemesis system is amazing and adds an insane amount of replayability. I am obsessed with the orcs and I spend hours interacting with all the different personalities they have. I would give this game a 5/5 but there are two issues that are only really present on GOG. Unlike the first game, Shadow of Mordor, this one does not have achievements enabled. If you are a perfectionist like me this is a bit annoying but not a killer. The biggest issue is that a major game feature, the Garrison, which allows you to move, upgrade, and further customize your Uruks is missing, as well as some online features such as Online Vandettas which give access to a legendary gear set. Strangely not all online features are missing. What is missing deprives you of a gear set as well as a collection of unique Uruks that are gifted to the player after completing the DLCs. I reccommend this game, just not on GOG


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Posted on: October 10, 2024

Good game but gets boring

At first it will be the best game you will every play but near the end it will be just boring with repetitive missiosn


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Posted on: July 17, 2023

Great game with some lingering issues

To start with the good - combat is fluid and dynamic, with a range of simple inputs that yield more and more complex outcomes as you progress. No matter how tough the target, you'll eventually get to a point where you'll have at least one way to damage even the most frustrating Orcs (some of whom have a frankly obnoxious level of "that doesn't work on me, and neither does that, and neither does that... and neither does that... or that... or that" defensive abilities that turn the otherwise cinematic and enjoyable combat into a tiresome slog regardless of whether I have a countermeasure or not). And speaking of the Orcs, they're the biggest draw in the game for me. I find myself rooting, not for the grim protagonist who is also possessed by the grim secondary protagonist, but for the Orcs, Uruks, and Ologs that I've recruited along the way. They have personality, they grow and adapt and learn, and some of them even even seem to have some level of college education based on their speeches. The banter among trash mobs is also fantastic - I even overheard two Orcs having the fandom's "do Balrogs have wings" argument. Which leads me to one of the negative points. If you don't like gameplay interruptions, this is probably not the game for you. The deluge of mission complete screens, region status updates, and introductory speeches for the NPCs has made up something close to 20% of my play time. When you get to certain stages of quests, the game will stop you entirely until you follow an on-screen prompt. It's my single biggest complaint about the game. After that ever-present stream of interruptions, my next-biggest complaint is stability. When it was released, the game was one of those that demanded the newest, shiniest hardware. My rig is no battle bot, but it's not on the low end either, and I still usually get at least one crash for every few hours played. So, do be aware of that before buying. In the end, do I recommend it? Yes.


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Posted on: August 25, 2023

qhardwick

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游戏: 219 评论: 6

Not for me

2 stars seems a bit harsh, it's really more like 2.5. I'm not even sure why I bought it, I think it was mostly just to check out what the fuss was about the Nemesis system. The game gets compared to both the Arkham games and Assassin's Creed, and I'd say they're both pretty fair. If you loved both of those series you'll probably like this, too. My problem is that it's just repetitive. You visit an area, fight orc captains, kill or recruit them, then run around and grab all the collectibles. It's not terrible, but I find that it gets pretty old fairly quickly. You do this in several locations and run into so many orc captains that none of them are really memorable. I think the game would be better if there were fewer of them that were able to be turned, give them bigger roles and more personality, and maybe have your strongholds come under full-blown assaults now and then. There's some leftover triggers on the map from when the game had an online component, apparently you used to be able to assault other player's castles, but not any more. Maybe it was more interesting then. I also don't see how this game has any replayability. You do the same thing in every area, with level scaling each time you visit a new place. There's optional places that you can clear if you're somehow not sick of the formula and need more. You also get enough skill points to unlock basically every ability your character can ever perform and can switch between them at will, so there's no temptation to go back and try again with more of a focus on stealth or range or brute force because you can experience it all in one playthrough. I'm not a huge LOTR fan so can't really comment on that. It's often on sale for under $10 and there's worse ways to spend your money. I can understand how some people might like it, but I am not one of them and don't recommend it.


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Posted on: December 29, 2023

CaerLlewys

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游戏: 117 评论: 13

A badly flawed PC port of a console game

The game concept could be very satisfying, but the gameplay experience is ruined by bad interface issues. My experience with this game has been mingled immersion and frustration, because there are MANY possible actions bound onto very few keys, and the game does a terrible job of deciding which action or which enemy you meant. This leads to MANY experiences of accidentally killing the worm you meant to interrogate, because the game selected the wrong target, or repeatedly vaulting a vault-resisting foe whom you're trying to JUST HIT for crissakes. Many enemies have the Death Defying ability, which you CAN counter IF you can hit the correct key at the correct instant, but the indicator flashes up so briefly you don't get time to see what key/button it is, and even if you guess right, by the time you see the momentary flash it's already too late. So you have to fight them again and again and again, until you manage to deliver the deathstroke in a way that Death Defying doesn't apply to. But the real joy-killer here is that the drakes are UTTERLY BROKEN. They are almost impossible to fly with PC controls, and if they get too close to almost anything the drake gets stuck in it and all you can do is abandon the mission and start over. The final straw was being on a drake stuck between the balrog Tar-Goroth's legs, unable to move, unable to break free, unable to dismount, unable to attack or be attacked, and still with no idea how to perform the optional-extra goal of hitting the balrog 3 times with ice bolts because the game never sees fit to tell you how to fire one (even if you could steer the drake well enough to ain one). The entire drake control system is broken beyond usability -- and if you can't complete drake missions, you cannot complete the main storyline. I don't know what playing Shadow of Waris like on a console. But on the PC it is an exercise in misery and frustration, and that is ENTIRELY, 100% because of control and interface issues.


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