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Bob is a working-class angel ordered by God himself to go and clean up the putrid, disgusting, sleazy, and infested world of the future. He has been given the power of possesion so that he can sneak up on any person, animal or genetically engineered bei...
Bob is a working-class angel ordered by God himself to go and clean up the putrid, disgusting, sleazy, and infested world of the future. He has been given the power of possesion so that he can sneak up on any person, animal or genetically engineered being and leap right into their souls!
With your help, Bob can then use their bodies, their weapons, or even their bare hands to strangle, cripple, impale, and incinerate the cities of sinners sent to stop you from finding Satan himself.
Hiding in their souls, Bob can use these sinners' bodies against their will as armor (to take pain for him), or he can use them for camouflage (to hide inside them) and pretend to be just another twisted citizen in the Messiah world...
The rules are up to you - enjoy the freedom.
Possess anyone you want and make them do your bidding
A grim Cyberpunk atmosphere with a touch of the divine
Save humanity from the Devil using your brains and your enemies’ brawn
高清壁纸
手册(44页)
头像
游戏内原声音乐
original Fear Factory soundtrack
系统要求
最低系统配置要求:
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
I remember excitedly buying this game in 1999 or so, its hard to remember. A baby, Satan, and possessing all sorts of people to solve puzzles and shoot? Sign me up!
I wish i stayed at that moment rather than proceeding to play this game, it ended up just depressing me with a lighter wallet. The uninteresting environments, lifeless atmosphere and boring execution of the story were the first thing i noticed. The controls felt like they were out of a broken console port, and the mechanic of possessing got tired after your fourth attempt. The game wasn't atrocious, the first time you possess a big guard and harpoon someone to a wall, its definitely exciting, but this is all the game has going for it. Not worth more than five minutes of your time.
I really want to mark this higher. It's very creative in places, and when it comes together it's a four star game. But every time you start enjoying it, another terrible design decision or flaw rears it's head and stops you in your tracks.
I remember wanting to get this when it came out. The idea was original at the time, as still pretty original now. The game attempts to mix shooting, platforming, puzzles and other elements together, but each element is pretty flawed.
I definitely enjoyed the game more later on, when the levels involved more platforming and seemed to be better laid-out and more interesting. Many of the earlier levels are mostly straight up shooting, in similar corridors with confusing layouts.
I get the sense that this game had NO playtesting. Combat is too random, and you mostly die due to the controls. Making Bob so fragile was a really infuriating decision, leading to many cheap deaths. Platforming was actually reasonably fun, as some of the levels were huge and original, and reminded me a little of Jedi Knight. But again it's let down by poor controls, and for some reason they seem to have made every platform have a sloping edge... so you keep sliding off.
The other thing that might really have helped would have been cleared objectives, and some kind of map. Maybe that'd make things too easy.. but there were several sections where i had no idea where to go. It often turned out i'd done everything, but i just hadn't noticed some minor change in one of the many corridors... so i ran around the entire level 3 times with nothing to do.
When it all comes together, some good platforming, followed by leaping from person to person to complete objectives, then leaping into a rat and running through a vent, and then leaping into a behemoth and stamping on everyone, before remote controlling a turret and blowing stuff up... it's great. But those moments are few and far between.
Mostly i spent my time reloading, swearing, and wishing it would be over so i could uninstall it.
(it's pretty buggy and flaky too, at least on my system).
Four stars for story
Two stars for it's linearity
Five stars for the music score
One star for it's bad support of modern systems (yeah, it runs, but has a lot of issues. You can play it to the end, but it will crash often)
One star for it's ending (it ends abruptly)
Five stars for the gameplay concept (possession is really fun)
Two stars for gameplay implementation (shooting is really a pain, you always feel weak)
Again, it's a mixed bag. If you haven't played it in the past, buy it only on sale.
For others, nostalgia will make this game shine. I personally enjoyed it, despite its flaws.
I remember buying this when it first came out in 2000, sadly time has not been kind to the very code of this game and on modern operating systems both my CD copy AND my GOG release are rendered useless by today's O.S. choices.
Buy this if you're feeling brave as it really is a crapshoot if it will run for you. if it does it's great , otherwise it's a gamble.
I do really remember the exact times when Messiah was out - all the paper magazines were reviewing it - I was amazed about the graphics at that time, and always wanted to try it out. Unfortunately I wasn't able to even get the DEMO version of it.
And here we are now, I've finally bought it to try it out.
O M G
controls are terrible. I've tried to remap it but it doesn't really help - weird 'way' of doing things is really annoying, I've tried to progress in this game but it lacks of any joy during the playtime.