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Become part of an Army Ranger team as you battle your way through
enemy-infested towns, regain control of the Atlantic, and establish a
beachhead as part of the D-Day invasion force on Omaha Beach in Medal of
Honor: Allied Assault. Medal of Honor: Allie...
Become part of an Army Ranger team as you battle your way through
enemy-infested towns, regain control of the Atlantic, and establish a
beachhead as part of the D-Day invasion force on Omaha Beach in Medal of
Honor: Allied Assault. Medal of Honor: Allied Assault - Spearhead
chronicles the last year of the war on the European front. Parachute behind
enemy lines during Operation Overlord, halt the German offensive during the
Battle of the Bulge, and engage the German forces as they desperately try
to defend the heart of the Reich, Berlin. In Medal of Honor: Allied
Assault - Breakthrough, you’ll join U.S. Army Sergeant John Baker as fights
in the battle at Kasserine Pass in North Africa, race to capture Messina in
Sicily, and finally repel the German army at the historic battle of Monte
Battaglia in the heart of Italy.
Medal of Honor: Allied Assault War Chest is a treasure trove of historical
battles presented as a gritty World War II action FPS. Call in artillery
and air strikes against the opposing forces and keep your squad away from
the jaws of defeat and despair. Drive various assault vehicles, always
charging onwards to victory. Uncle Sam wants YOU!
Medal of Honor, Medal of Honor Allied Assault, EA and the EA logo are trademarks of Electronic Arts Inc.
包含内容
艺术设定集
Valor in Victory interviews
头像
手册
壁纸
strategy guides
Wow! What a game! There is nothing like a good WWII shooter. I created a GOG account specifically to play this. The gameplay is very similar to the first Call of Duty. It's also very hard on higher difficulties, so if you're new to the game, you might want to start on easy. My sole issue with this game is that there is no proper widescreen support. You have to do some configuration to get the game to fit your monitor resolution. PCGamingWiki is useful in situations like this. Aside from that, the game is excellent, and I highly recommend it if you enjoy old-school FPS games.
MoH was a phenomenon in its time because it was the one and only decent WW2 FPS after Saving Private Ryan became a hit. While its impact on WW2's popularity as a video game theme is commendable, as a first-person shooter it's unimpressive from the mechanics themselves to the missions you have to play. The expansions are quite bland and even anticlimactic.
It's not an exaggeration to say that the first Call of Duty did everything better, so Medal of Honor today caters mostly to nostalgic fans and game history enthusiasts.
I had great memories of this game, but in 2020... Well... gameplay is really not great now: switching guns takes an infinite amount of time, and animations are not smooth.
For nostalgic people. :)
Played the entire game without any issues using wine.
I used to love this game as a kid and tried replaying it recently, expecting the same thrilling action I remembered. Well, I guess some things should stay in the past and this game might be one of them.
The core of the game is still very good, with memorable missions that take you all over the western front of WW2. The first mission in Africa and the Omaha beach landing are especially great and still hold up quite well. Gun feel is also pretty satisfying, with superb sound effects for the time and a nice kick.
The problem, however, is that the combat is extremely janky and unfair. Enemies can see you as soon and you advance the fog of war, so pretty much the same time you have any chance of noticing them, and they immediately start sniping you with pinpoint accuracy. It doesn't matter what weapon they have, they can get you from 60m even with an smg or a pistol, all while running erraticaly and barely aiming. Hell, they can still shoot you during their wounded animations where the weapon is obviously aimed in a completely different direction. Unlike the player, they also have extra abilities like going prone or melee attacks with all guns.
Several levels have forced alarm that keeps infinitely respawning enemies in random spots, often in locations you've already cleared or even right in front of you if you're quick enough. The respawns are so fast that you can't even reload your gun before another wave. How about turning the alarm off? Oops, no, because the devs decided someone will always trigger it after 20s even if no one sees you, so the entire mechanic is useless. Add to that a completely broken stealth system where enemies can see/hear you killing someone with a silenced pistol through several walls and you've got a very frustrating experience.
All in all, MoH:AA is a shooter with some excellent moments and atmosphere, but it needs very thick nostalgia glasses to overlook its jank, even compared to its contemporaries like CoD 1+2 or XIII.