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Master of Orion 1+2

已在库内

4.8/5

( 257 Reviews )

4.8

257 Reviews

English & 4 更多
5.995.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Master of Orion 1+2
介绍
在人口不断增长但星球资源日益枯竭的宇宙中建立一个帝国。殖民未知星球,与其他种族进行知识贸易。 星系扩张的需求至关重要。你必须征服外星星系,获得资源,确保自己的霸主地位。最终目标是击败邪恶的Antarans。他们潜伏在太空中最寒冷的地方,内心却充满着无尽的激情……复仇! 最出色的4X太空战略游戏 令人上瘾的游戏玩法,让你“再玩一回合就好” 舰船战术战斗、横跨星系的战略、60种技术领域、高级外交等等
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用户评论

4.8/5

( 257 Reviews )

4.8

257 Reviews

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产品详细信息
1996, SimTex, ESRB 评级: Everyone...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c, 1 GB ava...
介绍
在人口不断增长但星球资源日益枯竭的宇宙中建立一个帝国。殖民未知星球,与其他种族进行知识贸易。

星系扩张的需求至关重要。你必须征服外星星系,获得资源,确保自己的霸主地位。最终目标是击败邪恶的Antarans。他们潜伏在太空中最寒冷的地方,内心却充满着无尽的激情……复仇!
  • 最出色的4X太空战略游戏
  • 令人上瘾的游戏玩法,让你“再玩一回合就好”
  • 舰船战术战斗、横跨星系的战略、60种技术领域、高级外交等等
包含内容
手册(153页) 高清壁纸 参考卡片 MOO 2 soundtrack
系统要求
最低系统配置要求:
此游戏依靠DOSBox运行。
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.6.8)
发行时间:
{{'1996-11-22T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
161 MB
链接:
评分:
ESRB 评级: Everyone (Mild Animated Violence)

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用户评论

Posted on: April 20, 2010

kuliddar

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游戏: 64 评论: 1

Best game ever!

The most addictive games come to GOG. Wow, what a treat for people that never experienced this game. Still playing on a regular basis since it's release.


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Posted on: April 21, 2010

Scott57

验证所有者

游戏: 27 评论: 1

MOO 1+2

I love these games, I have played them so many times. I can't wait to play them again.


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Posted on: September 7, 2010

Dustgrow

验证所有者

游戏: 216 评论: 1

Best Space Strategy

MoO 2 it;s for me the best space strategy.


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Posted on: October 16, 2010

factor-h

验证所有者

游戏: 18 评论: 4

How Orion started...

Back to 1991: There was a Game played in BBSs through FIDONET. It was a multi-player game, usually a round a day. You connected to the BBS, called that Game, and made your moves, colonization, spying, combat or posts to some player to make a temporary alliance. This game was named ESTERIAN CONQUEST, with as little as 4 players, 9, 16 or 25 (with similar progression of star systems). I found a review of it in an old e-magazine at http://www.textfiles.com/magazines/BTN/btn032.txt Version 1.50 was being played and I ear about a PC-Game that was based on this BBS-Game. Some things could not be copied, others could be added. Same patterns, similar experiences, different tastes. Both games seem the same, but are not. ESTERIAN, becomes complex in it's simplicity. Orion 2 is more like CIV, simple in the complexity. Orion 1 in between, but lacking multiplayer. Each is unique in the same kind ESTERIAN started!


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Posted on: October 11, 2016

Hamstergamer

游戏: 0 评论: 2

Good game, but massively overrated.

I hate to be that guy, but somebody needs to write a negative review about MOO. Should you buy or play it? Yes. Should you swoon over this game as the best 4X ever even today? Please. Main issues (MOO1 oriented) : - Boring defensive battles where nothing happens. Combat is based off the notoriously broken d100 system : if you have high defense and/or high shields (very easy to do), you take no damage. So you get 5 minute "battles" where both sides deal zero damage. - Random events completely dictate the game. Early game is purely RNG based because of the planets you get. Random events "industrial accident" and "depleted minerals" can turn your best planet worthless forever. You can lose the game on bad RNG at the council every 25 years because a bunch of factions you never met voted for a faction you never met. - Spiteful AI. The AI doesn't try to win, the AI tries to make the player lose, whatever the costs. Seen clearly at the galactic council when a faction you are at war with votes for your rival instead of abstaining just to make you lose, literally making its own faction lose with that choice. - Diplomacy abusing AI. The AI can attack and even conquer entire planets without declaring war. So every single AI faction attacks the player on sight, which is clearly not what they do with other AIs. If the AI behaved the same way towards other AIs which in turn reacted the way they react to human attacks by instantly declaring war, AI factions would be constantly at war with each other, which is clearly not the case. - Hit and run is broken. In MOO, you can flee a battle with your entire army WITHOUT ANY PENALTY WHATSOEVER. Obviously abusable to a stupid level. - Orion is irrelevant. You can only beat the guardian once it's so late in the game that it doesn't matter anymore. Experienced players just ignore it. From someone who didn't grow up with it, if you judge it by today's standards, it just feels in like a really broken precursor to Heroes of Might and Magic, not the ultimate 4X experience.


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