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Master of Magic

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3.7/5

( 138 Reviews )

3.7

138 Reviews

中文(简体), English & 5 更多
Offer ends on: 08/17/2026 09:59 EEST
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DRM FREE. 无需激活或联网验证即可开始游玩。
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Master of Magic
介绍
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic...
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3.7/5

( 138 Reviews )

3.7

138 Reviews

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产品详细信息
2022, MuHa Games, ...
系统要求
Windows 10/11 (64 bit), i5-4460 (or equivalent), 12 GB RAM, Direct X 11 class GPU with 2GB VRAM, Ver...
DLC
Master of Magic: Scourge of the Seas, Master of Magic: Rise of the Soultrapped
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
常见问题
介绍
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s.

In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic and fantasy races to command, then lead your minions and expand your influence and power across the land.

Recruit and command mighty armies of elves, dragons, dwarves, orcs and many more. Support them with powerful spells. Fight tactical turn-based battles and affect the outcome with your magic.

Research new spells, engage in alchemy, perform rituals and use your arcane powers to change the world around you. Always beware of the machinations of your rival wizards, who seek to reach your same goals. But in the end, remember: there can be only one Master of Magic.

Features:

  • 14 unique playable powerful wizards
  • 5 schools of magic and 18 traits to customize your wizard
  • Over 60 special abilities
  • Over 200 spells to research
  • 14 fantasy races to command, including elves, dwarves, trolls, draconians, orcs, klackons, gnolls and many more 196 unique unit types
  • Over 250 unique magical items, as well as custom crafting
  • Two parallel dimensional planes, Arcanus and Myrror

Included content

A completely free update called “Through the Myrror” brings a host of new challenges, opportunities, and new Wizards.

Features:
  • 4 new Wizards
  • 5 New traits
  • 1 New race: the Goblins
  • New units skills and Abilities

© 2022 Slitherine Ltd. All Rights Reserved. Master of Magic, Slitherine, and their Logos are all trademarks of Slitherine Ltd. Developed by MuHa Games, Eerie Forest Studio and Slitherine Ltd.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,优质支持,最多30天内全额退款。
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
游戏详情
类型:
操作系统:
Windows
发行时间:
{{'2022-12-13T00:00:00+01:00' | date: 'longDate' : ' +0200 ' }}
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English
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中文(简体)
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Deutsch
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español
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français
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italiano
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polski
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常见问题

Master of Magic 兼容哪些操作系统?

Master of Magic 在 Windows 上获得官方支持。

Master of Magic 包含 DRM 吗?

不会! GOG游戏不含 DRM,无需联网即可游玩,完全支持离线模式。虽然部分额外内容可能需要联网下载,但我们会尽力减少此类需求。了解更多关于 DRM 的信息。

游玩 Master of Magic 需要GOG Galaxy吗?

不需要!您无需使用GOG Galaxy即可游玩 Master of Magic。GOG 提供了下载完整的离线安装程序的选项,让您可以不通过GOG Galaxy安装 Master of Magic。GOG Galaxy主要用于同步成就和云存档,但使用它完全是可选的。了解更多关于GOG Galaxy 的信息。

Master of Magic 的系统要求是什么?

最低配置:系统:: Windows 10/11 (64 bit), 处理器: i5-4460 (or equivalent), 内存:: 12 GB RAM, 显卡:: Direct X 11 class GPU with 2GB VRAM, DirectX:: Version 11, 存储:: 10 GB available space, 声音:: DirectX compatible sound device, 其他: Requires a 64-bit processor and operating system。推荐配置:系统:: Windows 10/11 (64 bit), 处理器: i5-6400 (or equivalent), 内存:: 16 GB RAM, 显卡:: Direct X 11 class GPU with 4GB VRAM, DirectX:: Version 11, 存储:: 10 GB available space, 声音:: DirectX compatible sound device, 其他: Requires a 64-bit processor and operating system。

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Posted on: December 13, 2022

GR11

游戏: 55 评论: 23

Faithful Remake

Old Master of magic fan here ^^ The remake has really nice graphics & the rules are mostly the same as the original. You can still freely create your own wizard, combining books of various fields of magic and specific traits. There is also a plethora of staple races to choose from: barbarians, trolls, draconians, elves, halflings, klackon etc. However, there are also some subtle changes: Hex instead of square fields, including combat, is the most obvious one. This will undoubtly influence balancing, but I didn't delve deeply enough into the game yet to say how much. Remaking a game 1:1 of course has advantages and disadvantages. The original game *was* unbalanced and there *are* OP combinations of units or traits. But playing with them is fun. My only gripe is that multiplayer is missing. Since I'm not very happy with the current installments of civilization, master of magic could be an alternative if a DLC or addon would offer a multiplayer mode.


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Posted on: December 13, 2022

Alnakar

游戏: 143 评论: 6

A very respectful remake

For decades now, the original Master of Magic has been the first game I install on any new computer. No other games in the 4x genre come close to doing all the things that Master of Magic did. Finally, there's a game that lives up. If you haven't played the original, and you have any sort of interest in 4x games (like Civilization), I think you'll be impressed with this game. There's so much room for replaying this game. You can do a dozen different games with Life magic (which is a good place to start), playing as different races and trying different strategies. Then, when you've the hang of that, you can switch over to Chaos magic and you'll have to come up with entirely new strategies to deal with enemies you thought were simple before. If you've played the original, I think you'll be surprised not only at how faithful they were to the original, but at how well those mechanics hold up so many years later. There are some updates, and some quality of life improvements (like build queues), but overall this game still feels like a prettier version of the original. The biggest improvement, in my opinion, is in all of the different starting options available. You can set the difficulty separately for enemy wizards, neutral towns, and for lairs. You can set the map size larger or smaller, to allow you more space to prepare before running into enemies, or to force yourself to fight over every scrap of land. You have a lot of room to play the game in the way that's most interesting to you, and to play slightly differently every time.


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Edited on: January 15, 2026

Posted on: December 26, 2022

p55carroll

验证所有者

游戏: 200 评论: 4

New Skin for the Old Ceremony

I posted a hasty review here after playing for about twelve hours. Now that I've played for many more hours, completed a few games, and bought all the DLC, I have to revise my review and up the rating I gave this game. Btw, I borrowed the title from an album by Leonard Cohen. It seems to fit here. I started playing the original Master of Magic when it was new, in the mid-1990s. It kept me up late many a night and was one of my favorite games for years. I only stopped playing because of my lag in keeping up with technology. And by the time DOSBox made MoM available again, it showed its age; it looked and felt kind of clunky and old-fashioned. I'd also grown used to faster-paced games, so MoM felt painfully slow. From what I've read, that was what a lot of gamers experienced. Seravy made a brave attempt to bring MoM into the modern world with Caster of Magic, and it's cool to play that faster-paced, debugged, fleshed-out version of MoM with a diplomacy system that actually works (the original is more or less broken). But I found it hard to get into a game that looks like MoM but isn't quite. I grabbed Slitherine's 2022 version on release day. My wife and I had both been into the game, and we were both eager to revisit it. Unfortunately, we found it too slow. For her, it was slow just because she had grown used to faster-paced games. For me, it literally ran much too slowly on my slightly outdated laptop. Thus, I had to let the game sit until I upgraded my hardware. With all those obstacles behind me, and having gotten back into playing MoM, I'm now very impressed with this remake. The original game is still there and very much alive, under the new skin. The joy I experienced in the 1990s is back again. And the game looks and sounds and plays better than it ever did. An old-timer like me can stick to the basic "vanilla" game and get immersed in a nostalgic trip. Yet MoM '22 offers more: new random-event choices, new races, new skills. And diplomacy works too. It's not a groundbreaking diplomacy system, but it works well enough for trading and staying on good terms with some rival wizards while fighting others. There are also setup options that can speed up the game--especially the early part, where there's not much you can do. But I find myself enjoying the game without those options. The slow start is welcome in a way; it lends the game an epic feel, since you have to build up your empire over time. For those new to MoM, it's a 4X TBS strategy game with a big box of fantasy-themed toys thrown in. The gaming experience is an exercise in creativity, beginning with your choice of unique standard wizards or customizing a wizard of your own. The mix of skills and spell books can give each playthrough a different feel. And for those who've been disappointed with the tedium of "playing wide" in a strategy game like this (gradually painting the map your color), the Spell of Mastery offers a "playing tall" option: You can win simply by researching and casting that spell. Of course, it takes a lot of preparation. Among the games inspired by MoM are Age of Wonders, Fallen Enchantress, and Endless Legend. All fine games. But now that this MoM remake is available, we have another top-notch choice. For me, there's nothing quite like MoM; it's the root of all the rest and still an excellent game in its own right. For anyone new to the game, I'd say it's well worth spending some time with. No comment on the purchasable DLC, as I haven't tried it yet. Bought it, though, just to make sure it's there when I'm ready for it. The free DLC, "Through the Myrror," meshes nicely into the game, IMO, spicing up MoM with a few new races and stock wizards. Cool stuff. Bottom line: MoM '22 has become my go-to version of the game. I don't see myself revisiting the "old MoM" in any of its forms. For me, this one's the real deal.


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Posted on: December 14, 2022

SuperCraig96

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游戏: 153 评论: 1

As close to the original as possible

I have played the original countless of hours and loved it (especially Warrax - you will always be close to my heart <3). I am really impressed. I was a bit worried about the new environment and the hex-fields, but these fears were unnecessary. From the first few moments on there was the feeling of the old days. You will find your way immediately. Even the hex grids did not make that much impact as you may think. There is only one minor downside: The music is not the same as in the original. Master of Magics soundtrack was outstanding and the new one is good, but it damps the feeling a little bit. Nevertheless everything else is as close to the original as one can wish. Even the artifacts and their generation is the same. You can also create your own wizard like in the old days. Great remake for a good price (in my opinion it is worth the money).


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Posted on: April 25, 2023

x64nop

验证所有者

游戏: 1196 评论: 9

Not the remake I wanted to see

When the remake of MoM was announced I was so happy. It was something that I had waited to happen for a long time. I played the original for so many hours. Now I regret that I bought the game before waiting to see what it becomes after bug fixes. It doesn't crash anymore but it is so SLOW that all the joy is lost completely. It is visually nice looking but the devs have ruined it by making everything slow and clunky. Stay away from this remake and play the original. It is still far better than this.


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