Posted on: May 9, 2022

kolabed
验证所有者游戏: 1 评论: 1
Noice
Interesting story with very good branching choices. Was expecting more of a visual novel and got a nice pixel adventure
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Posted on: May 9, 2022
kolabed
验证所有者游戏: 1 评论: 1
Noice
Interesting story with very good branching choices. Was expecting more of a visual novel and got a nice pixel adventure
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Posted on: November 19, 2024
RomanRageLDH
验证所有者游戏: 228 评论: 18
Good, but short
I like retro adventures like this. It was pretty fun. I have no knowledge of how Communist Poland was back in the 80s, so I can't say whether or not the interesting facts are accurate, but if the creator was there, they would know. Gameplay is mostly about choosing the right dialogue options. What you say or do could lead to a different ending. I think there are 4? Doesn't take very long to 100% and achievement hunt. The first issue I have is that it was too short, in my opinion. It felt rushed and the endings were abrupt. Also, there are controls for fighting, but only one short moment where you can choose to use them. Then, there's the jump button, which has no purpose at all. Ultimately, if you think you'd be interested in a short, dramatic retro adventure, you'll like this.
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Posted on: August 26, 2022
faxeneda
验证所有者游戏: 29 评论: 5
Even though it's short, it's pretty good
I'm not really a fan of games made specifically to tell a story but I think this game is still work checking out. It has a nice pixel art style and the music fits the tone. I do also like that there is a Linux version.
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Posted on: September 20, 2025
3-
验证所有者游戏: 524 评论: 13
Sad existence
Martial Law is a depressing game with beautiful design. The soundtrack fits perfectly. The variety of endings is excellent for such a short game.
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Posted on: May 25, 2022
Vangerderder
验证所有者游戏: 241 评论: 15
Martial Law评测
游戏背后的想法是合理的 ,特别是外国人展示共产主义波兰是什么样的。让游戏在1981年圣诞节前夕举行是一个不错的选择,可以在那些困难时期展示普通人的善意。不幸的是,戒严令给我留下了深刻的印象,即人们太年轻而无法记住那些日子,他们对那个时代的了解来自当代电影,从他们的长辈那里听到的故事以及整体文化渗透。到目前为止,最严重的罪犯是游戏的语言 - 这就是今天人们说话的方式,而不是他们在80年代的方式。此外,还有一些相当愚蠢的语言错误,例如使用而不是两种截然不同的东西,或者太多的动词采用第三人称单数形式,而它们显然应该是第一人称,或者大多数句子不以句号结尾......你明白了。这就像一个20多岁的孩子在1981年写了一个关于他如何想象波兰的游戏,然后没有征求任何人的第二意见,也没有校对。这真是太可惜了,因为戒严法有很大的潜力,源于一个在电子游戏中几乎从未使用过的想法。就游戏玩法而言,这是非常基本的。你只是四处走走,与人交谈,做一些简单的抓取任务,仅此而已。你也有跳跃和拳击按钮,但两者都不需要完成游戏(有一个NPC你可以战斗,但它是完全可选的)。最后,游戏非常短,只持续半小时左右。因此,总的来说,戒严令是相当令人失望的,但它仍然有可能让一些人对波兰的历史及其战后的磨难感兴趣。如果你对这个主题感到好奇,我建议你做一些阅读,而不是玩游戏。
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