Features:
COMPLETELY SKILL-BASED COMBAT: Each enemy has its own set of skills, behaviors and collaborations. Learn their patterns and discover their weakness before they lay their hands on you.
EXCITING PROGRESSION: Be responsible for rebuilding and maintaining your guild's village. Meet new cha...
COMPLETELY SKILL-BASED COMBAT: Each enemy has its own set of skills, behaviors and collaborations. Learn their patterns and discover their weakness before they lay their hands on you.
EXCITING PROGRESSION: Be responsible for rebuilding and maintaining your guild's village. Meet new characters, choose your traps, your weapons and keep track of your discoveries and unlocked content.
HANDCRAFTED & PROCEDURAL GENERATION: Designed to make each new run a completely new experience. Each room is handcrafted to get the most out of the combat, but you'll never explore the same dungeon twice.
Its gud but... if u have a widescreen monitor expect scuff :'3 The games is permanently swapping res/aspect ratios without me doing anything... tho as soon as I swap to one of my 16:9 monitors no issues at all.
my fault, did not want another roguelike/lite whatever :P i got enough of that already.
probably a charming game, but i already have a game that does everything displayed in a better way.
this seems to be a pixel art top down dark soul like. if you like that sort of thing,
the moment when i immediately deinstalled was when i saw this knight mob telegraphing his spear and i was ready to dodge the projectile - just to be killed by an instant hit.
the other ranged capable enemies had moving projectiles, the player shoots a fast projectile with his bow.
so somebody throwing a trident shoots faster then my bow :P also not much is explained in the game letting you figure it out. not a game for me. i enjoy to aquire skill that does not involve me dying through the experience. lots of players do enjoy these kind of games tho. if you are one of that type, you might want to consider giving this game a chance.
This poor attempt at a game never hesitates to discard any progress you might have made and to send you back by several levels, in order to go through the same few rooms again and again and again... avoid unless you fancy this sort of punishment.