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Mad Max 2015 is made by the Swedish Avalanche Studios. A quick search will let you know they are professionals!
It is a game you can replay, play and customize, Action Arcade and Vehicle Combat, weapons and melee fights, Max is very good voice acted and the environment is incredible.
10 out of 5 stars, a gem, it stays with you!
Recommended through G O G
Go go go play it and live it!
Westland and Mad Max movie vibes all the way!
Mad Max is an open world action game where you spend half your time driving on desert roads, and the other half on foot. I'm usually not enjoying driving in games, but here the good variety of car battles and the smart visual tricks really made it enjoyable. The on-foot brawling was even more fun: it is a really simple system with weapons that quickly break, parrying, using combos, rage mode, basically a rhythm game, but the feeling when you achieve victory against 8-10 enemies always reminded me of that scene in the Oldboy movie.
The best thing about the game is obviously the Mad Max feeling and the lore elements. 90% of the scavenging locations, forts, strongholds, NPCs are carefully designed, and you get a lot of lore segments.
Nitpickings:
- The game is a little too long for its own sake, with high repetition. Basically you need to capture 1-3 forts, defuse 1-2 minefields, take down 2-6 scarecrows, eliminate a convoy and kill 2-4 snipers in each region. The problem is that there is 15 of those regions, and most of these are not fun (after a while). All those different, unique, atmospheric forts really saved the middle section of the game for me.
- Upgrading your car is really expensive and limited by side/main quests and the activities in my first point. You don't have to grind though if you go for 100% completion, you'll have tons of extra scraps.
- A few times there were some really annoying bugs, like the map disappeared, a storm hit me during racing and I went into a cycle of respawning in the kamikaze car and instantly exploding.
- The jumping/platforming aspect is terribly clunky, but it is seldom needed luckily.
Little things to enjoy:
- The in-game achievement system (which also gives character progression points) have some really enjoyable/challenging achievements, and encourage you to explore your options.
- There is racing in the game which is mostly fun, but completely optional.
- No penalty for fast travel.
- Long game but never felt grindy.
I will keep this short. I am a HUGE post apocalyptic fan and of course what made me one are the Max Max movies so I bought this as soon as it was released. There are two views on this game. If you are a Mad Max fan or even just a fan of (REAL) post apocalypse (atomic wars and NO zombies) this is truly a must buy. You can tell that the people who made this game ARE fans of Mad Max. This game truly immerses you in the world, I would say taking place some months before the 4th movie. I did not give this game 5 stars and that is because it gets repetitive, VERY repetitive. If you're not a Mad Max fan you WILL get bored. Conclusion: Post apoc fan or Mad Max fan = BUY, if you like open world games and don't know who Max Rocatansky is... I would maybe look elsewhere.
Great graphics and sound.
Car driving and car combat are awesome.
Hand to hand is pretty fun too.
I really enjoyed the 16+ hours I put into this game but after a while, it's just the same thing over and over again. Taking down a convoy, clearing a compound of cannibal crazed freaks, clearing mines or scavenging the desert terrain - eventually it feels repetitive and nothing changes.
There are no unique encounters which involve any meaningful dialogue or plot twists, so while the action is good the story drifts and becomes as arid as the wasteland you're driving around in. It was fun while it lasted, but I can't go on grinding - my time is too valuable and the excitement is no longer there.
This game is similar to Assasin's Creed, Just cause, Red Faction: guerilla but truly stands on it's own as an original take on the genre. Brutal hand to hand Combat, limited ammo, looking for fuel & resources and great art design all make this a game not to be ignored, which it sadly was at the time of release.