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Lost Ruins

已在库内

3.8/5

( 136 Reviews )

3.8

136 Reviews

中文(简体), English & 7 更多
Offer ends on: 10/28/2025 15:59 EET
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Lost Ruins
介绍
《失落的遗迹》是一款2D横向卷轴生存动作游戏。你的身份是一名女学生,某天在一处陌生古怪的地方醒来,发现自己失去了所有记忆。你将在黑暗危险的地下世界展开冒险之旅,消灭可怕的怪物和头目,揭开隐藏在迷宫深处的秘密。 某天,一名女孩在昏暗的地下迷宫醒来,发现自己丧失了所有记忆。四周埋伏了无数凶残的怪物,对女孩虎视眈眈,幸有魔法师比亚特丽斯出手相救。在比亚特丽斯的帮助下,女孩踏上了艰险的征途。她决意找出答案,揭开《失落的遗迹》里所隐藏的秘密。 战斗 游戏采用实时战斗模式,你将和敌人展开节奏明快的对战,有条不紊的作战技巧是获胜关键-斩杀、烧焦,甚至是让敌人的炮弹改道,反过来对付他们。 利用各种各样...
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评论
50 %
推荐
用户评论

3.8/5

( 136 Reviews )

3.8

136 Reviews

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产品详细信息
2021, Altari Games, ...
系统要求
Windows 7, 1.2 Ghz or superior, 2 GB RAM, 256 MB, 200 MB available space...
Time to beat
6 hMain
8.5 h Main + Sides
24.5 h Completionist
8.5 h All Styles
介绍
《失落的遗迹》是一款2D横向卷轴生存动作游戏。你的身份是一名女学生,某天在一处陌生古怪的地方醒来,发现自己失去了所有记忆。你将在黑暗危险的地下世界展开冒险之旅,消灭可怕的怪物和头目,揭开隐藏在迷宫深处的秘密。


某天,一名女孩在昏暗的地下迷宫醒来,发现自己丧失了所有记忆。四周埋伏了无数凶残的怪物,对女孩虎视眈眈,幸有魔法师比亚特丽斯出手相救。在比亚特丽斯的帮助下,女孩踏上了艰险的征途。她决意找出答案,揭开《失落的遗迹》里所隐藏的秘密。

战斗
游戏采用实时战斗模式,你将和敌人展开节奏明快的对战,有条不紊的作战技巧是获胜关键-斩杀、烧焦,甚至是让敌人的炮弹改道,反过来对付他们。

利用各种各样的剑和斧头,还有其他中世纪武器,把怪物剁成肉泥。
魔法控看这里!通过权杖、药物和手卷,你可以在游戏里施展各种咒语。把怪物烧成灰烬,使头目结成冰条,甚至为自己疗伤。选择适合你游戏风格的咒语,打造专属你自己的魔法主人公!

装备自己
《失落的遗迹》是一个极度危险的世界,就算你拥有最厉害的武器,全副武装也不足以打败敌人。你还需要装备-具备各种功效的独特设备。

有的装备可以阻挡火焰,有的可以解毒。利用装备制定明智的战略,使你在征途上立于不败之地。

善用环境
随着你在昏暗的地下迷宫展开冒险,身边的一切都有可能把你置于死地。相反地,你也可以利用四周环境来发挥优势。

和真实世界一样,地下迷宫里的各种元素会互相影响,产生致命反应。例如易燃液体接触点亮的灯笼后会起火,冰咒语可以把水变成严寒的冰块。你对周遭的环境了解越深,懂得利用它们来发挥优势,你就会变得越强大。



主人公

平凡的女学生,某天在一个陌生的地下迷宫醒来,丧失了所有记忆。她逼切地想查出自己的真实身份,揭开来到此地的谜团,一场充满未知的冒险由此展开。

比亚特丽斯

神秘的比亚特丽斯拥有强大的魔法力量,她为主人公指点迷津,一路引导她逃出地下迷宫。不过,她好像隐瞒了什么事情。

哥布林商人

比亚特丽斯的得力助手,个子虽小,用途却不少。在迷宫里反复出现,帮助主人公渡过一个又一个难关。 

苏拉&敏智

两名非一般丧尸少女,身上随时带着应援棒,暴露了她们的另一个身份-流行音乐偶像的死忠粉。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6 hMain
8.5 h Main + Sides
24.5 h Completionist
8.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2021-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
384 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
español
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
评论
62
平均
50 %
推荐
开放评论

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最有用的评论

Posted on: May 14, 2021

Durandal2

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游戏: 36 评论: 12

Pretty good, difficult, v1.0 a bit buggy

This is a tough game. It's not for kids since it's more about hardcore survival and bloody dismemberment. The art is great, the story is alright, the replay value looks to be pretty high because of the different combinations of items and specializations you can work towards. First playthrough was about 7 hours. I would compare this game to Momodora in its general style, and Noita because of its particle system where you can, for example, spill oil on the ground and light it on fire to create a trap. There is a lot of menuing to constantly switch between different relics and weapons, and I wish there were an easier way somehow, like a weapon wheel. I'm playing on normal difficulty and even then it can feel frustrating. You'll die to a single poison bottle that you didn't see, or a magic spell that traveled through the walls (looking at you undead mage w/ ice orb). Bosses will take a lot of retries until you figure out your best strategy, which can be annoying but it does force you to think and strategize around weaknesses and what you have available. ---- Since this is 1.0 release day version, here's some feedback for the developer: The following behaviors seem bugged or not working properly: - HP recovery from hitting a skeleton with Holy Bottle - MP recovery from strikes with Best Friend - HP recovery on fire with Kitchen Gloves - 1/2 MP reduction from Rune Stone I would really like the ability to manually re-trigger autosave statues, because if I'm right before a boss and autosave at 14 HP with the wrong relics, I need to do the menuing to heal up and change inventory on every single attempt, which is annoying. Specifically the autosaves around the Dakimakura fans are strange. I save at the one to their right, then go through the gauntlet and come back around to pass the statue below them, outside the latrine, except it's already lit. So if I die to, say, the ghost in the latrine, I have to go through the gauntlet room again. Seems like an oversight.


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Posted on: May 15, 2021

b00marrows

验证所有者

游戏: 252 评论: 9

Decent but a little rough.

Well made, but a little rough. Some bad ideas: - autosave shrines before boss fights. - lack of favoriting of equipment nor any switching function. - 0 incentive to kill enemies while backtracking or exploring, item drops and money (even with thief shoes) is rare and no exp. Bugs. - some melee attacks not registering, (maybe 1/30?). - Some attacks bypassing shield, *chasing skulls*. - Some scripting issues with mechanics (golden casket lady) And frustrating mechanics: - Enemy overused dot effects. Few ways to resist them and often accompanies with an attack. - "self undoing puzzles" making backtracking and exploring painfully annoying. - Overpowered magic, underpowred bows and melee. But Was still enjoyable, i will likely return to play more after a patch or 2.


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Posted on: May 15, 2021

kirari_kirarin

验证所有者

游戏: 299 评论: 3

Stunning visuals, not much else

Very pretty game, animations are superb. The visuals are to be hailed. Environmental interactions are also this game's strong side. But everything else is kind of sub par. Sound design and music are bleak, character design is a bit painful and shallow, story is most certainly not innovative and is uninspiringly bad, as for writing - it is intellectually stunted. About where it matters - mechanics, this game seems not to have enough polish and overall design appears to be more idea-oriented than player-experience oriented: oh, let's make this game guro kawaii, punishing and also let's make it think before mash. Well this game does not prioritise your convenience and time for that to work perfectly. It states outright: think your encounters, but when you start thinking - the best course of actions is to be lazy. There are ez ways to bonk your enemies when you analyse, but to enact them is akin to solving a puzzle you've already solved. Which is extremely cursed. The game becomes glaringly shallow on a core level and it doesn't inspire you to replay it because of the gameplay loop design. Iron man mode? Yeah, hard pass, mate. Controls are a bit clunky and unresponsive, movement is non-rewarding, enemy design is placeholder level. Level design can be nice. Atmosphere is unengaging. But most of all, this game is kind of unfair. The difficulty is artificially bumped up by enemy design and imbalanced game economy: brute force is disencouraged because enemies are more brutal than you (cheap deaths and spamming from almost every enemy); your buying capability is much less than the offer. So, game experience prioritizes thought over skill - by punishing you for polishing skills. Imho, game doesn't do enough of what it set out to do. To sum up. Charming game. Visuals are very nice and everything else is about what you would expect from indie studio's maiden voyage. Not a game for gitting gud and overcoming, but a game to grate yerself against if that's your cup of tea.


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Posted on: June 18, 2023

psyGressiw

验证所有者

游戏: 540 评论: 18

Cheesy af, but

You get to kill sexy monsters and you be can literally smashed to death by huge tits, with a nice sense of humor :) No need to grind or craft or bother with economy. You sold something, most likely you'll have troubles defeating some enemies in the future. Practically you can respec your build at any time by choosing different item setup and seemingly impossible turns into an easy peasy. Plus russian translation is superb, english is way worse, i've even restarted the game to just reread everything.


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Posted on: December 19, 2023

trachea

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游戏: 300 评论: 20

Seems nice, but...

I would love to get lost in this game but the constant crashes have rendered this completely unplayable. Which is unfortunate because this seems like a decent metroidvania. It crashes on startup. It crashes when I'm loading a game. My most recent crash seems to have made it so I can't even play it. Like, at all. I died during a fight and now the game will not respond to either my gamepad or keyboard.


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