“生活就是当你忙于制定其他计划时发生在你身上的事。”——约翰·列侬
《Lost At Sea》讲述了安娜的故事。在晚年,她突然茕茕孑立。为了生活在新的未来,她必须首先回顾她的过去。通过一座陌生岛屿上的物品和谜题来构建她的记忆,并最终面对我们都面临的问题:“我做得对吗?”
在《Lost At Sea》中,我们会经历安娜生命中的一些时刻,那些我们都认可的时刻,那些让我们都在想生活是如何突然掌控了我们,而不是我们掌控生活的时刻。
故事发生在一座神秘的小岛上。在那里,每个生物群系代表生命的一个阶段,你将探索周围的环境,解开谜题,找回记忆,而你的恐惧一直对你紧追不放,...
I bought this game to give it a chance. Normally I read the reviews first, but this one had none.
Game forces a resolution that in fact makes it jerky.
Game uses a very light grey font on white background, making it very difficult to read anything.
Game starts with a 5 minute or so cutscreen that you cannot skip or get out of. (It may be coincidence that it seemed to repond to ctrl+alt+del).
I have tried twice now with it and am unwilling to try again.
I sometimes like relaxing games, but for me this game is unplayable.
"It happened. Life happened. But I'm still a human being. I'm still me." - In What Remains of Edith Finch (2017, also on GOG), you play the titular teen returning to her abandoned family home to explore her family history through environmental narration, interior monologue, and minigames. In Lost at Sea (2021), a woman named Anna travels to a mysterious memorial island to do much the same, and by the same means. In four biomes, you work through as many stages of life, each holding four memories you need to complete. To do so, you need items which you earn in minigames spread across the surprisingly sizeable island. Completing biomes gradually unlocks access to the mountain at the centre of the isle, whence you'll be whisked away to the epilogue I quoted from above, ending this 2,5 hour game.
Some aspects of it work well: The 2D art is beautiful and evocative; the voice actress somehow manages to bring even the worst platitudes to life; and some of the minigames (more rituals than actual games) succeed in translating general life experiences into compelling interactive vignettes. Still, where Edith Finch scores with quirky charm and magic realism, Lost at Sea aims to be this austere circle-of-life empathy game, resulting in a lot of pathos and commonplaces. The "youth" biome, for instance, is an absurd jumble of American school buses, with Anna proclaiming: "As a teenager you always have these romantic ideas..." So that is your essence of youth? Ouch.
Like Edith's, Anna's story revolves mostly around the deaths in her family, but instead of a fatalistic hunt for the sublime, you get a game desperately tugging at your heartstrings: "I don't want you to die alone, do you hear me? [...] Mummy is here! Where are you?" Oh, and the island is mostly unattractive visually, to say nothing of the woeful soundtrack. - Tellingly, Studio Fizbin make no mention of this game on their website. There is some good material here, but on the whole this game feels empty and generic.
I have tried a lot of thing to play this game on linux with wine, tried different wine/proton's versions, followed lutris install scripts, tried different OS, and other workaround, nothing worked. The game launch and after the cinematic, show an eternal black screen at menu.
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This game is waiting for a review. Take the first shot!