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Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end.
Now power is up for grabs. You may be t...
Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end.
Now power is up for grabs. You may be the official heir, but much of the country's nobility would love to steal the throne for themselves. Aggressive neighbors will take advantage of any weakness to enlarge their borders at your expense. And that's not even mentioning the magical dangers which are lying in wait...
Can you survive long enough to reach your coronation?
Deceptively adorable graphics hide a deadly interior. Collect all the ways to die!
Every decision unlocks further consequences down the line, allowing you to shape the future of your character and her country with the skills you choose to pursue.
Uncover secret plots, outwit invasions, unlock mystical powers, dodge assassins, and get your enemies before they get you.
I snagged this at the Insomnia Sale and loved it for about two weeks. If you're the sort of person who likes keeping notes about skills and events each playthrough then it's an interesting experience. That being said, as has been noted, it doesn't have a lot of replay value. I mainly replayed it to find out certain things, see where other paths lead, and for the sake of completion.
It's an easy game to jump in and out of at a moments notice if you don't have a lot of time. The artwork is really nice and the 'choose your own adventure' style of some choices you make really appeals to me. It wont win any awards for its story, but it kept me interested and wanting to know more about the intrigue.
I recommend this game IF it is on sale, and in spite of the fact that it is way, WAY, ****WAY**** too short.
It has an interesting story, good writing, standard high quality iconic anime art design, plenty of "choose your own adventure" paths to take during the year in which you "graduate" from Princess to Queen, and a satisfying amount of humor.
The problem is that at the very moment you really start to enjoy the game, right at the moment you become Queen and you think "Ok, now things are really going to get interesting!" -- BLAM, THE GAME ENDS. Seriously, I'd only been playing for an hour and I was really getting excited that the game had the potential to be a really GREAT game...
and that was it. Game over. Thanks for playing this incredibly short story.
Yeah, ok, there is a little replay value if you want to see all the different ways to fail, and all the different outcomes that the game displays to you as text AFTER you become Queen... but that's not very much at all. I wanted to rule, to deal with the consequences of the "setup" that I'd just played, to see the results of my choices, and to make many more choices. The game felt very much like a shareware demo -- "If you want to play the real game as the Queen, then buy the full game."
...or perhaps more appropriately:
"I know we said "Long Live the Queen", but what we meant was, "Long Live the Queen perhaps, if you make the right decisions in the 1 hour 'Choose your own adventure' Princess-Graduating-to-Queen time window during which this game takes place and the long life of the Queen takes place entirely in your own imagination after it says Game Over."
At 10 dollars this game is a complete INSULT. At the 2 dollars I got it for during another site's Summer Sale it was a MARGINALLY acceptable value. But there should have been a game to play after the intro was over.
As other reviews stated, is too based on luck. In this sense, its remembers me "Faster than light" with a different subject, and no action.
To make it clear, I enjoyed FTL much more than LLtQ.
To survive certain events, you need to train her's skills several turns beforehand, and the game gives you no clue which one until it kills you.
Then its become a die&load festival.
This game is heavily inspired by princess maker, but it completely missed the point.
In long live the Queen, the events are set on fixed dates, and if you haven't raised the correct stats to the right number by that point... you die. There's just nothing you can do about it since these events play out as automatic cutscenes.
I was left feeling like it was a surprise quiz where I was expected to give the precise answer, before the question had even been handed out. And then as punishment I was told to take the whole course over again.
The constant failure caused by events I couldn't possibly plan for, set in cutscenes I couldn't do anything about, quickly became very frustrating and the lack luster ending doesn't justify it.
PM2 did it right. It gave us free range and had dozens of different possible endings based on the player's actions, so decisions had weight and impact. Long Live the Queen on the other hand, has a dozen ways to die and only one real (boring) ending that didn't even feel rewarding or justify the struggles required to reach it.
Verdict: It's lazily put together and not well thought out. Get Princess Maker 2 instead: it's compelling, fun to play, and it's freeware.