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小小梦魇

已在库内

4.1/5

( 162 Reviews )

4.1

162 Reviews

中文(简体), English & 10 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
小小梦魇
介绍
《小小梦魇》支援中文,请参考这篇文章进行手动设定。 让自己沉浸在“小小梦魇中,这是一个黑暗的异想天开的故事,将使您面对童年时的恐惧!帮助六人逃离贪颚号–一艘巨大神秘的船只,里面住满了腐败的灵魂,正在寻找下一顿饭。在旅途中,探索最令人不安的娃娃屋,这里有个监狱可供逃脱,操场上有很多秘密可以发现。重新与内在的孩子联系,释放您的想象力并找到出路!
评论
72 %
推荐
Game Informer
9/10
IGN
8.8/10
Eurogamer
Recommended
用户评论

4.1/5

( 162 Reviews )

4.1

162 Reviews

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产品详细信息
2017, Tarsier Studios, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel CPU Core i3 (support for SSE4.2 is required), 4GB RAM, Nvidia GTX...
DLC
Little Nightmares - The Residence DLC, Little Nightmares - Tengu Mask, Little Nightmares - The Hidea...
Time to beat
3.5 hMain
5 h Main + Sides
9 h Completionist
4 h All Styles
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介绍

《小小梦魇》支援中文,请参考这篇文章进行手动设定。



让自己沉浸在“小小梦魇中,这是一个黑暗的异想天开的故事,将使您面对童年时的恐惧!帮助六人逃离贪颚号–一艘巨大神秘的船只,里面住满了腐败的灵魂,正在寻找下一顿饭。在旅途中,探索最令人不安的娃娃屋,这里有个监狱可供逃脱,操场上有很多秘密可以发现。重新与内在的孩子联系,释放您的想象力并找到出路!

LITTLE NIGHTMARES ™ & © 2017 BANDAI NAMCO ENTERTAINMENT EUROPE

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3.5 hMain
5 h Main + Sides
9 h Completionist
4 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-04-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
3.2 GB
链接:
评分:
ESRB 评级: Teen

游戏特性

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用户评论

Posted on: June 13, 2025

Killer666ufo

游戏: 4 评论: 1

Nice games

This game is very good,nice,wonderful


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Posted on: October 17, 2025

Cardnal_Plays

验证所有者

游戏: 58 评论: 1

Twas good!

Twas very good! Would recommend!


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Posted on: February 6, 2018

SomethingWild

验证所有者

游戏: 53 评论: 1

Sometimes you just need to run

The athmosphere and the characters are superb. This a horror(ish) game for my taste. I love the design on the enviroments and the enemies. The sense of scale in some areas is in my oppinion very well done and the game in general just begs you to explore its secrets. There are two issues that come to mind, one of which are the controls. The controls (played with PS4 controller) are unresponsive at times. In a game riddled with traps and scenes that kill you in one hit, that's not acceptable. The second problem is the distance between checkpoints. Normally this isn't something i'd even mention, but in a game where trial and error is basicly the way forward, it might get a bit frustrating to start a bit too far away and having to do the same puzzles again in order to get to the part where you died. This is even more frustrating if the death was because of imprecise and unresponsive control.


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Posted on: April 21, 2018

GameZard

游戏: 1053 评论: 52

Creepy little adventure.

This is a very interesting title made by the LittleBigPlanet developers. A horror adventure game with stealth elements. The story revolves around a little girl named Six that is trapped in some mechanical island named The Maw. This game's atmosphere is very disturbing and the monsters look like creepy claymation characters. This game is very fun but kind of short. But the biggest con of this game is that you have no idea of what's going on as the story is not explained in any way. Heck only reason I know the main character's name or the setting is because of the main website. A three issue comic will explain some of the plot but why couldn't some explanations be in the game? All in all I recommend this game if you love playing hide and seek with monsters.


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Posted on: May 6, 2017

Orca782

验证所有者

游戏: 35 评论: 2

Storybook brought to Life

Little Nightmares is my GOTY for 2017 thus far. It looks and feels so polished. I grew up reading a lot of books, kids' books as a youngster. This game seems to me like a lot of those darker books brought to life. The Stinky Cheese Man and other Fairytales, Where the Sidewalk Ends, Where the Wild Things Are -- if you could turn some of these stories into a 2(+1/2) dimension video game, you'd have Little Nightmares. The game features no in-game UI, which I personally think is a great way to immerse the player. I am sick of flashy, invasive, screen-real-estate-hogging UI's with life meters, minimaps, health indicators, collection indicators, etc. There's none of that here. For that matter, there's very few 'collectibles' which pop up so often in games nowadays, which is nice. It lets you the player just experience the game without worrying if you missed a Golden Puzzle Piece or hidden treasure room. And experiencing the game is really the focus in Little Nightmares. The art style and aesthetic are slightly reminiscent of Little Big Planet, but decidedly darker and with a more coherent theme. For all I know the developer could have started with a LBP user-made map and then just expanded it to an entire game. The controls and gameplay are not revolutionary or great, but as I say I am far more interested in experiencing this game rather than trying flashy maneuvers or beating the game quickly. In that regard I would say Little Nightmares is sort of a hybrid between a platformer game and a walking simulator. It is apparent to me that the platforming is there really to only get you from set piece to set piece, and it's not so much the focus. Which is nice because it lets the game's level design tend towards creative aesthetics rather than being gameplay oriented. In summary, I love the setting and visuals of this game; it reminds me of so many storybooks that it's the closest I've ever seen to a storybook brought to gaming. Each area is like a page of a (darker) children's book, and I often just have to stop and marvel at how creative and striking a given area is.


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