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Linkito

已在库内

4.8/5

( 2 Reviews )

4.8

2 Reviews

中文(简体) & 8 更多
14.9914.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Linkito
介绍
学习操控 100 余种电气方块,解开机器维修、炸弹扩散度和机器人控制等各种烧脑逻辑谜题! 通过排放方块、使用按钮和连接机械元件等方法解开 50 多个逻辑谜题,感受火花四溅的乐趣。 加入信天翁科技公司,成为一名工程师。加入他们,成为公司旗下的工程师吧。  发挥逻辑思考能力,在公司内步步高升,同时利用自己的电气知识与机器展开较量,逐个破解谜题,粉碎信天翁的计划。 内化 Linkito 逻辑并学以致用,在关卡编辑器中使用自创的超高难度谜题挑战其他玩家,或攻克其他玩家发起的挑战!   游戏特色玩法   发挥多个领域的逻辑思维,在独具挑战性的电气谜题中修理机器、扩大...
类型:
用户评论

4.8/5

( 2 Reviews )

4.8

2 Reviews

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产品详细信息
2024, Kalinarm, ...
系统要求
Windows 10, 2.3Ghz processing power, 8 GB RAM, Dedicated Graphics Card, 1 GB available space...
DLC
Linkito Soundtrack
Time to beat
3.5 hMain
6 h Main + Sides
8 h Completionist
6.5 h All Styles
介绍

学习操控 100 余种电气方块,解开机器维修、炸弹扩散度和机器人控制等各种烧脑逻辑谜题!
通过排放方块、使用按钮和连接机械元件等方法解开 50 多个逻辑谜题,感受火花四溅的乐趣。

加入信天翁科技公司,成为一名工程师。加入他们,成为公司旗下的工程师吧。  发挥逻辑思考能力,在公司内步步高升,同时利用自己的电气知识与机器展开较量,逐个破解谜题,粉碎信天翁的计划。

内化 Linkito 逻辑并学以致用,在关卡编辑器中使用自创的超高难度谜题挑战其他玩家,或攻克其他玩家发起的挑战!

 

游戏特色玩法

 

  • 发挥多个领域的逻辑思维,在独具挑战性的电气谜题中修理机器、扩大炸弹波及范围,或操控机器人。
  • 摆弄、连接、排放、轻击或推动超过 100 种不同的实体方块,产生有益的机械效应。
  • 揭露信天翁科技公司隐藏的真相,在原汁原味的 50 年代反乌托邦社会中掀起反机械化运动。
  • 逐步掌握每种机械学原理,在工程师职业生涯中不断进取,解锁复杂的奖励关卡!
  • 调动创造力,使用关卡编辑器设计出属于你的电气谜题。
  • 通过 Twitch、Arduino 和 OSC 综合平台与社区建立联系。

 

© 2024, Playdigious Originals, Kimeria Games

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3.5 hMain
6 h Main + Sides
8 h Completionist
6.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04)
发行时间:
{{'2024-07-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
398 MB
链接:

游戏特性

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italiano
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Português do Brasil
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русский
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日本語
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用户评论

Posted on: July 28, 2024

DrakeFox

验证所有者

游戏: 1343 评论: 54

Not the Zachlike I'd hoped, still good

I bought this, hoping this would scratch the same itch as Zachtronics' games like Opus Magnum, or Molek-Syntez, or other zach likes like Signal State or Prime Mover. What I found was a pretty easy experience, so this may be a good place to start if you're new to such logic like games. Most levels are completed by wiring things together to power something or other, or to join data together etc. The game certainly has a breadth of ways to go about things. It took me 6½ hours to complete the campaign, and it regularly mixed up the experience and gave you something else to do. What I was mostly missing, was that many levels seemed more about just disconnecting, reconnecting and flipping buttons to sort of "push the solution" along until the end. Far from the expected gameplay of setting up everything, then hitting the play button and hoping you planned it out well ahead. Some levels do require that, but they are fairly limited in the campaign. The last levels didn't require it, but with panels opening up gradually, sending power between views, it felt like a great tight escape room like puzzle experience. Whether the game will be worth playing beyond the first playthrough comes down to the community. There's things in place to showcase puzzle of the week, and the editor should have enough pieces to make fiendish levels. If you get the Gog version, you'll have to create an account and enter your credentials every launch, though the website states you only need to login if you wish to publish your puzzles. All in all, I enjoyed my time. Wished it was longer, and that the puzzles were more elaborate.


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Posted on: February 5, 2025

cosmobardo

验证所有者

游戏: 28 评论: 2

GREAT GAME

Had a lot of fun with this one. I've barely played any puzzles games in my life but this one completely captured my attention. It made me think hard in order to complete the main quest missions, which took me around 10 hours. I'm learning Arduino and I can't see so much connecting this game with Arduino (unlike a review I read on a website, which actually convinced me to purchase the game), but i I guess it got me closer to the more logical kind of mindset you need for it. The learning curve is fine, it only occasionally felt a bit too steep, like suddenly moving from a quite easy level to a tough one. The graphics and sounds are okay, but the highlight is definitely the level design. There is also a back story, but to be honest I didn't care much for it, it never felt too compelling. I could have played the game without the story and I think I would have liked it as much.


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