I liked the first game, completing it two times. I generally liked this one as well. It has good puzzles, almost all of them can be solved by yourself. However, this means that you have to exhaustively scan every square of the game grid, possibly multiple times, to find the secrets. And this makes the gameplay really tedious. When you enter a new area, the first thing you do is circle it while staring at the walls in search of hidden buttons. Inventory management is another aspect - you are very much limited on the weight you can carry, but you should not throw anything away and carefully store everything in a place you can return to (such as the Hub). The fighting is difficult with rather awkward controls, especially when you need to juggle movement, drawing magic runes, and access inventory, all almost in real time keeping track of monster movements and dodging their attacks. Because of this complexity I never even used special attacks as it was just not feasible to do while dancing around the enemies. Cheesing and kiting is a must, and you can do that successfully with a few enemies. Unfortunately, the boss fight with the dragon on the roof is too difficult for this tactic as hordes of powerful enemies are spawned around you and they have long distance attacks and easily box you in, wiping your party in a few seconds. I was enjoying the game up to that point. After a few tries, barely scratching the boss's healthbar, I decided not to waste my time any longer and deleted the game without finishing it.