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层层恐惧

已在库内

3.7/5

( 61 Reviews )

3.7

61 Reviews

中文(简体), English & 10 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
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层层恐惧
介绍
《层层恐惧》(Layers of Fear)是一款第一人称迷幻恐怖游戏,侧重于故事和探索。 玩家将控制一位画家,他唯一的目的就是要完成他的巨作。玩家必须游走于变化无常的维多利亚宅邸和画家支离破碎的精神幻象。一路探索,玩家将会发现零零碎碎的线索,让你了解这位画家黑暗又悲伤的过去。迷幻恐怖—这种疯狂的感觉意味着,每当镜头转动,你周围的环境都可能彻底改变。 维多利亚时代的设定—探索一个充满杰作的游戏世界,其灵感来源于19世纪的名画、建筑及装饰。 原创与经典艺术—大量原创艺术与音乐使故事与环境变得有血有肉。 以故事为主的探索—只有通过探索环境,你才能揭开画家那黑暗又悲惨的过往的细节。
评论
55 %
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用户评论

3.7/5

( 61 Reviews )

3.7

61 Reviews

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产品详细信息
2016, Bloober Team SA, ESRB 评级: Mature 17+...
系统要求
Windows 7/ 8/ 10, 2.66GHz Intel Core 2 Quad Q8400, 4 GB RAM, Radeon R7 250X / Geforce GTX 560, 5 GB...
DLC
Layers of Fear (2016) - Soundtrack, Layers of Fear: Inheritance
Time to beat
3 hMain
4.5 h Main + Sides
11 h Completionist
4 h All Styles
介绍
《层层恐惧》(Layers of Fear)是一款第一人称迷幻恐怖游戏,侧重于故事和探索。 玩家将控制一位画家,他唯一的目的就是要完成他的巨作。玩家必须游走于变化无常的维多利亚宅邸和画家支离破碎的精神幻象。一路探索,玩家将会发现零零碎碎的线索,让你了解这位画家黑暗又悲伤的过去。
  • 迷幻恐怖—这种疯狂的感觉意味着,每当镜头转动,你周围的环境都可能彻底改变。
  • 维多利亚时代的设定—探索一个充满杰作的游戏世界,其灵感来源于19世纪的名画、建筑及装饰。
  • 原创与经典艺术—大量原创艺术与音乐使故事与环境变得有血有肉。
  • 以故事为主的探索—只有通过探索环境,你才能揭开画家那黑暗又悲惨的过往的细节。

© 2016 Published and distributed by Aspyr Media, Inc. “Aspyr” and the Aspyr “star” logo are federally registered trademarks of Aspyr Media, Inc. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Bloober Team Inc. All rights reserved. "Layers of Fear" and Bloober Team are all trademarks and/ or registered trademarks of Bloober Team Inc. All rights reserved. Unless otherwise indicated, "Layers of Fear" game is copyrighted by Bloober Team Inc. No part of the game may be used for any purpose other than indicated in the End User License Agreement. Therefore, reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose other than indicated in the End User License Agreement, is strictly prohibited without prior written permission.

包含内容
内容
Standard Edition
Digital Deluxe
头像
壁纸
原声音乐(mp3)
Layers of Fear: Inheritance DLC
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3 hMain
4.5 h Main + Sides
11 h Completionist
4 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
发行时间:
{{'2016-02-16T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.6 GB
链接:
评分:
ESRB 评级: Mature 17+

游戏特性

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русский
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日本語
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한국어
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文本
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用户评论

Posted on: June 20, 2020

horus89

验证所有者

游戏: 112 评论: 7

Scheduled Surprises

The game absolutely needs to be lauded for its innovatively interactive use of space, toying with the player's perception of reality by manipulating objects and rooms outside of view, thus creating a sense of a claustrophobic kafkaesque nightmare. However, this is also what hinders the game's effectiveness. If you give up on the expectations of reality, any subversion of reality becomes expected and thus no longer shocking. Even worse, due to on-the-dot pacing of said space-manipulation, not only are these subversions expected, but become ever more predictable, nullifying any attempts at horror the more you progress. I found myself walking directly into "danger" and "monsters" simply because I wasn't afraid of dying, since it was all a dream anyway. The game tells you early on that you can make impactful choices, and when I figured out that "dying" progressed the story in a satisfying and interesting way, I started seeking out the horror rather than avoiding it. When the writing on a wall told me not to look back, I immediately - and consciously - turned around, got eaten, and was happy about the new progress I'd made. This is not the kind of behavior that a game called "Layers of Fear" should entice. As a substitute for the lack of shock and surprise, the game instead employs a bucketload of visually stunning, but auditorily annoying and overly frequent jump scares. Puzzles are implemented infrequently and feel out-of-place most of the time. In a world where record players can bend space and time, why do safes still need codes to open? If reality changes when turning around, why do I need keys to open doors? While the narrative is told through some great environmental storytelling, the tropes are rather ancient. If you like Pickman's Model or the The Picture of Dorian Gray, the atmosphere and characters will be right up your alley, but for a game with minimal interaction, I would have expected a slightly more intriguing take on the insane artist story.


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Posted on: December 2, 2016

AyaJoestar

验证所有者

游戏: 443 评论: 2

Pretty but not much else

I was quite hyped for this game, the idea of diving into an artist's mind is amazing even if the mad painter/artist is a bit overused. I would enjoy if the game wasn't just pretty something more. I didn't expect Silent Hill or Rule of Rose out of this, but I expected a more involved and organized story. You know every little, so there is a lack of connection betwen what is going on what is happening. The worse part is that the game is made out of, mostly, jumpscares. There is some tension in the small corridors of the house and when the celling is vey low, but other than that is just jumpscares. I also disliked the constant use of the same paintings. I supposed they're meant to be symbolic but it gets tiresome after a while. There are better horror games out there and if you want a mysterious walking simulator play Dear Esther.


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Posted on: August 25, 2018

chlop

验证所有者

游戏: 2575 评论: 106

Everything AND the kitchen sink

How do you make a stroll around an empty house scary? You usually don't. At best with a good back story, you might make it creepy, but that's about it. Maybe that's why Layers of Fear seems to forgo a plot of any kind - only insinuations of a plot. Instead it throws every trick in the book at you, hoping that one of them might actually work. Instead, by the end of the game, I had a bad case of motion sickness. Not very fun. Creepy dolls, earthquakes, blurry vision, creepy paintings turning into creepier paintings, poltergeists, ghost manifestations, writings on walls, furniture on the ceiling, the insinuation that the protagonist murdered his entire family, having the player collect body parts throughout the game, weird phone calls, creepy music and even the sound of a heart beating. Layers of Fear has everything the horror genre ever produced, but it accumulates to nothing much. The game is fairly linear, and you can't interact with something unless you need to in order to advance the game. So at times this game can become a boring hunt for hotspots. The more you advance the more you experience more of the story behind the house, but at no time does the game try to get you invested in the story. In fact, all the effects this game throws at you distract from what might have been an interesting story. Layers of Fear is just too over the top, that it never allows you to be scared. You don't get to slowly experience the house before supernatural events start to happen. Instead you're constantly bombarded with supernatural events, that you come to expect them. You can see the jump scares coming a mile away, making it even harder for you to fall for them, no matter how good they might be. Taking my time and slowly exploring this game, it took me about 4-5 hours to finish it, yet it felt twice as long as it ought to be. And once I finished it, I was surprised to see I didn't finish it - you need to complete yet another gameplay portion - luckily a short one this time.


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Posted on: December 31, 2019

keviny01

游戏: 395 评论: 23

Eerie and charming but not much to offer

The game does a good job with ever-changing room layouts and appearances to elicit horror. You walk through a door, turn around, and the door is gone. Turn around again, and the room you just saw is now a different place. The game does this throughout and quite effectively, which is the main source of the game's eeriness and charm. But the whole thing gets repetitive, and the rooms start to look the same. Thankfully the game is short. Dark atmosphere, ghostly visions, jump scares, and most other horror tropes help somewhat. There is some puzzle-solving, but minimal. The backstory of the house's owner going insane is same old same old. I rate this 3 out of 5 stars, marginal thumbs up.


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Posted on: April 16, 2018

gbraad

验证所有者

游戏: 1144 评论: 6

Walkabout in a maze-like manor

I didn't enjoy this game. This is not horror, but horrible... It is a walking game at best, and not even a good one as it the scary elements are all based on jump scares. Especially in the first part of the game almost any door will result in a scare, or whatever racket is unleashed. The later part is more interesting, due to the art... But still, the walking starts to feel maze-like. The only part I liked was the ending. God, finally it is over... Luckily, I made it! (The end is actually good, but not enough to justify the rest of the game)


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