LOL 3 was not of the same caliber of the first 2. Although it contained some of the previous characters, the development was a bit disappointing. It would've been nice if Westwood Studios had used live action video, like they did in LOL 2, with updated graphics. Instead, they chose to join the emerging world of polygon based characters. Because of this, the game felt cheapened, average, and rushed to market. The gameplay also seemed shorter than the first 2, probably due to the EA takeover, although some of it was memorable. You have a choice of one character, with a couple of guilds to join, but I don't know if it makes much difference in the game. I only played it through once, and it seems like I spent a lot of time selling items to merchants. It was still fun.
Overall, the game isn't bad, but it could have been better. It has puzzles, traps, and secret areas, like we became accustomed to with the series. There are plenty of enemies to fight, with new NPC's and environments throughout the game. The character and plot twists were interesting.
I would say that the main reason to get this game is for closure, if you've played the other two. It doesn't stand out as original, but it is worthwhile. At an awesome price, I purchased it to complete the set, and will play it again to see if there's a new appreciation for it. I would still recommend giving it a try.
As with LOL 1 & 2, GOG has done a terrific job with Dosbox to make this game come alive, and playable under Windows 10. It comes with Glide support which, although looks better, is limited to 800X600 resolution. It also has DirectX support, which seems to be only limited to your monitor resolution. It would be interesting to try it with DirectX at 4K. The only glitch that I've seen so far was an error pop-up about insufficient video memory, when I exited out of a cut scene. This may be a problem with a game bug itself, or Dosbox. Other than that, it works perfectly. GOG is the best.