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Ahh, the post-nuclear army life where you meet strange-looking mutants and kill them. Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival: the Survivors, a...
Ahh, the post-nuclear army life where you meet strange-looking mutants and kill them. Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival: the Survivors, a military community that survived in underground bunkers, and the Evolved, mutant surface dwellers who believe the fiery apocalypse was caused by angry gods who punished mankind for uncovering forbidden technological advances and for their wasteful political rule.
Krush, Kill ‘n’ Destroy Xtreme is a real-time strategy game where oil becomes the primary resource you require to earn the cash to make the flash and construct buildings and train units. Upgrade your buildings with a staggering variety of options while your units gain experience and new abilities that make them more effective on the battlefield.
Krush, Kill ‘n’ Destroy Xtreme includes an enhanced version of the original Krush, Kill ‘n’ Destroy and 50 Xtreme missions.
Command over 50 different units and buildings, each with highly detailed animation and digitized speech.
Take part in the a story of survival against all odds on a post-nuclear planet.
This game is great. I remember playing it all the time when I was a kid. Although other users mentioned the bugs I had to try in the hope it would work.
Unfortunately the bugs make it impossible to play. Spending 20mins and then getting a Mission Failed message for no reason, or, getting error alerts saying Unit Build Failed for no reason. It's broken and not worth the pain of playing only to get let down.
Forget nostalgia, this game was terrible even at the time. The mid to late 90s was the time of "me too" RTS games cashing in on Warcraft the same way the early to mid 90s had a wave of cruddy FPS cashing in on Doom.
This was released 2 whole years after the original C&C, and the same time as Starcraft. It's just embarrassing compared to those 2. It doesn't even come close to C&C's graphics despite being released 2 years later. In fact, the graphics are on par with Dune 2 from five years prior. THAT'S how far behind the curve this game was. Show Dune 2 and KKND gameplay to a millennial then ask them to identify which one is the pioneer and which one had 5 years to improve on things.
So how about that gameplay? I've never seen an RTS deprive you of so much information. Your resources are hidden by default and must be enabled to see. There are no names or icons for stuff on the build screen which wouldn't be that bad if the graphics were decent enough to tell them apart. You have no idea how much damage, armor, or health anything has. The shotgunner is 50% more expensive than the bow & arrow guy. Is he 50% better? Why isn't the research center unlocking any new units? You will never figure it out on your own without reading the manual.
There are SO many better RTS on GOG for the same price. In fact, I'm hard pressed to think of a WORSE one. If you want a traditional C&C type one, pick up Act of War. If you want to pick up one from the same time just to see how sad this game was even in 1997, pick up Battlezone.
KKND is just a waste of time for anyone not jonsing for nostalgia. Hell, even if you are nostalgic for it, I'd advise to keep it a happy memory and not try to play it again today.