Posted on: March 15, 2021

twillight
验证所有者游戏: 316 评论: 69
Now I know why they were hard
but otherwise they aren't particularly good. I say it is a fine collection, thogh could have been better. Also, the lack of controller support hurts. Castlevania is... kinda boring, and has some bugs. Not GoG-version, I feel these were around all the time. I'm thinking about how the stairs work. Also, the hitboxes are far from perfect. Otherwise it's a very long memory-game of avoiding the medusa-heads. Take out the meduse-heads, and everyone would beat this. Also, it is obvious the game originaly lacked the P-lives. And likely the destroyable objects did not respawn. And you continued from where you died. But that way it would be an average game, and not a coin-eating arcade machine. Oh, and nowhere is told how to use the items. Contra makes itself hard through other methods, namely: a) spawns enemy within the screen so you have less space to manouver b) makes enemy respawn (kinda) c) the enemy spawning is semi-randomised, a feature that time did not use, and is the factor that makes the game "unlearnable", and roguelike-hard. Also, you don't get infinite continues, what is just ridiculous on any level, especialy considering that the game was made for 2 players. So to sum it up - they are not that special.
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