Posted on: May 24, 2020

kdgog
验证所有者游戏: 评论: 67
Beautiful and fun, but some annoyances
It's a lovely game. Beautiful graphics and music, elegant controls (all done with three keys), and fun to explore and gradually work things out. I'm glad I bought this. However! There are a number of elements that aren't clear from the gameplay, so working them out could cost many failed games. Also elements that obviously do something, but it's not much fun making sense of it from limited information. Annoying: - Catapults can be moved forward, but not back (if the protective wall is destroyed). That makes no sense in game, and can lead to fail situations. - I wasted money on statues with no idea what they did. Likewise I bought maps at a crossroad but it didn't change the map visible in the pause menu. With things like this, you try it once, but if it doesn't seem to do anything you won't waste money on it in future games. - The game can sometimes lead to slow attrition ones where you will lose, but it might take an hour or so. That can happen when recruiting camps are far away (sometimes on the other side of a portal), so anyone you recruit will probably be attacked before they reach your castle. - It turns out there are teleporters. I had no idea. I used them to spy sometimes, but it didn't make it clear that another button press would teleport me to the spy location, so I never did that. - A major annoyance that isn't explained in the game: sometimes cutting down a single tree can destroy a vital resource such as the merchant, or a recruiting camp. It took me ages to realise that was happening, and it still didn't make sense in-game. It can make the game unwinnable, and should be explained somehow. - Only by reading a wiki did I find out that my horse will eat grass.
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