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天国:拯救 皇家版

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4.1/5

( 183 Reviews )

4.1

183 Reviews

中文(简体), English & 13 更多
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天国:拯救 皇家版
介绍
《 天国:拯救》皇家版包含屡获殊荣的《天国:拯救》和所有已发布的DLC。 天国:拯救 您是铁匠之子亨利。您卷入到一场激烈的内战,当入侵者席卷您的村庄并杀害您的朋友和家人时,您无助地注视着。在险些逃脱残酷的袭击后,您握起剑来进行反击。誓要报父母之仇,并帮助击退入侵的力量! 过去的宝藏 匈牙利国王西吉斯蒙德放逐的领主的藏宝图,导致那些爱国者,匪徒和策划者的藏宝。 来自灰烬 作为新任命的法警,您必须决定建造哪些建筑物以及要引进哪些人,还必须解决村民之间的争端。每座建筑都是独特的,并具有自己的升级,材料和人工要求,因此您将面临一些困难的决定。 大胆的汉斯·卡彭爵士的风情历险记DLC的追求围绕着...
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4.1/5

( 183 Reviews )

4.1

183 Reviews

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产品详细信息
2018, Warhorse Studios, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel CPU Core i5-2500K 3.3GHz AMD CPU Phenom II X4 940, 6 GB RAM, Nvid...
DLC
Kingdom Come: Deliverance – From the Ashes, Kingdom Come: Deliverance - Treasures of the Past, Kingd...
介绍



《 天国:拯救》皇家版包含屡获殊荣的《天国:拯救》和所有已发布的DLC。

  • 天国:拯救
    您是铁匠之子亨利。您卷入到一场激烈的内战,当入侵者席卷您的村庄并杀害您的朋友和家人时,您无助地注视着。在险些逃脱残酷的袭击后,您握起剑来进行反击。誓要报父母之仇,并帮助击退入侵的力量!
  • 过去的宝藏
    匈牙利国王西吉斯蒙德放逐的领主的藏宝图,导致那些爱国者,匪徒和策划者的藏宝。
  • 来自灰烬
    作为新任命的法警,您必须决定建造哪些建筑物以及要引进哪些人,还必须解决村民之间的争端。每座建筑都是独特的,并具有自己的升级,材料和人工要求,因此您将面临一些困难的决定。
  • 大胆的汉斯·卡彭爵士的风情历险记
    DLC的追求围绕着他试图吸引有史以来最美女仆的努力与尝试,而他的成功将不仅取决于他自己对爱情艺术的精通–还取决于他可信赖的僚机,那就是你-亨利,以确保大胆的汉斯·卡彭爵士冒险之旅圆满结束!
  • 混蛋乐队
    天国:拯救的第三个DLC专注于战斗和小规模冲突。拉齐格爵士的老敌人正在掠夺他的庄园,因此他寻求一个老熟人雷声瓦尔德的库诺的帮助,这是一个臭名昭著的雇佣军乐队的负责人。自然,他们需要一个指南,谁比亨利在工作上做得更好?
  • 女人的地段
    她以坚韧而有尊严的武装,面对即将来临的日子,嘴唇微微一笑。而且由于上帝以神秘的方式行进,所以我们谁也不知道我们将要承受的一切。但往往是那些我们最不期望的人遇到了非凡的命运...

© 2019 Warhorse Studios s.r.o., Kingdom Come: Deliverance® is trademark of Warhorse Studios s.r.o. All rights reserved.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH

系统要求
最低系统配置要求:
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游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-02-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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60
平均
56 %
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用户评论

Posted on: June 13, 2021

Malakhim13

游戏: 525 评论: 4

One of the Best - Ever

Get this game. Bethesda should sit up and take notes from this game. It's incredible. It's not easy and you will not be a superhero - you don't even know how to read when you start... so you will learn, you will train and you will get better and better. Easily one of of my favorite games ever - and I started when Ultima III was the hottest thing on the market.


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Posted on: December 4, 2020

stridingshadow

游戏: 152 评论: 3

Grows in the telling

At the time of writing the review, I have 1361.1h of playing it at steam. It is not without significant flaws. Strong points: -Realistic combat: you will die a lot, you won't one hit kill any enemies, you'll have to git gud -Varied approach: you don't have to be a fighter, the game has a wide array of skills to suit multiple playing styles -Organic skill system: TES-like, skills improve with use. New skill levels unlock new perks. Some perks are mutually exclusive, others are synergistic -Immersion: it feels clunky, you have to eat, sleep, tend to your wounds, repair your stuff. It feels real though, and it is realistic. -Historical setting: no exposition spamming here, you're just another commoner living in 1403AD Bohemia, no dragons or werewolves, you'll get a nice glossary with historical data concerning medieval life to help you make sense of the setting. Weak points: -It feels clunky -Saving: forget spamming saves, you can use mods, but by default you need to drink a specific alcoholic beverage to save, or use an owned/rented bed, improves your immersion, but you will swear a lot and throw objects as well. -Being made by a small studio: it's very ambitious, but with limited time and resources it is far from perfect. By 2020 most bugs are gone, but it's clearly unfinished. There's no skill for polearms, and you're one of the VERY few people riding a horse. -Combat is clunky, sometimes outright unfair: following a certain patch enemies go to extreme lengths to surround you, hilarity ensues, and you'll get angry (and dead) -There are some hidden mechanics that will make you rage quit when you discover them. The game is hard, it's realistic, it's fun, It was made by a little studio with no money, so it's far from perfect, but definitely worth the money and effort.


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Posted on: June 30, 2021

Cilcain

游戏: 126 评论: 3

From rage quit to favourite game

The Rage Quit part: In my first run through, the combat system made me give up after about 30 hours. I'm getting on in years and the system is reaction-based with no adjustments -- it was just beyond me unless I used a mod that automated things (I've now learned that there's a timing mod that may help with my next playthrough). In my view, the constrained melee combat is the game's biggest flaw and the main reason why the stats show people giving up early (as I did). The Favourite Game part: Bannerlord's early access disappointed so I cast around for something in a similar genre -- and decided to give KC:D another try. And I'm glad I did! I learned that stealth and archery are viable approaches to dealing with enemies, and even melee became doable once I'd levelled up skills and weapons (there's only one plot-essential fight; button mashing got me through). The best feature of this game is the the portrayal of the medieval world -- the art style pulls you in to the point that you can almost feel the heat of the summer afternoon near a lazy river, the towns are alive with people going about their day. Hawkers call out their wares, blacksmiths forge swords, crowds turn out to cheer the horse race. There's an astonishing amount of content (particularly in the Royal Edition with all DLCs) -- I've got >200 leisurely hours and haven't finished the central story yet. And as for the combat, as with the Mount and Blade series you really do feel as if you're getting better as you level up -- not because you're necessarily getting better, but because timing etc. becomes more forgiving. Still, it's not for everyone. It's for the player who will explore and enjoy in-game activities such as herb gathering, alchemy, drinking, gambling and hunting as well as stealth/combat/archery practice. Learn the "tool kit" -- preferably in game, but there's plenty of online info if you need it -- and your effort will be amply repaid.


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Posted on: October 29, 2022

Fr1d4y-Bonaparte

游戏: 27 评论: 1

It's a decent game but...

My expectations was too high I guess? For that price, of $40 plus DLCs and all that. It was good, plenty to offer, unique in certain aspects, but the cons just outweight the pros greatly. I find the game's difficulty just fine, the parts I'm not fine with is the artificial difficulty the game "offers". Bow aiming, decently done, but even when I maxed out my bow skill, fire rate is still ass, arrows should be more damaging on enemies that lack heavy played armors, not a monk with his bald head taking 3 arrows in his skull yet still somehow running off for help. Weapons are good but the roster is extremely lacking, I'm talking the lack of crossbow, compact bow (the one that Cunmans of the time uses), lance, short spear, sling, etc... But even with all of that the game is still ass to play with consider all the bugs, the damage sponges, unreponsive control, forced lock, I mean just imagine Chilvary combat, but instead of free movements, blocking and aiming, this game LOCKED IT, HARD, onto exactly one NPC at a time. Everything slowed to a crawl and it's nigh impossible to switch locked on target (which I wouldn't mind if I'm not surrounded by 5 of them?). Alot of the game's mechanics (half of it infact) does not work as intended or doesn't work at all. Most notorious example: Feint. It works during the tutorials with NPC instructor, but if you try it on some peasant with a stick, he'll stick his stick up your ass. Just don't do it, on anything, it doesn't work, it'll never works. Another example would be: "Hey you, yes you! Why are you sleeping on your own bed at night WITHOUT A TORCH?! You're going to jail!" Then the animations, robotic, offroad horse control and mounted combat? FORGET IT. Then the infamous cutscenes frame rate bug. The game tries really hard at being realistic, but it forgot to be realistic half way through the game. All of this can be fix to some degrees with mods, but then this game doesn't deserve a good review for something it didn't do.


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Posted on: June 27, 2021

Atrithau

验证所有者

游戏: 43 评论: 7

Freedom.

If you want to play Kingdom Come the hard way and focus only on combat, you can do that. You can try to master the directional system and grind out your stats/learn the combos with a trainer until you wreck havoc on the toughest of opponents. However, the game offers you a lot of freedom to do otherwise and be as wily as possible. For example, I was asked to clear a bandit camp early on. Considering I could barely defeat an unarmored peasant with a club at that point, taking on a camp of better equipped bandits that fight as a group wasn't going to happen. If you're conniving, though, you'll first do a bit of thieving to afford some decent equipment or become a herbalist/alchemist/hunter to make some cash. And then to ensure success you can go at night when most of the bandits are sleeping without their gear equipped and catch them unawares. Better yet, you can get the assassination and stealth during rain perks and them out during a storm without any of them hearing a thing. Or you could just grind your archery and horsemanship until you're a one man Mongol army headshotting enemies left and right. The choice is yours. And that's what I like most about this game. As soon as you're done with the prologue, you can go in any direction you want and do whatever you like. Do you want to practice your stealth and become a god tier thief and assassin before you even touch the main story? You can do that. Do you want to roleplay as a scholar going around picking herbs, brewing potions, and finding himself the best teachers and books to learn from? Also possible. Just to give you an idea, I've spent the first 30h or so in the game with barely touching the combat or the main story. To say that there's lots to do is an understatement. If you love Gothic and Elder Scrolls, I would advise you try this and keep from making a final judgment until you leave the highly-restrictive Kojima-type prologue sprinkled with cutscenes. Your patience will be rewarded.


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