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King of Dragon Pass

已在库内

4.6/5

( 118 Reviews )

4.6

118 Reviews

English
11.9911.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
King of Dragon Pass
介绍
RPG与策略的独特融合:在《龙城之王》中感受何为真正的抉择与控制。包括作为特典内容的1999年原版(仅限Windows安装包)。 书写你自己的生存、神话与外交史诗!统领你的部落,做出影响整个游戏世界的战略决策,战胜敌人并扩张自己的影响力,一切尽在RPG、策略以及叙事的独特结晶之中。 背景设定在格罗兰萨,这款享誉盛名的作品完美融合了互动叙事与资源管理要素。与《符文寻旅》、《英雄寻旅》、《第十三纪元》以及《六个纪元》同处于一个背景,探索引人入胜的广袤世界。性格迥异的顾问们将辅佐你统领自己的部落并面对自身抉择的后果。 这款享誉盛名的魔幻叙事游戏完美融合了互动叙事与资源管理要素。...
用户评论

4.6/5

( 118 Reviews )

4.6

118 Reviews

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产品详细信息
2015, A Sharp, ESRB 评级: Teen...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, Version 9.0c...
Time to beat
10.5 hMain
27.5 h Main + Sides
-- Completionist
15.5 h All Styles
介绍

RPG与策略的独特融合:在《龙城之王》中感受何为真正的抉择与控制。包括作为特典内容的1999年原版(仅限Windows安装包)。

书写你自己的生存、神话与外交史诗!统领你的部落,做出影响整个游戏世界的战略决策,战胜敌人并扩张自己的影响力,一切尽在RPG、策略以及叙事的独特结晶之中。



背景设定在格罗兰萨,这款享誉盛名的作品完美融合了互动叙事与资源管理要素。与《符文寻旅》、《英雄寻旅》、《第十三纪元》以及《六个纪元》同处于一个背景,探索引人入胜的广袤世界。性格迥异的顾问们将辅佐你统领自己的部落并面对自身抉择的后果。

这款享誉盛名的魔幻叙事游戏完美融合了互动叙事与资源管理要素。

接近600个互动场景以及全部手绘插图将带来沉浸式的可重复可玩性。短小精悍的单独剧情与自动保存功能意味着你可以利用碎片化时间享受游戏。

化成《龙城之王》

  • 传奇回归,体验以前从未被公布过的全新内容
  • 讲述冲突、神话与团体社区的史诗故事
  • 沉浸式的可重复游玩性
  • 手绘艺术风格
  • 互动叙事与错综复杂的极致深度

© 1999-2017, A Sharp, LLC
© HeroCraft, 2017-2020. All rights reserved.

包含内容
艺术设定集 手册 参考卡片 原声音乐(MP3) 原声音乐(FLAC) original 1999 release (Windows installer) 壁纸
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10.5 hMain
27.5 h Main + Sides
-- Completionist
15.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2015-07-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
344 MB
链接:
评分:
ESRB 评级: Teen (Suggestive Themes, Realistic Violence)

游戏特性

语言
English
音频
文本
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Update 1.0.7 (22 February 2019)
  • Fixed a bug with an incorrect assessment of blessings in temples (there could be more than required)
  • Fixes blessings auto-enabling in temples when they are upgraded
  • Added support for an Easter Egg mode (Press the "o" key in the main menu and prepare yourself for a surprise)
  • Added the option to change screen resolution and activate windowed mode in the settings menu
  • Added clan boundaries when working with the map as in the original PC version ("m" key)
  • Small fixes concerning UI (text in some places did not fit)
  • Added "exit to the main menu" button in the Controls menu
Update 1.0.6 (24 December 2018)
  • Bugfix for the end of the game
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用户评论

Posted on: December 16, 2012

voivod86

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游戏: 153 评论: 1

Morally ambiguous tribe simulator

That's the only way I can describe this amazing hidden gem. The only game I can think of where abandoning an orphan in the woods or returning runaway slaves to their masters is not just accepted but strategically sound. Survival is the rule of the day for your tribe; no Mass Effect binary "choice" system here, all your actions (or inaction) carry real consequences years down the line. Remember, humans and monsters hold grudges, form pacts, create conspiracies, worship different gods, and these are just the ones within the walls of your village. This would all be well and good but don't worry, the gameplay underneath is addictive and deep, and is supported by beautiful hand drawn graphics that still hold up even today. So if you believe that the choices you make should amount to more than the blue alien being replaced by a green alien in the cutscene get this game.


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Posted on: July 1, 2019

Silverquick

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游戏: 11 评论: 2

One of the three or four best games I've ever played

A young noble of our clan hopes to marry his sweetheart, but her clan will not allow it unless we steal the famed magical plough of the Isolting clan. Our war-leader, the warrior-woman Nallindia, impetuous, brilliant and brave, is champing at the bit. And we've always had a soft-spot for lovers. In the dead of night, the two creep into the steads of the Isoltings and steal the plough. This act begins a feud which will last more than twenty years. Raids steep our clan sometimes in glory, sometimes in blood. There are magical swords, tenuous allainces with nomad warriors, we hire shamans to curse one another, individuals go looking for revenge for dead kin, with murders, kidnaps, and in one case curses so dire that their own tribe disowns them in horror. At last, a new age dawning, our queen steps into the world of the gods hoping to bring back peace. Every playthrough will give you half a dozen such glorious tales. Some have been deliberately written in, sequences of story events. Others, like our feud with the Isoltings, grow organically from the individual feats of your clansmen. The game has more than 640,000 words (for context, the average novel is about 90,000). It's *huge* and even in a long game you'll see half or less of what it has to offer. Your advisers have tremendous character and half the game is knowing who to listen to when - when to heed the farmers, when the warriors, when the magicians - and when (on those rare occasions) to listen to the trickster. How do you know whose advice to follow? You learn to think in terms of its world. It runs on saga-logic, myth-logic, bronze-age logic. It will not tolerate attempts to play it with a modern cast of mind. Simply a masterpiece.


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Posted on: October 21, 2022

georgi.zh

验证所有者

游戏: 436 评论: 7

Better playability than the original

The game plays better than the original, has an in-built manual and a better explained tutorial. The UI and menus are all re-arranged and redone though, losing their distinctive look which is drawback for me. Overall it remains a good, solid game.


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Posted on: October 26, 2012

plastict

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游戏: 32 评论: 1

Absurdly perfect

I think a lot of games are overrated as far as appeal to the modern gamer goes on this website, this one isn't. There's a complexity and calculated risk in every action that modern Grand Strategy Gamers wish Paradox could achieve. It seems like a choose your own adventure game the first 20 hours or so you play it, but once you start realizing what works and what doesn't - which is almost always unique to a specific playthrough - it's a glorious realization that makes you want to start worshiping whatever dreamt up god your tribe of bullshitters and douchebags happens to be worshiping. At the same time you can still have a great time if you're absolutely clueless. There hasn't been a game with such a perfect synthesis between playability and complexity made in the history of gaming. And there won't be.


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Posted on: June 7, 2014

Get Medieval

I usually hate managerial games as it usually boils down to balancing numbers, watching one counter tick up and another tick down. King of Dragon Pass creates a rich world that has a unique culture very similar to Nordic mythology. Events are woven together in such a way that I actually cared about the people in them. The hand drawn pictures that accompany these events are simply stunning. There are literally hundreds of them. You have a council that you fill with advisors, to help you make decisions. Each have their own strengths and drawbacks, and are devotees to one god or another. They often disagree so you will have to pay attention to who is an expert in what since they all have an opinion on everything. Appointing a devotee of the trickster god to the council is risky, on one hand they always possess keen insight into dilemmas on the other they will sometimes give you the wrong advise because otherwise they wouldn't be very good believers. You will watch their portraits grow old and eventually die. Whether on the field of battle or at the hands of Father Time. There is no right way to play. You can be a peaceful clan that depends on trading, or a war clan that steals from it's neighbors. You can decide to enslave your enemies, or ransom them back to their families. In one game I was playing as a clan that kept slaves, after a particularly large battle with a rival clan I captured over 80 of them. On this occasion I ransomed them back because I thought paying the ransom would bankrupt them. I lost out on a large workforce but it worked and they were severely weakened which made them easier to raid for years. Each choice has it's drawbacks and advantages. I carefully managed crop percentages and cattle purchases, because the story made me care about the people behind the numbers.


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