At twilight in Kentucky, as bird songs give way to the choir of frogs and insects, familiar roads become strange, and it's easy to get lost. Those who are already lost may find their way to a secret highway winding through underground caves. The people who live and work along this highway are themse...
At twilight in Kentucky, as bird songs give way to the choir of frogs and insects, familiar roads become strange, and it's easy to get lost. Those who are already lost may find their way to a secret highway winding through underground caves. The people who live and work along this highway are themselves a little strange at first, but soon seem familiar: the aging driver making the last delivery for a doomed antique shop; the young woman who fixes obsolete TVs surrounded by ghosts; the child and his giant eagle companion; the robot musicians; the invisible power company lurking everywhere, and the threadbare communities who struggle against its grip.
KENTUCKY ROUTE ZERO is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.
Originally published episodically over a span of years, the game now includes all five acts along with the "interludes," which were originally published separately. It has also been painstakingly localized for French, German, Italian, Japanese, Korean, Russian, and Spanish (both European Spanish and Latin American).
Copyright 2013 Cardboard Computer, LLC All rights reserved
所有成就
Act I
Complete Act I.
common
·
32.05%
包含内容
壁纸
Act I soundtrack (MP3)
Act II soundtrack (MP3)
Act I soundtrack (FLAC)
Act II soundtrack (FLAC)
Interlude - The Entertainment (PC)
Interlude - The Entertainment (Mac)
Interlude - Limits and Demonstrations (PC)
Interlude - Limits and Demonstrations (Mac)
Act III soundtrack (MP3)
Act III soundtrack (FLAC)
Interlude - Here And There Along The Echo (Windows)
Interlude - Here And There Along The Echo (Mac)
Interlude - The Entertainment (Linux)
Interlude - Limits and Demonstrations (Linux)
Interlude - Here And There Along The Echo (Linux)
Act IV soundtrack (FLAC)
Act IV soundtrack (MP3)
Interlude - Un Pueblo De Nada (Windows)
Interlude - Un Pueblo De Nada (Mac)
Interlude - Un Pueblo De Nada (Linux)
Act V soundtrack (MP3)
Beware. I've owned the season pass on steam for this game for over a year. and I've owned 2 episodes this whole time.
They only have completed 2 episodes in all that time. They also have not communicated much, altho i've seen message board posts that claim their twitter account has recently promised more soon. Either way, dont expect episodes 3, 4, or 5 to come out in a reasonable time frame.
Note the negative reviews are complaining the next act hasn't been released yet. That should tell you something - because if this game wasn't worth a damn, nobody would care. Truth is, it's so engrossing you can't wait to see what happens next.
If the game's other acts ever come out, I may change my score. Bought the game on Steam and I have been waiting and waiting for the rest to come out. The first two acts are good. There is a unique artistic style, a sense of mystery, etc. The game just feels like a series of broken promises at this point.
I am in Love with this game. have you ever come in terms with a game like this?
this game is a Point & Click Narrative based game with amazing Visuals and unique sound designs.
you're a Driver of antique truck on the road to reach a certain point for your delivery and along the way you meet strangers with lots of stories to tell some come with you some don't.
Level designs in Kentucky route zero mostly take form in a theatrical style of 2d camera with 3d models and has a dialogue choosing system with same consequences mostly and you play as an Actor by choosing dialogues, you sometime control scripts of other characters then Conway, game mostly tries to connect you with words to define characters by your standard. and in the timeline between each Acts prelims are introduced with free games.
Kentucky Route Zero Narrative exploits Music, friendship, family bound, debt, Death, jobs in America, Kentucky and Love, with a design based on Magical realism or half a sleep world in a slow pace style so its recommended if you like adventure games, Point & Click, Rich and Deep Narrative story.
Act 1
Starts in Equus oils station a truck parked with a strange dog coming toward Conway gameplay starts with you naming the dog with three options to choose from there introducing with strangers seeing people in basement and making you feel your not there by not paying attentions to your talk sudden disappearance in the middle of talk or walking away either way feeling like talking to ghosts
Act 2
Starts in disparate to reach a point and being safe in journey sense of lost to taking direction in a strange place the question of standing inside or outside the place, offices with lots of work or wasted times of visitors, seeing past places with lots of reminder to Conway of his past, Music behind bar is one the most amazing sounds I've felt in any medium, seeing strange events in strange boat houses and Eagle with a Human brother and hearing of third person talks of peoples
Let me preface my review by saying that this is the first review I have ever written for a game on GoG.
Pros: Excellent artwork and sound, engaging beginning acts, some novel concepts
Cons: Clunky control, plethora of unidentifiable characters, choices that are ultimately meaningless
Such a waste of time and money; and I normally enjoy artsy, indie fluff. From the middle of Act III until the end, I found myself frantically clicking through the dialogue without reading it (since up until that point I was on a futile search for meaning behind the dialogue choices) in search of a coherent result; there is none to be had. This game is a beautiful, unfulfilling mess of incoherent narrative in the guise of a deep, philosophical journey. To summarize, you may as well just watch a "let's play" and save you money for a game with some actual gameplay.