不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
Kenshi is an open world, squad based sandbox RPG set in a brutal sword-punk wasteland. Gameplay is open-ended rather than a linear story, so you can play as a settler, a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave... or just fo...
Kenshi is an open world, squad based sandbox RPG set in a brutal sword-punk wasteland. Gameplay is open-ended rather than a linear story, so you can play as a settler, a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave... or just food for the cannibals.
But first things first, you need to survive. Train your men up from puny victims to master warriors, carry your wounded squad mates to safety and get them all home alive. You are not the chosen one, you’re not great and powerful, you don’t have more ‘hitpoints’ than everyone else and you are not special. Unless you work for it.
Customise a solo character or a whole squad and train them from puny victims to master warriors
Survive in an unrelenting world of slavers, cannibals, wild beasts and famine. Nowhere is safe.
Build your own fortress, research technologies, craft your own gear and wage war with other factions
Explore and scavenge the uncharted lands of one of the largest single player open world maps to date
Absolutely no level-scaling. The world does not level up along with you and the game won't hold your hand.
Well, it is RPG sandbox. Pretty good mechanics, pretty challenging in some aspects and, for me at least, pretty immersive. Really big choice of things to do: fighting, crafting, building, exploration, research... You are free in this world to do anything, but only if you can survive. And it really creates that motive for action, not that "go from point A to point B and kill 10 bears to collect bear noses, then go back" thing.
Runs on Wine perfectly btw.
A few facts:
Kenshi has been in early access for over ten years.
Kenshi has been in alpha for over ten years.
The game still looks, feels and plays like alpha.
Several years ago when it released on Steam, the game looked and played better than it does now.
Since the Steam release, there have been several attempts to improve the graphics, efforts led by a motley crew of people working for free for the benefit of the developer, with the expected results, namely total failure and loss of value.
The developer kept adding elements that dont fit, thus destroying the balance, followed by constant failed attempts to restore the balance that resulted in making the game not fun at all.
Initially this game was a fantastic concept (for its time), a superb achievement of a single developer, followed by the utter destruction of everything that he achieved by a foolish excess of ambition and lack of common sense.
The lesson to learn here is that talent alone is not enough.
I would have gladly recommended this game in the version that was released on Steam several years ago, not the incoherent mess that it was turned into today.
For the price, I'd expect a bit more QA. The English used is worse than primary school English, I mean I assume the developer is English as a second or third language, but the grammar and spelling are atrocious.
That said, enjoying the mechanics and gameplay so far, but the above really takes away from the experience. Way overpriced, get it on sale.