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Jet Lancer

已在库内

4/5

( 16 Reviews )

4

16 Reviews

中文(简体), English & 4 更多
14.9914.99
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Jet Lancer
介绍
关于本游戏: 《Jet Lancer》是一个疯狂的空战缠斗游戏。在这里,您将扮演遥远未来中一位以超音速追猎敌方战机、蚕食巨型机器人、不畏死亡的勇敢佣兵。 为您的喷射战机配备各种武装与升级,追猎世界上最为致命的“猎物”:巨型杀戮机器人。 可靠的导弹集群?具有威慑力的大型激光?还是说,您更喜欢用自己的回转机炮、尾焰或者一点点的生命值展示真正的技术? 选择在您手中 — 勇气十足,接受挑战。 游戏特效 最后王牌:从菜鸟佣兵到王牌机师,在情节推动的担任战役中逐步成长。 超越极限:只有顶尖的喷射战机才能配上如此伟大的机师。您能否释放战机的全部潜力,登上云上巅峰? 非凡火力:...
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90 %
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用户评论

4/5

( 16 Reviews )

4

16 Reviews

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产品详细信息
2020, Vladimir Fedyushkin, Nicolai Danielsen, ...
系统要求
Windows 7, 8.1, 10 x64, Intel Core2 Duo E7300 (2 * 2660) or AMD Athlon II X2 270 (2 * 3400) or equiv...
Time to beat
5.5 hMain
14 h Main + Sides
30 h Completionist
7.5 h All Styles
介绍

关于本游戏:

《Jet Lancer》是一个疯狂的空战缠斗游戏。在这里,您将扮演遥远未来中一位以超音速追猎敌方战机、蚕食巨型机器人、不畏死亡的勇敢佣兵。

为您的喷射战机配备各种武装与升级,追猎世界上最为致命的“猎物”:巨型杀戮机器人。 可靠的导弹集群?具有威慑力的大型激光?还是说,您更喜欢用自己的回转机炮、尾焰或者一点点的生命值展示真正的技术? 选择在您手中 — 勇气十足,接受挑战。

游戏特效

  • 最后王牌:从菜鸟佣兵到王牌机师,在情节推动的担任战役中逐步成长。
  • 超越极限:只有顶尖的喷射战机才能配上如此伟大的机师。您能否释放战机的全部潜力,登上云上巅峰?
  • 非凡火力:获得全新武器,定制喷射战机的装备,从而在任务中展现您独有的战斗风格。
  • 以小博大:与超越规格的巨型机器人战斗,拯救世界。

团队简介

  • Vladimir Fedyushkin 是《Jet Lancer》的设计者,同时负责美术和初步代码。生命中的一连串随机事件让他义无反顾地加入了游戏开发事业。您可以在 Twitter (@WhyNotArtDump) 上找到他
  • Nicolai 是让一切在屏幕上动起来的代码天才。借助他的非凡手法,游戏才变得如同我们心中所想一般有趣。您可以在 Twitter (@NicolaiGD) 上找到他
  • Fat Bard 是《Jet Lancer》的音乐负责人。他身兼作曲/音响二职,创作出游戏中令人记忆深刻的音乐与使人身临其境的音效。

《Jet Lancer》是 Vladimir Fedyushkin 和 Nicolai Danielsen 的游戏处女作。
所有成就
系统要求
最低系统配置要求:

Notes: achievements are currently unavailable in the Mac version.

Notes: achievements are currently unavailable in the Mac version.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5.5 hMain
14 h Main + Sides
30 h Completionist
7.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2020-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
203 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
日本語
音频
文本
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最有用的评论

Posted on: May 18, 2020

Isaactfa

验证所有者

游戏: 242 评论: 2

Fully Featured Flying Fun

I enjoyed the heck out of Luftrausers and when I saw Northernlion try this game, I knew I was gonna pick it up. And I wasn't left disappointed! While made by other people, the gameplay does resemble Vlambeer's little dog fighting game but adds greater enemy variety, boss fights, and a story. You fly your jet in a (absolutely gorgeous) 2D plane, dodging enemy bullets, shooting down enemies with your guns, missiles, and special weapon, trying to accomplish goals like destroying all enemies, reaching a target score, escorting an NPC, etc. And even though the story won't win any prizes, it is reasonably engaging, plotted well enough, and more ambitious than a lot of games of this ilk tend to be with a couple of cool moments that are breathtakingly animated. And there's a talking cat in it. Consisting of about 40 missions, each endlessly replayable, Jet Lancer's campaign provided me about 6 hours of playtime after which a new game plus unlocked, which I'm sure I will put the same amount of time in, if not more. The gameplay is fast, frenetic, and will make you feel like the greatest pilot who ever lived, after dodging a dozen enemy fighters, twice as many missiles, and about a thousand projectiles with a well-timed barrel role and thrust of the afterburners, or the worst one to ever live when you crash your jet into the ocean because you switched out the module that prevents you from doing that for better rockets. The only thing I was disappointed by was the jet customisation options. None of the five alternatives to the default missile or special weapon felt anywhere close to as useful, so you'd end up trying them once before going back to the way your jet was kitted from the very start of the game. I'd love to see some Luftrausers-esque modules added in a future expansion. And holy hell, the soundtrack is amazing. Scored completely by Fat Bard, Jet Lancer might be the first game I've played that has a math rock soundtrack, and it absolutely slaps.


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Posted on: May 2, 2021

Otakuwolf

验证所有者

游戏: 188 评论: 19

Love and Hate for the Luftrausers killer

After "Ace-ing" the game, one part of me loves it but the other part hates it. The Love: -Simple and solid flight mechanic, you can go anywhere on the screen and perform stunts and tricks that defy any logic or physics. -The designs, a very simple and beautyful post-modern style even in the chaos of an air battle. -A wide variety of weapons and upgrades, from the standard jet boosters and homing missiles up to gun modules and railguns. -The soundtrack, top notch and perfectly fitting the "aerial combat" theme of the game. -The arcade mode, a roguelite endless with the simple goal of shooting down as many enemies you can, and considering the massive disappointment of Luftrausers being "broken" I'm glad to announce that game is now officially dead (I wish I could talk more in detail about this gamemode, is so good). -How it implements the story with gameplay elements. If you don't know about "Zeroranger", the negative reviews on Steam all mention one particular element, and Jet Lancer "does it right" ! The Hate: -The scoring system. If you are going for high scores the game will artificially force you in a very specific playstyle consisting in a very specific weapons loadout, and rely on an AI that "doesn't know what to do" in order to activate bonuses and buffs that you NEED to get a high score. Enemy planes randomly fly around, ignore the player, sometimes even crash on the ground, and attack whenever they feel like by shooting in your general direction without actually aiming even when you stay still, all while on a time constraint. Basically if you are going for completion "you cannot get a max rank until the game decides to behave in a certain way", and this also includes enemies and objectives spawns as well. Is the game good ? Yes, is definitely a good, fun, solid, and addicting shooter with both campaign and endless-roguelite arcade mode. However, bare in mind that going for completion is a truly maddening experience, "hard for the wrong reasons" so to say.


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Posted on: July 8, 2020

8BitChris

验证所有者

游戏: 1120 评论: 34

Action between redout and greyout.

I just finished my New Game+ run of Jet Lancer and I loved every minute of it. I am not going to lie, it was extremely hard toward the end, but with an experience as rewarding, it was easy to stick to it. The gameplay is fast, tests your reflexes, but requires some strategy as well. Especially in New Game+ or while hunting perfect scores, you absolutely have to plan your loadout, chose the right weapons, specials and gear - of which there are plenty, which change how you tackle situations immensely. Some have complained about this aspect (i.e. the feeling that you have to play in a specific way), but I feel that choosing the right tools for the job (analogous to selecting the right weapon in an FPS, given a specific enemy and range) is part of the fun. And maximizing your scores is by no means needed to finish the game or seeing the True Ending. That you are able to achieve in New Game+ either way. It does add to the replay value, however and that is always a good point in my book. The story is over the top, the music AMAZING (made me rush over to Bandcamp and buy the OST) and the graphics a mix of low poly 3D (mainly for the map) and wonderfully detailed pixel art. A great combination. Last but not least I would like to mention the Accessibility options that allow you to do things like switching firing/afterburner/etc. from hold to toggle, adjusting evade window for projectiles or activating permanent invincibility. A game speed option would have been nice, too, but you can't have everything. Great game. Would Pewpewpew again! P.S. If you experience "Crash to Desktop" when launching the game from GOG Galaxy, try turning off the Galaxy overlay and you should be fine.


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Posted on: May 19, 2020

BD34D

游戏: 72 评论: 1

Looks nice, but it's just that...

The game design is disruptive against the player, on a level where NG+ and score runs are a nightmare. Score-wise, you either know exactly how the developers want you to play, or your score will not be good enough. Some weapons/techniques just don't give enough score, so you on this side it isn't something like "know the mechanics, and do well". It's just "use this specific loadout and play exactly like this". If not enough, enemy AI is unpredictable, but not in a fun way. The AI just does whatever, and doesn't have any recognizable patterns or reason to become aggressive against the player or not. They can engage and disengage for no reason, and when you're playing for score or on a mission that requires taking enemies down fast enough, this AI problem becomes even worse, because the map is too large for you to not take too long to seek enemies on the other side and either lose score or lose because a lot of enemies spawned. One mission in specific draws out the worse of these problems with the AI and its unpredictability, which tasks you in defending a city from bombers. In this case, a bomber can drop a bomb to the ground, and if the bomb touches the ground, mission is lost. Thing is, if you don't take the bombers fast enough, another one spawns (sometimes they take about no time between each other spawns). If both bombers drop bombs, they'll usually drop it on opposite sides of the map, and you will not have enough time to take both down. Even if you do, by the time you get the second bomb, another will be dropped, you won't have enough time to destroy (or even damage) the bombers, and will be stuck on this loop of "fetching bombs left and right". That is, if you're lucky and you just don't fail the mission just because the game decide. NG is playable, but NG+ is when these design issues creep to the point of the game becoming unplayable. (also, the Discord is full of game mechanic spoilers on the main channel despite existing a separate one for that stuff)


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Posted on: December 23, 2020

Amazing and Thrilling Experience

Gameplay consists of doing missions to get new weapons and ship upgrades. However, what makes the game so fun is the movement of the jet. The jet carries momentum and weight as you thrust at high speed. Even the primary fire causes knockback. This movement allows you to turn off your thruster and style on your enemies. Each mission becomes a dance on how you flank your enemies and dodge enemy fire. The different weapon loadouts only increase the playtime. If your looking for an arcade experience I'd recommend this game. Music is great too.


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