Posted on: May 17, 2019

Foxysen
验证所有者游戏: 356 评论: 39
Imitates Sonic but doesn't learn from it
This one combines "fast" with "pew pew". Which isn't a bad idea. However, how does it handle the camera issues where you often don't have time to react to obstacles, enemies and porjectiles that come off at the edge of a screen due to your character moving too fast, a bane of many bad Sonic clones? Sonic would do it by changing core gameplay to have ring health system to make it less of issues, having level design with enemy placement not to be cheap, and you were attacking enemies by rolling, not having to jump straight from the top of them, as well as being able to roll while moving down slopes. Now, does Jazz do anything to handle such camera issues? Not at all, it fully flops into this flaw face-first, earning the title of "bad Sonic clone from 90s". So if it came out on Genesis instead of PC, it would have met a critism, I am sure. Oh well. Even taking it slow is not easy as your character accelerates near instantly and projectiles can come from sides of screen just as fast and sometimes you have to jump blindly as well. Not much fun in gameplay to be found there. It does however has slow-mo mode on T button but 50% slow-motion is way too slow to be much exciting and physics still feel sloppy. Cute graphics and music tho. I like that it has animated cutscenes at the end of episodes. Also, if you are going to play it, make sure to download the fan patch that fixes one of the levels, as physics changes in official patches seems to have made it near-impossible to beat.
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