Posted on: December 14, 2024

MadPilgrim
验证所有者游戏: 405 评论: 214
Amazing Metroidvania
It is a crime that this game is free!
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Please note that some antivirus apps may report that nw.ddl.download file contains a Win32.BogENT virus, however - rest assured - it's only a false alarm.
Game length provided by HowLongToBeat
Posted on: December 14, 2024
MadPilgrim
验证所有者游戏: 405 评论: 214
Amazing Metroidvania
It is a crime that this game is free!
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Posted on: June 13, 2022
chyropter
验证所有者游戏: 86 评论: 5
fun game
this game is just simple fun. i like that the levels have replayablity after unlocking certain abilities
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Posted on: November 29, 2022
黎明前的唢呐手
验证所有者游戏: 1313 评论: 87
算是一部凉菜级的游戏
看商品页面的解释是有制作第二部的意向。不过这部免费的类银河恶魔城整体的水准仅仅维持在合格这条线。画面粗糙到让我回到了90年代,音乐没有特别抓人的点,这些耗经费的项目可以理解,需要堆钱。 游戏的地图设计尚可,没有做成一个整体的大地图,而是通过一条单独的类似选关的地图来串联起几个小地图。每个小地图的风格有不同之处,但不是很具有特色,基本上属于过目即忘的程度。装备和动作的设计能看出试图与地图关卡做适配,但由于三个元素都尚未达到深度的设计,所以5个小时通关的游玩体验没有给我留下很深的印象。 不过毕竟是一款免费的试水游戏,而且据悉是根据斯洛伐克民俗故事改编,如果有大资金投入应该是会有获得一批拥趸的喜爱。
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Posted on: June 8, 2021
SteFix89x6
验证所有者游戏: 1155 评论: 2
New, but nostalgic!
This game contains the best features from my favourite NES games - especially from Super Robin Hood.
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Posted on: May 5, 2022
Megacyclo
验证所有者游戏: 3269 评论: 30
Charming appetizer
Janosik is an adventure platformer featuring a Slovak folklore hero, someone between Robin Hood, Till Eulenspiegel, Roland and so on. He fights the evil Count von Źur who made his companions prisoners. To do so, he must traverse areas filled with perilous platforms, terrifying traps and devious devices. He can roll, swim, jump and at first he only has his sword, but sonn he'll gain a pistol. In each area are scattered keys, switches, companions to rescue, treasures to pilfer and a map to easily spot the secret areas (more treasures!). On his way, he'll encounter an inventor, a witch, a mysterious vagrant who will sell him upgrades and powers to aid in his mission. The graphics are light but not minimalistic. Simple low-pixel-count sprites for the player and monsters. It may seem underwhelming, but not only is it colorful, the animation is smooth, it also allowed the developers to naturally pull the camera back to give a fairly good view of the obstacles and level. The controls are fine both on keyboard and gamepad, but the double-jump timing is a little floaty. Some design choices are confusing: rolling through enemies or projectiles may result in hits for instance and some enemies react before you can anticipate. In addition, randomly enemies can parry the sword for no reason. Some jumps can also be frustrating at first and some bosses may make you scratch your head figuring out the patterns, but so far (I've beaten 3) none are impossible. None of this is a vicious slap in the face though since the game is extremely liberal with save points, which greatly mitigates the challenge and it's a good thing. There is humour but the dialog boxes don't differentiate between dialog and narration and it's strange at first glance. Moreovre, since this is free, there is no reason to give it a pass and I'm happy so far, and awaiting the sequel. Note: the map and the options menu don't pause the game. Also the options menu is a little clunky, but I nitpick,
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