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ISLANDERS

已在库内

4.2/5

( 30 Reviews )

4.2

30 Reviews

中文(简体), English & 10 更多
Offer ends on: 10/28/2025 15:59 EET
Offer ends in: d h m s
4.991.24
Lowest price in the last 30 days before discount: 1.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
ISLANDERS
介绍
来自开发团队的信息:玩过传统策略游戏、想要打造一个城市, 又不想要花费好几个小时在庞大的资源库兜转作笔记吗? ISLANDERS 就是你寻找的游戏 ! ISLANDERS 是一款风格清新简单的城市建造策略游戏,你可以穿梭在各个随机生成的地图中旅行,选择喜欢的岛屿,在一个悠闲舒适的体验中打造属于自己的城市。 给想要购买支持的你,我们是一个充满热情的三人独立游戏团队,这款游戏虽不是什么史诗大作,但我们期许着用一杯星巴克的价钱,带给玩家一个发挥创意、挑战可能性的深层游戏体验。 若在游戏中有任何问题或想提供反馈,请不要吝啬与我们联系! 我们会尽快回覆、给允支援, 当然...
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用户评论

4.2/5

( 30 Reviews )

4.2

30 Reviews

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产品详细信息
2019, Coatsink, GrizzlyGames, Stage Clear Studios, ...
系统要求
Windows 7, 8 or 10, Intel Core i3 2.00 GHz or AMD equivalent, 2 GB RAM, Nvidia GeForce GTX950 or hig...
Time to beat
3 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
介绍

来自开发团队的信息:

玩过传统策略游戏、想要打造一个城市,
又不想要花费好几个小时在庞大的资源库兜转作笔记吗? ISLANDERS 就是你寻找的游戏 !

ISLANDERS 是一款风格清新简单的城市建造策略游戏,你可以穿梭在各个随机生成的地图中旅行,选择喜欢的岛屿,在一个悠闲舒适的体验中打造属于自己的城市。


给想要购买支持的你,我们是一个充满热情的三人独立游戏团队,这款游戏虽不是什么史诗大作,但我们期许着用一杯星巴克的价钱,带给玩家一个发挥创意、挑战可能性的深层游戏体验。

若在游戏中有任何问题或想提供反馈,请不要吝啬与我们联系! 我们会尽快回覆、给允支援, 当然要是你喜欢这个游戏,也非常欢迎分享给我们知道!

*中文玩家的信息,我们会尽最大努力翻译*

这款游戏带给你:

  • 快速入门、回馈感充实的游戏体验
  • 程序生成、無限的随机特色岛屿
  • 轻松惬意的游戏氛围
  • 活泼生动的美术风格
  • 随时加入,探索新岛屿、挑战自己突破高分!

这款游戏没有的:

  • 屠龙宝刀
  • 爆款IP
  • 充值礼包
  • 史诗传奇
  • 多人联机(但有在线高分榜喔!)

还想知道更多细节?

ISLANDERS 的游戏玩法非常好上手,你将在初始游戏得到一组基本建筑开发包,让你开始在岛屿上分配放置资源并赚取积分。 有计画性地利用空间和布局加成,赚取更多积分解锁新建筑资源吧!

当你的岛屿城市已经开发差不多了,就可以旅行至下一个岛屿(由游戏程序随机生成,其实可以无限探索下去呢....) 如果耗尽了拥有建筑物,积分也无法达标,那游戏就结束了。

好好规划属于自己的岛屿,在踏上下个旅程前再回头看一眼自己的丰功伟业,然后出发!
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2019-04-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
290 MB
链接:

游戏特性

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中文(简体)
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español
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Español (AL)
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français
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polski
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Português do Brasil
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Türkçe
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русский
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日本語
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한국어
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最有用的评论

Posted on: September 1, 2023

patrickhlauke

验证所有者

游戏: 453 评论: 17

Relaxing with a hint of challenge

A lovely little game to relax to. Soothing music, a pleasing visual art style, a tiny bit of puzzle challenge, but not as punishing as similar games. Your constructions are quite ephemeral (compared to something like Dorfromantik, where you end up getting quite invested in your specific town planning), so a game over doesn't feel like a big loss / that you wasted your energy.


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Posted on: February 26, 2024

sobuy

验证所有者

游戏: 283 评论: 35

Casual

This game is a casual, low pressure puzzle game, where the goal is to place pieces (buildings, etc) on a procedurally generated island to score points, and try to score as many points as possible before running out of pieces. You start by drawing a few pieces. You can place them freely, and you have to meet a certain amount of score before you can draw more. As long as you keep hitting that score, you can keep drawing more pieces. If you run out of pieces, it's game over. The points you score depend on the synergies with other buildings and features of the island (trees, etc). For example, a lumber mill will score one extra point for each tree nearby, but will lose points if there are other lumber mills nearby. There are dozens of buildings and synergies to explore. After a certain number of points, you can leave the current island and a new empty one will be generated. This game compares well with Dorfromantik (also a great casual game, btw). Islanders is slightly less polished and the graphics are more basic and controls are a little bit clunkier, but that does not detract from the fun. There are only two real downsides to Islanders, IMHO, but these are minor. First, sessions tend to be very, very long, because if you "play to win", you can aggressively leverage placement mechanics to score massive points and stay alive for ages, and then strategically bail out of the island once scoring becomes hard. This resulted in multi-hour sessions for me (thankfully, you can save the game and continue later). The other downside is that your creations are ephemeral. Because they don't persist, so you will probably care less about aesthetics. I found myself making ugly clumps of buildings just for the score, whereas in Dorfromantik I cared (probably way too much) about aesthetics. It is not bad, just different. Islanders is still a solid game on its own merits: a unique and nice casual game that won't wow you, but will put a smile on your face.


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Posted on: September 10, 2023

Martin2381

验证所有者

游戏: 147 评论: 25

Cute, fun, and pleasant

It's cheap and fun. It's one of those games, like townscaper, that will allow you to pass the time pleasantly. The soundtrack is relaxing, the graphics gentle and the game itself chilled. You go from island to island, placing items. You place them to get the maximum number of points each time. Placing a brewery next to a field gives more points than placing the brewery with no fields nearby. You can also get negative points if it's close to something else. If, after placing all the items, you don't meet the minimum number of points on the island, the game ends. Replayability is high. Very high. For those of us who want to while away half an hour in peace, with a mild challenge, this is a game that will suit.


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Posted on: May 12, 2024

ccotunai

验证所有者

游戏: 379 评论: 2

Relaxing

A light city builder with 2 game modes: sandbox, to build whatever wherever, and Highscore, whicl asks you to place buildings strategically to maximize score. Both modes are very fun, easy to understand and hard to master. Sandbox islands can be saved and there is a decent photo mode. It was all very relaxing, as I love the building aspect of city builders more than the economics.


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Posted on: August 24, 2024

yanamal

验证所有者

游戏: 429 评论: 6

Neat, elegant, well-designed

Oh my goodness, what a neat and elegant little game! It's a procedural puzzle game that looks and feels like a town-bulding strategy game. You place buildings closer or further away from other already-placed buildings to maximize the number of points you get. It's simple to get into, but there are really nice strategic layers as you learn the possible relationships between buildings and learn to plan ahead for what you may or may not be able to do in the future if you put that thing right there right now. For example, one interesting wrinkle is that order of placement matters; and moreover, that's the only thing that matters. It's good to place a wall next to things, but it's bad to place things next to alread-existing walls. It's OK if your town clears out all the forests next to a lumber mill, because you already took advantage of the forest when you placed the lumber mill (less OK if your town plan involves buildings that don't like lumber mills, of course) What I really love is how these relatively simple rules basically pull you into being part of the procedural generation. By the time you're done with an island, you have procedurally generated a neat and organic looking town just by trying to optimize for points. The constraints of the map shapes and the building shapes work together to introduce slightly different quirks to your towns (for example, making sure that it's usually not optimal to keep all your building orientations to a rigid grid). It does get a bit same-y after, you know, 20 hours and a bunch of islands... I probably will never actually get through the 21 islands that the "high score" mode suggests, just because it would take sooo long. But for a tiny puzzle game like this, I am totally fine with that. I would definitely buy the developer's other games if they ever come to GOG!


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