Posted on: June 21, 2018

TPReal
验证所有者游戏: 457 评论: 19
Interesting puzzle
In the turn-based combat, the player moves after the opponents plan their attack, but before they actually execute it - it's a brilliant idea which turns almost every turn into a small puzzle by itself - which opponent to push, which to destroy, how to make one opponent shoot another one instead of their desired target. The arsenal of player's weapons is big, different squads have unique characteristics, and different ways of cooperation. Still, there is something more that I expected, and that I didn't find here. A single game is somewhat short (its length actually depends on whether the player wants to complete 2, 3 or 4 islands before attempting the final battle), and somehow, despite the variety I described above, there is something very repeatable in it. For example the structure of the final battle is every time the same. After playing the game once, the levels are not interesting, only the actual situations that occur on the board are (but on the other hand, it's even more true in the game of go or chess). There is the mechs and pilots development mechanics, but somehow it feel a bit weak, maybe it's just because the game is short. And I'm definitely missing the realtime part of FTL. To sum up, definitely worth trying, but don't expect it will give you many, many hours and hours of entertainment. Although it might, it depends on what you like.
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