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Inkulinati

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4.2/5

( 33 Reviews )

4.2

33 Reviews

中文(简体), English & 11 更多
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Inkulinati
介绍
《光照墨将》是一款在中世纪手稿上用墨水绘制的回合策略游戏,不要小看兔子屁股,它们可能比狗子手里的剑还有杀伤力。 《光照墨将》采用回合制对战模式,但是有你想不到的策略性(还有幽默!)。踏上充满变数的征程,打造你自己的神兽,击败中世纪的巨星,积攒天赋点施展特殊能力。 掌控生命墨水,挥起手中的鹅毛笔,一次次绘制你独特的策略,你就能成为有史以来最伟大的光照墨将! 《光照墨将》的灵感来自于现实世界里中世纪书籍的旁注 历经 700 年漫长的制作,这些古怪的画作终于在电子游戏里获得了生命,向我们展示中世纪的人也有所谓“表情包”,他们也如今天的我们,会为同样的蠢事发笑。你会遇到舞着剑的兔子,装备长矛的...
类型:
评论
75 %
推荐
Nintendo Life
8/10
Shacknews
7/10
Game Rant
3.5/5 stars
用户评论

4.2/5

( 33 Reviews )

4.2

33 Reviews

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产品详细信息
2024, Yaza Games, ...
系统要求
Microsoft® Windows® 10, Intel Core i5 6400 or AMD equivalents, 6 GB RAM, GeForce GTX 750 Ti or AMD R...
DLC
Inkulinati Supporter Pack
Time to beat
6 hMain
12.5 h Main + Sides
18 h Completionist
10.5 h All Styles
介绍
《光照墨将》是一款在中世纪手稿上用墨水绘制的回合策略游戏,不要小看兔子屁股,它们可能比狗子手里的剑还有杀伤力。

《光照墨将》采用回合制对战模式,但是有你想不到的策略性(还有幽默!)。踏上充满变数的征程,打造你自己的神兽,击败中世纪的巨星,积攒天赋点施展特殊能力。

掌控生命墨水,挥起手中的鹅毛笔,一次次绘制你独特的策略,你就能成为有史以来最伟大的光照墨将!

《光照墨将》的灵感来自于现实世界里中世纪书籍的旁注

历经 700 年漫长的制作,这些古怪的画作终于在电子游戏里获得了生命,向我们展示中世纪的人也有所谓“表情包”,他们也如今天的我们,会为同样的蠢事发笑。你会遇到舞着剑的兔子,装备长矛的狗子,不用嘴吹的小号,食人蜗牛,以及更多。非常,非常多……

像光照墨将一样去战斗

光照墨将是一个传奇组织,他们的战场就是中世纪的手稿页。他们用生命墨水绘成猛兽进行战斗。托此魔物之福,这些纸上生物获得了生命,继而展开了这场史诗之战。在战场上指挥你的猛兽移动,对它们下达指令或与它们并肩战斗。善用各种障碍物,收集更多生命墨水,绘制更多猛兽,让它们助你一臂之力。

解锁各种凶悍(又古怪)的猛兽

驴子用它们的屁股演奏小号、猫主教用祷告征服异教徒、重量级凶悍蜗牛生吞一整个单位,以及更多。非常,非常多。它们都各有所长,整装待发。

光照墨将的行动别具一格,力挽狂澜

不是只有你的猛兽才能造成破坏、带来伤害。用你的拳头碾轧对手单位,绘制障碍物竖起屏障,动动指尖调整己方站位,或者,让部队自爆,制造特别、特别纯粹的混乱。不过切记——你的对手也能这么做。

不同的战斗选择合适的策略

每一个光照墨将都有自己的部队,由不同猛兽组成,它们各有不同的能力和特长,可惜,也有弱点(也可能不可惜,取决于你选了哪一方)。不过,有了部队并不代表能赢下对战。每一个战场都不尽相同,各有各的危机,要小心谨慎;也各有各的机会,请适时把握。你要开动脑筋,选择合适的策略,才能在战场上击败对方光照墨将部队。

单人征战

揭开光照墨将的传说和秘密,直面死神、但丁·阿利吉耶里等对手。去往外面的世界吧,开始你的冒险吧!在这片土地挑战头号光照墨将大师,驯服未被驯服的猛兽,打造你的终极部队,从死神手中救回恩师,最重要的是,完成中世纪最大组织的伟大使命!冲啊!

创建并书写你自己的角色

正如所有鼓舞人心的光照墨将大师,你也要创建你自己的小光照墨将。在旅途中,你将学会绘制新猛兽及使用光照墨将手势的秘技,这样一来,你就可以自己选择带谁上场。你可以是天不怕地不怕的骑士,直接向对手派出忠兵部队。还是说你想玩得不那么直接?那么你也可以选择拥有祷告之力的修女,她可以迷惑敌军,治疗己方兵士。那些风格啊之类的,就留给你自己去发现去创造吧。可以开始你的表演了!

每一场战斗都有各自不同的故事

在史书中给每一场战争做下注解,让它们流芳百世。就在战场的正上方,用程序生成的文本详细地记录下戏剧性的(或者搞笑的)大小事件。

本地玩家对战

光照墨将带你穿越回热座模式的黄金时代。

© 2023 Daedalic Entertainment GmbH. Daedalic and the Daedalic logo are trademarks of Daedalic Entertainment GmbH, Germany.

所有成就
系统要求
最低系统配置要求:

Multiplayer: Split screen PvP

Multiplayer: Split screen PvP

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6 hMain
12.5 h Main + Sides
18 h Completionist
10.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11), Mac OS X (11+)
发行时间:
{{'2024-02-22T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
Español (AL)
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
评论
79
平均
75 %
推荐
开放评论

Nintendo Life作者 Trent Cannon
8/10

Are there better, more complicated tactical strategy games out there for the Switch? Absolutely, but few of them are quite as entertaining as Inkulinati. In fact, none of them let you use a creature's butt quite as frequently or as effectively. The absurd humour doesn't stop the game from offering some unique tactical options, even if it errs on the easy side for our liking.
完整评论 »
Shacknews作者 Nicholas Tan
7/10

After being in early access on multiple platforms, Inkulinati delivers a satisfying game with an original art style in its full release. The colorful, humorous character art and animations are impressive and entertaining. A lot of effort went into creating a dense and intense combat system. However, Journey Mode becomes predictable within a few runs and could have been more innovative. The lack of online multiplayer is unfortunate too, especially for a game based on dueling. Inkulinati is a fun page-turner, but it’s still in need of several revisions.
完整评论 »
Game Rant作者 Max Borman
3.5/5 stars

Overall, Inkulinati can be a fun experience for anyone willing to give it a shot. The art style is incredibly charming, the gameplay is surprisingly deep, and its roguelite Journey Mode can be pretty engaging. However, the game also spends too much time telling players how to play it rather than letting them learn at their own pace. Additionally, the humor, lack of an online mode, and the fact it does not do anything truly groundbreaking with the concept may push some players away. But even with all of that, fans of the genre may still find something to love here.
完整评论 »
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最有用的评论

Posted on: January 31, 2023

早期访问回顾

patrakov

验证所有者

游戏: 评论: 2

The requirements are less than stated

The game actually runs on Linux under Wine, on a system much weaker than the so-called "minimum" requirements. Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz, with its integrated GPU, is enough - even at 4K resolution. First impressions: the long next-next-next tutorials are annoying. Animations are funny. Controls are less than perfect - you need to use keyboard arrows to scroll the page if you want to move a beast more to the right than would normally be visible. Thus, four stars.


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Posted on: January 31, 2023

早期访问回顾

MartiusR

验证所有者

游戏: 评论: 36

Original, accessible, fun to play

I'm incredibly happy to inform, that Inkulinati fulfilled my biggest expectations - fun gameplay, easy-to-learn rules, adding something original to one of my favourite genres (turn-based strategy/tactic games) and aesthetically pleasant 2D graphics. Truth be told, I was neither a big fan nor a big enemy of medieval marginalia, but this characteristic style in the case of Inkulinati is working really fine. I admit that despite managing the only resource (ink), it's rather a tactic game, not a strategy. But for a title, where you're playing on relatively small maps (or rather should I say "levels"), it has a satisfactory level of "tactical depth". I especially enjoy a variety of "beasts" - they are vastly different not only in terms of look but also in their functionality on the battlefield. The game has some minor lacks - not very intuitive moving the camera when you're issuing orders, a debatable system of "randomized" damage (it's quickly moving indicator, which you need to stop, and depending on where it stops, your troop will deal more or less damage). And while hot-seat multiplayer is a great option (a big plus for that), it would be nice to have also some internet options (but this will probably be added later). But despite those issues, I still have a lot of fun with this game. I hope it will grow nicely to the "full release" day.


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Posted on: June 5, 2024

Skippy1999

验证所有者

游戏: 97 评论: 1

Neat concept, flawed execution

Feel a bit bad about leaving a negative review here as you can tell that the developers really tried to make an interesting and fun game, but it feels unfinished. There are too many times where it gives a ton of handholding for basic stuff like movement, but then presents you with missions where there's literally only one way to win and it's up to you to figure it out by sheer repetition. Like when introduced to the snail you basically are told move it forward, eat the enemy. Then you get stuff like defeat 3 demons with 2 cats, here's a new bleeding mechanic we're not even going to tell you about, good luck. You always feel like you won more by luck than skill and then just barely. Another issue is the text. Even set to large the main gameplay stuff like damage is tiny, but if you zoom in then the helpful hints clutter up the whole screen. When you hit excape the game doesn't actually pause. Not a dealbreaker for a turn based game, but if I'm in the middle of clicking the damage meter I'd like to actually stop everything if I need to immediately put things on hold. I feel like if this game were updated so that every battle isn't anxiety inducing, tutorials are actual tutorials where it matters, and a few UI improvements it could easily be 4-5 stars.


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Posted on: February 1, 2023

早期访问回顾

BlackRaven117

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游戏: 15 评论: 1

Overall a great work

Pro 1. Artistic Design: Excellent. The figures and animation are authentic and smooth. It keeps the flavour of the original illustration drawing while adding more micro facial expressions to the figures. A couple of historical figures like Dante certainly make the game more fun to play with. Great work for all the artists. 2. Rouge style map add more possibility for replayability 3. The ruleset is simple while keeping the depth at the same time, and won't be too discouraging for novice 4. Humor: I really appreciate the little humour in the game, starting from little animals' skills (Like farts) to dialogue with the master Cons 1. Price: The game is still a bit expensive for the earlier access version. Although personally, I understand it is reasonable for a small game company, and I did purchase the support pack for the appreciation of the developers' hard work, it is probably still a little bit overpriced for the game now, considering the lack of other content (such as mini ink master customization) and function (possible online or LAN mode) 2. Replayability: At the moment, I have to say it is a little bit low for solo playing. I haven't finished a complete journey at the moment. But if choosing different ink masters won't affect the journey dialogue and some minor changes to the plot. The repeatability of the journey might be a little bit high. If the player chooses Loony when facing the master having some funny dialogue other than alewife or others, it will make the new journey more fun. I hope the difference between the little ink masters is more than just looking. Their skills or other game interaction should be based on their background story as well


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Posted on: February 10, 2023

早期访问回顾

mdqp

验证所有者

游戏: 1946 评论: 70

A gem full of fun and personality

Inkulinati is a turn-based tactical rogue-like. You control a tiny rendition of your avatar and an army of creatures on the battlefield, a piece of paper where you and your enemy will draw creatures and obstacles (other than the ones already present on each map at the start). You'll have to manage your resource (ink) to create creatures, but you also have some actions which cost no ink, but might have a cooldown. Each creature has different attack ranges, health, cost and so on, and you and the enemy take turns moving one around the map, attacking or interacting with the environment. The gameplay mechanics are relatively simple, but the interactions created through the various abilities and the positioning of your troops give a wide range of possibilities and tactical challenges. As you progress through the campaign, you'll be able to pick up new units, powers, and expand your ink/health pools, while you meet various enemies and maps, often themed very appropriately. Your miniature avatar (in the battles where it is present) must be kept alive to win, and the same is true for the enemies, so its well-being is a priority, and you must always plan around this. The "medieval manuscript" style of the game is a joy to see, and works well with the music to create a great atmosphere. The way the creatures emote and move never fail to make me smile. The silly humour of the story also fits with the presentation, which is pretty much all someone could ask in a game where the narrative isn't a significant focus. In its current state, there are a few flaws (some battles/skills are unbalanced, the amount of content might be too sparse, as it often happens with rogue-lites and some combos can be frustrating to play around) but it's a truly fun game. I'd recommend this one to all players who like this style of combat and tactics. I bet just watching a few minutes of gameplay should be enough to tell if the game is for you, just as the demo was enough for me.


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