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Impossible Creatures

已在库内

4.4/5

( 30 Reviews )

4.4

30 Reviews

English & 3 更多
9.999.99
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Impossible Creatures
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Set in a fantastic 1930s world, “Impossible Creatures” is a 3-D, real-time strategy game by Relic Entertainment the creators of Homeworld, Dawn of War and Company of Heroes that pits the player against an evil villain in a desperate campaign across a ch...
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用户评论

4.4/5

( 30 Reviews )

4.4

30 Reviews

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产品详细信息
2003, THQ Nordic GmbH, Relic Entertainment, ESRB 评级: Teen...
系统要求
Windows XP / Vista / 7 / 8 / 10, 1 GHz, 512 MB RAM, DirectX compatible video card with 64 MB VRAM, V...
Time to beat
11.5 hMain
15.5 h Main + Sides
18.5 h Completionist
14.5 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Set in a fantastic 1930s world, “Impossible Creatures” is a 3-D, real-time strategy game by Relic Entertainment the creators of Homeworld, Dawn of War and Company of Heroes that pits the player against an evil villain in a desperate campaign across a chain of remote and diverse islands.

Using Earth’s most formidable animals as building blocks, the player must create an army of genetically-altered mutant monsters in a titanic struggle to protect an unsuspecting world.
  • Thousands of units: “Impossible Creatures” has more than 50 animals that can be combined to create a vast number of mutant creatures, the results of which are limited only by your creativity.
  • Strategies as boundless as your imagination -- By building these creatures into powerful and effective armies, you can define your strategy and how you'd like to tackle your opponents.
  • Unprecedented replayability – “Impossible Creatures” offers boundless creature combinations, armies, and strategies as well as online play and an easy-to-use mission editor that provides limitless play options.

© 2015 by Nordic Games Licensing AB, Sweden. Licensed exclusively to Nordic Games GmbH, Austria. Developed by Relic Entertainment. Impossible Creatures and THQ are trademarks of Nordic Games. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

包含内容
radio interviews mission editor manual 参考卡片 animal guides 手册
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
15.5 h Main + Sides
18.5 h Completionist
14.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2003-01-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.1 GB
链接:
评分:
ESRB 评级: Teen (Violence, Comic Mischief)

游戏特性

语言
English
音频
文本
Deutsch
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français
音频
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русский
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用户评论

Posted on: April 22, 2025

Puntolory

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游戏: 495 评论: 6

Strategy-by-design

Impossible Creatures is a game that capture my attention ever since I read about its premise. However, even if I was aware of the main mechanic revolving about creating a roster of combined creatures as the bulk of your RTS army, I wasn't sure what to expect from the final result, and I am happy to say that the game exceeded my expectations. The main mechanic works pretty well and, during the campaign, gives you plenty of of reasons to continue to experiment as you get access to more and more animals to combine into creatures and your enemies use a different roster every match, which means you always need to revise your roster to beat every mission. How much you'll like this depends on your preferences, but personally, I liked that the game wanted me to get creative and continue to try new combinations throughout the campaign. Add to this a surprising dose of personality in terms of both style and tone thanks to the setting and colorful characters featured and a lengthy campaign that stops just before the game gets repetitive and we have a pretty solid recipe for a classic. The game isn't 100% perfect, and after doing the campaign I didn't find myself too interested in experimenting further in skirmish vs the AI (and if this is the case, you end up not being able to try out a few non-campaign creatures plus the ones from the Insect Invasion DLC), but I do think that it's one that given its strength nevertheless deserves at least a try, and for the price it goes nowadays, I see no reason not to recommend it!


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Posted on: December 26, 2020

nitrogenfingers

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游戏: 330 评论: 48

A build-it-yourself RTS

Those who vaguely remember this one from childhood would be forgiven in forgetting it was developed by Relic, but it's Dawn of War, Company of Heroes heritage quickly makes itself apparent. Impossible Creatures feels simpler, shallower and sillier than it's stablemates but it's core idea of user-designed armies is both innovative and distinctive enough to garner a recommendation. There are over 50 animals in Impossible Creatures, with their own stats, attacks and abilities that can be spliced together, producing a considerable amount of variety in a given player's 9-creature roster. A clever analyzer tool reports how well balanced a custom-made team is, but the real delight in the game comes from testing your new creations with other players to find strengths and weaknesses in a given game. It lends itself well to experimentation and comparisons, as the relatively simple mechanics make it very clear where your team excels, and where it doesn't, and this performance benchmarking afforded much of the fun in the experience for me. This matches well with the simple, lighthearted theme that is consistently charming, and the spectacle of flying scorpions devastating an army of killer whale-gorillas shows how tightly coupled the core gameplay concept is to every part of its presentation. The single-player campaign plays especially well to this, with an additional mechanic of gathering genetic samples to slowly grow your creature library, and a colourful array of heroes and villains. Unfortunately, in some ways it shows it's age; it lacks some quality of life features around unit selection and match setup, and it's relatively small army variety can feel like you're simply throwing units at your enemy after awhile (to some extent, matches are decided before they are played); this all keeps Impossible Creatures from greatness. But it's built on a solid foundation by a company that knows the RTS genre well, and is different enough to stand out from its heritage.


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Posted on: March 27, 2019

Erkalis.Kveykva

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游戏: 419 评论: 20

Minimalist RTS ?

I couldn't get that one on CD so I gave it a try here. Well it's fun, got old a little but .. Who cares it's so fun to create your own units and be a crazy genetist.


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Posted on: July 19, 2025

shadeskull

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游戏: 36 评论: 1

good ol game

works as good as i remember only hitch was i had to go into files to make my mouse visible during gameplay.


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Posted on: September 12, 2025

doitallyt

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游戏: 514 评论: 1

A Fresh RTS Experience Released in 2003

I had never heard of this game prior to a week ago, now it's one of my favorite RTS games of all time! The RTS mechanics feel closest to Starcraft with some Age of Empires sprinkled in, while the animal mixing and customization feels like Warzone 2100 with RPG elements. With that said: the gameplay is phenomenal; familiar, yet fresh. Then they tie it together with a batsnake insane story straight out of 2003 that I would do an injustice by spoiling here, it absolutely is worth the price for this element of the game alone. My top reason for the purchase has to be multiplayer/LAN; with your customized animal army being usable in multiplayer, you can swarm your friends and family with hoards of Darwinian horrors for a countless number of hours. TLDR: Amazing and unique RTS experience, well worth the price


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