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Do you have the necessary ambition and skills required to carve up underdeveloped nations and expand your country’s sphere of influence? Then go forth and conquer the world using any and all means available to you. Exploit the New World for its cornucop...
Do you have the necessary ambition and skills required to carve up underdeveloped nations and expand your country’s sphere of influence? Then go forth and conquer the world using any and all means available to you. Exploit the New World for its cornucopia of riches and resources as you race towards imperial supremacy over the entire world. You won’t be alone in your endeavors, however, as your Ministers are there to give useful advice whilst you retain the ultimate control over the fate of your nation and, eventually, the entire world.
Imperialism offers turn-based strategic gameplay in either a randomly generated world or in a scenario based on historic events. Choose from seven industrial powers including Great Britain, Hungary, Sardinia, Italy, Russia, and the Ottoman Empire and three different points of historical interest: the very beginnings of imperialism in 1820, in 1848 which was the year of tumultuous revolutions, or in 1882 and the nascent beginnings of the arms race that led up to the Great War. Take the reins of command and remake history as you dominate the world in Imperialism!
An ingenious AI provides and maintains a unique strategic personality for each of the Major Powers.
Cabinet Ministers assist you in various ways with advice and direction, depending on the difficulty level.
Use the subtle art of diplomacy or the equally effective art of trade as you forge alliances or dominate your enemies.
One of the best turn-based/massive strategic game. A "must buy/must own" game in any strategic gamer collection. Love this game, and it´s good to see again in the market buy GOG!
There are a handful of games that always call me back (and isn’t that why we’re all on GOG?). I have been playing Imperialism I since its debut in 1997. Even now I feel the pull every year to play the long European map (scenario) and a few random maps. This is one of those games that you keep telling yourself (and your family), “Oh, just one more turn and I’ll go to bed,” only to look at the clock again and an hour has passed. I am never disappointed with Imperialism and must exercise self-control to put the game away and return to real-life productivity.
Imperialism I is set in the Industrial Age with the motif of the coming of age of the European Great Powers and the Minor Powers that cling to their coattails (of course, some Minor Powers are more “ripe for the taking!”).
The only disappointment or con I have about Imperialism I is the End-of-Turn Bug: Late in the game it’s possible for the game to lockup as the battle results are calculated from the orders given at the end of the past turn. Most of the time this can be remedied by saving your game each turn. If your orders result in a crash, simply reload, and change your orders. The only times I’ve had this not work is when the computers orders – not mine – were the ones causing the problems.
This is a fantastic game, from an era when game makers really originated. It is deep and challenging, and models economics in an interesting way. Development does feel like a race, as you scramble to open up and develop your resources, establish influence and grab territory, before others do it first.
I always enjoy playing the Ottomans because they really are the 'sick man of Europe', and it's a great challenge trying to get their economy up and running in time to resist the inevitable British invasions.
You can not out do this game for an authentic time period feeling, all of the game mechanics interact to give you a very lifelike response to actions at the monarch level of government, but is in depth enough to allow the micro management of your workers, armies, and navies, as well as set diplomatic policy to other world powers and negotiate treaties with lesser countries, with this game even who you trade with has ramifications on the world wide level.
Once you get the hang of it, you'll be playing for just one more turn... There doesn't seem to be a beginner's guide or much discussiom about the game, but the included manual is very helpful explaining the basics.
I wish there was a higher resolution available though, but the graphics are fine as is.