Assume the roles of five different characters, each in a unique environmentChallenging dilemmas dealing with powerfully charged emotional issuesProvocative psychological and adult-oriented themesBased on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted...
Assume the roles of five different characters, each in a unique environment
Challenging dilemmas dealing with powerfully charged emotional issues
Provocative psychological and adult-oriented themes
Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
Full digitised speech with over 40 different characters and state of the art animation
Harlan Ellison as the voice of the insane master computer, AM.
FIVE DAMNED SOULS: Buried deep within the centre of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.
ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
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What improvements we made to this game:
Update (13 November 2024)
Optimized ScummVM settings to improve performance
Added "Safe Mode" as an alternate executable for enhanced stability
Validated stability
Verified compatibility with Windows 10 and 11
Added Cloud Saves support
Update 9 (18 January 2018)
Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues
SAGA Engine Improvements
Fixed crash when using the 'Give' verb on an actor
Fixed Gorrister becoming invisible and stuck when reloading at mooring ring
Fixed the conversation panel background colour
Update (09 October 2017)
Fixed a language selection issue when attempting to install the non-English versions of the game via GOG Galaxy
As my title says, about the game the only flaw I can say it is that there's a hidden morality system that you are never informed about and because it is an older game some of the items are too pixelated to be noticed right away. You'll be devoured by the story, it is incredible and horrible dark and you'll love every bit of it. My favorite game along with Bulletstorm, I recommend both.
Same as Deus_Ex, I must admit I loved Harlan Ellison's short story, and loved the game when it first came out.
(I believe I first played the demo of the game, which I found on a now-deceased Polish games magazine's CD - Secret Service.)
It swooped me of my feet with its dark, gritty suspense and horror laden atmosphere.
One cannot help but feel the oppressive watchful eye (sensor?) of AM on the characters.
The story is brilliant. Game is beautifully drawn. A true gem for a discerning, mature player!
(I suggest reading the short story first!)
Just when I'd been hoping for more older games to come out among the flood of Indies cropping up of late, GOG pulls out this excellent title. Well done! Anyone who knows the value of Ellison's work will tweak to this titles themes of human morality and ethics. It forces the player to make choices in situations that are questionable. It's also the first real survival horror game made. I can't recommend it highly enough! :)
Very interesting game. Tries to do an exploration of gameplay using protagonists with various neuroses, with varying degrees of success. Sometimes the characters won't do what you tell them to do because of their weaknesses, which can be an interesting problem to solve, but often makes the player wonder if the game is broken (which doesn't help, because sometimes it is).
The game's construction is actually very sloppy; the character animation is terrible, the backgrounds vary between ugly painted backgrounds and ugly 90s 3D pre-renders, and it's sometimes easy to get stuck or get a bad ending without any inclination that you screwed up.
All that aside, the game actually explores some dark themes, especially for a game from 1995, and I'm tempted to recommend it on its weirdness value alone. Every point-and-click adventure enthusiast needs to give it a try. It does a lot of things wrong and a lot of things right. Much more compelling than the original short story, and Harlan Ellison is killer as the voice of AM.
I am unsure how to feel about the game. It seems to be praised a lot for the story, setting and themes, but while those are certainly not run-of-the-mill, I don't think they are executed perfectly. It's interesting to learn about each of the characters, but every arc is fast, their redemption perhaps too quick. The main antagonist, the AI/super-computer AM, also feels contrived in many ways, which is a problem given how important its role is. This is also reflected in the last "chapter" of the game, which isn't themed around any of the protagonists unlike the previous ones, and results dull overall.
On the other hand, the gameplay is better than what the detractors say: You can complete the game without a walkthrough. In fact, you have a built-in hint system. Sure, the hints are cryptic and with how oniric the set-pieces are, things can be confusing, however they are great to know if you missed something, since they won't change until you accomplish the alluded task. While it's possible to screw yourself over, it's actually very hard to, if you pay attention. Save often by all means, but that's all you need, especially for adventure veterans.
I read a walkthrough twice: once because I wasn't sure about one interaction (I was worried since I had read you could sequence break and get stuck, but that seems actually hard to do), and the second to confirm a few things in the final portion of the game. This one is poorly done, I must admit, but it's not difficult, just tedious, as you need a specific character first, and there are a lot of completely unnecessary tasks you can chase, until you learn this fact. Some of the required interactions after are unintuitive, but you only have to worry about a handful at this point, so you can trial and error through it easily, if you want.
The music is good, and so are the graphics, both building a great mood together. The game overall is probably closer to a 7/10, but it is interesting enough to warrant rounding the score up.