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Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady...
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you'll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence.
Rely on your wits to choreograph your way through seemingly impossible situations as you constantly find yourself outnumbered by vicious enemies. The action is unrelenting and every shot is deadly so each move must be quick and decisive if you hope to survive and unveil the sinister forces driving the bloodshed. Hotline Miami’s unmistakable visual style, a driving soundtrack, and a surreal chain of events will have you question your own thirst for blood while pushing you to the limits with a brutally unforgiving challenge. Some tactical thinking required, if you don't want to die--often.
A surreal and gritty storyline panned out over 20 ultra-violent multi-level maps.
Breakneck gunplay in bloodstained neon corridors combined with an intense, pumping soundtrack.
Gut-wrenching battles against a bizarre cast of bosses from Miami’s underground.
Wield 35 different weapons - from shotguns and assault rifles to katanas and lead pipes - everything is at your disposal.
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系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Quick action with very little story to bog it down. Perfect for a quick game to play after work. Makes you think ahead to plan kills, great retro-style game. Will be buying hotline miami 2.
Hotline Miami is insanely difficult. But this is how difficulty should be handled : it's not frustrating, it's not difficult because you lack control and each time you fail, you want to try again cause you usually know why you failed and just try to do better.
The gameplay is responsive and rather pleasant (even with a pad). The OST is great, and the general atmosphere of the game really gives this 80s feel. I stoped around 80% of the game but the first parts of the story are great, even if the story isn't that deep ; they lead us on a path with clues scattered around the levels (most of them being obvious), and this is very well done.
I thought HM was "only" a very good game regarding to mechanics, but I discovered a brilliant art creation.
Really worth a try !
There is a good core mechanic here, instant one-shot kills with a limited field of view.
Hotline is not a stealth game, but you do have to avoid enemies, sometimes. You cannot play in a way to never be spotted, and several latter missions basically force you to rush or kite enemies. You are also put in situations where you cannot scout ahead, and so trial and error is the only means of learning the map. Trial and brutal, brutal error. The game early encourages scouting, ambushing, and quick kills, but this all goes away later game when rushing, kiting, and twitch combat take over.
It reminds me a lot of playing old action games, but lacking the consistent patterns of Contra, platformers, etc. It's not a shooter, ammo is limited and weapon drops are the only means to get more. There are masks for customization, but I used the default mask for almost the whole game.
I love the soundtrack, and the visual style serves the throwback style and setting. Controls are tight and unforgiving. I recommend a gamepad. The story is uneven. Parts are done well, like the changes to the apartment to convey story developments. The attempt to marry fever dreams and ultra-violent reality and meta-narrative fell a little flat, but taken for what it is serves well enough.
Overall I enjoyed Hotline: Miami. It has a really good core idea, and knows what it wants to do, but doesn't empower the player enough to follow through with that the whole game. It's great at what it does, and that is a worthwhile experience.