If you already own Hero's Hour, you'll receive a 70% discount on its Deluxe Edition containing Rogue Realms DLC.
Hero's Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up y...
If you already own Hero's Hour, you'll receive a 70% discount on its Deluxe Edition containing Rogue Realms DLC.
Hero's Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.
Turn Based + Real Time
While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.
Procedural Generation
Hero's Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won't even be able to use the same build order each time you play the same faction.
Features
11 factions with special mechanics, strengths and weaknesses
22 hero classes, with a special skill each
50 common hero skills
177 units (and 99 upgraded units)
80 unique unit abilities
166 artifacts
83 spells (+18 spells unlocked via skills)
Dozens of impactful map buildings
Local "hotseat" multiplayer
Co-op with other players or even with the AI
Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!
As per Spiffing Brit, what a wonderful game that's easy to lose a ridiculous amount of time in. Tons of ways to exploit the game and create new ways to overcome tough obstacles. A real blast! HMOM3 if it was made for NES!
So far there has been reproducable craches in every single game I have played. If I attack certain enemy heroes it crashes, only way to get around it is to let another ai player kill that hero, which is not possible in one v one games.
Error is same or similar every time
ERROR in
action number 1
of Draw Event
for object obj_bcon:
array_get :: Index [1005] out of range [15]
at gml_Script_show_debug_army
gml_Script_show_debug_army (line -1)
gml_Object_obj_bcon_Draw_64
While, at the first glance, looking like a very similar game to (and no doubt it is inspirated by) Heroes of Might and Magic series, it has developed it's own flavor and that's where this game gets it just right. Graphics and sounds (especially the nostalgia-inducing soundtrack) are both very pleasing and kick you right into the SNES era. For the procedural generation and customization part, it really gives you the depth to every run, you have to choose the right troops to deploy in the fight and you choose the variety of your kingdom's troops according to your hero's specific set of skills or simply by your own preference. While combat is not too tactically dense, it is fun to position your armies and watch them fight the other side, while you focus on your hero's spells to change the outcome of a fight.
Definitely a strong recommendation for players who are looking up to experiencing a new game with HoMM/King's Bounty's style.
For players who are new to the concept, if you like turn-based/real-time strategy and RPG games and would like to mix them together, this game is for you.
Gaming, like politics these days, seems to be full of extremists. HH makes HOMM seem like a dumbed down mobile game. AI cheats and the game will crush you if you aren't playing optimally 100% of the time. But instead of turn based actions it's real time, sort of like an autobattler. It appeals to a very niche, hardcore type that seemingly could solve all of humanity's problems with their apparent level of mental capabilities but instead choose to play this game. A lot of it boils down to just playing so much or looking up a guide to figuring out the perfect composition... if RNG is on your side as well.
The graphics are extremely basic, no real character to the game visually or with audio. It's a spreadsheet with a thin veneer of colorful pixels overlaid on top. Seems novel at first, but probably won't appeal to most people.