We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Fixed non-playing intros in Russian and French localizations of the game
Fixed windowed mode (F4) in all versions through the use of DDrawCompat
Validated stability
Verified compatibility with Windows 10 and 11
Update (16 April 2019)
Added Russian localization
Update 4.0 (3.2) (09 November 2018)
Added Polish localization
Added dummy IFC20.dll file to French localization, for HD Mod compatibility (not included)
Update 4.0 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
any advice would be greatly appreciated.
I downloaded the installer disk from GoG into crossover. Seems to have installed properly and all of the icons are there. I tried to open HOMM III it blinks and then crashes. I get an error box
DirectDraw Error (16385)
DDERR_UNSUPPORTED
File:c:\Dev\Heroes 3 Exp2\Game\WINGRAPH.CPP
Line 164"
GoG has both disk 1 which is the installer and then disk 2 which is the play disk. After installing what do I do with the play disk file?
Best climat, best gameplay, best community support!
Would be nice if Gog.com will add Heroes Chronicles (not all available in every country so good deal for GOG for exclusive)
http://en.wikipedia.org/wiki/Heroes_Chronicles
Gameplay-wise, this is almost certainly the worst game of its genre, barring older ones. At least the mission design is one of the worst I have ever experienced in a published game. The irrational overhype is easily proven by pointing out how this game lies about what it is or how nobody ever tells the truth. Think this is an addictive, "just another round" kind of game, where you grow your forces and are more or less free to choose your path (with some hard challenges along the way)? Well, it is one of the least relaxed games I have ever played, including frantic ones. Just playing the first mission (although the campaigns seem to be in wrong order) one notices there is no real logic, strategy or design to winning. There is just a secret time wall against which to crash repeatedly, until you take painstakingly pedantic steps, planning 30-50 rounds ahead, in a non-stop frenzied rush (!) forward, counting wilful attrition, and doing cumbersome logistics, in order to be at the right place at the right time. The tiniest missteps will let you fail, although on the face of it nothing is wrong with them. Only looking back at a random point might there be something one might have done differently. There is zero flexibility or tolerance in how to proceed, although nothing of it is motivated by logic or clear design, and a lot of it is arbitrary. There is more "fussing about" than strategy. The enemy is massively overpowered, as all its units have better statistics and he always has more gold for bigger armies - under more heroes you can afford -, even if you take more than half the map. In addition, the AI is ludicrously aggressive, and once it has started, there is hardly a round without harassment, even if you just squeezed out two victories.
And it simply never feels good to play.
It is a well-established, "mild" criticism that the missions in this game are decided early on, and whatever one does later is a waste of time. However nobody tells you how crude it really is.