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地狱之刃:塞娜的献祭

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4.4/5

( 585 Reviews )

4.4

585 Reviews

中文(简体), English & 18 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
地狱之刃:塞娜的献祭
介绍
包含了赢得“英国电影学院奖”的本游戏的VR版本。 曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。 故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。 与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。 无障碍功能: 游戏玩法 - 无障碍选项在启动时可在首次启动的选项菜单中找到。 - 可在动态调整的...
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用户评论

4.4/5

( 585 Reviews )

4.4

585 Reviews

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产品详细信息
2017, Ninja Theory, ...
系统要求
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLC
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
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介绍

包含了赢得“英国电影学院奖”的本游戏的VR版本。

曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。

故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。

与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。





无障碍功能:

游戏玩法
- 无障碍选项在启动时可在首次启动的选项菜单中找到。
- 可在动态调整的“自动”模式或手动选择的“简单”、“中等”或“困难”模式之间调整战斗难度。
- 游戏可以在游戏和影像动画中暂停。

音频
- 自定义音量控制可以为主控、音乐、SFX、声音和菜单音频进行调整。
- 音频输出可以在立体声和单声道模式之间调整。

视效
- 色盲模式和校正强度可以为包括Deuteranopia, Protanopia, 和Tritanopia过滤器进行调整。
- 语音内容的字幕可设置为“开”或“关”。
- 字幕文本大小可在“标准”或“大”之间调整。
- 字幕文本的颜色可以在白色、橙色、 绿色或蓝色之间进行调整。
- 副标题背景可以在透明或“纯黑”之间进行调整。
- 菜单背景的文字对比可以在“半透明”或“纯黑”之间进行调整。

输入
- 可调整控制器操纵杆和鼠标轴的输入灵敏度,并能反转摄像机轴。
- 键盘按键和控制器按键的输入重映射(不包括摄像机控制和菜单导航键)。
- 完全支持键盘,允许完全用键盘进行游戏(方向键代替鼠标/右摇杆移动)。
- 控制器振动可以被设置为“开”或“关”
- 运行修改器可以被设置为在按键/按钮切换或保持时被激活。

请注意,以上所列的无障碍选项适用于《地狱之刃:苏纽尔的献祭》PC版游戏的增强版。
系统要求
最低系统配置要求:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: August 16, 2017

jeremymaritz

游戏: 18 评论: 1

A different kind of game...

I love this game. LOVE LOVE LOVE it. The graphics are spectacular (runs buttery smooth on both my R9 370 and 1060 rigs), the music (by Andy LaPlegua of COMBICHRIST) is subtle, gorgeous and many times terrifying and the story is unlike anything I've ever seen in gaming. It's the closest thing I've seen to a playable movie in quite a while. At first glance one might say this is just a really pretty button-smasher; the fighting mechanics are simple enough that one might almost consider them an oversight. I mean sure, you fight...I'm most reminded of that old iOS unreal engine showcase INFINITY BLADE; guard, dash, slash and hack. Those are your options. However I don't think the fighting is supposed to be the star of the show here. The star is the rich, detailed story and the beautiful-yet-dreadful setting. It gives me a bit of an old-school CASTLEVANIA vibe actually...where you want to pause the action sometimes just to stare at the scenery. At $30 you really can't go wrong. Ninja Theory's goal was to create a top-class game on a shoestring budget costing gamers half of comparable titles and I'd say they accomplished that and then some! All in all a wonderful experience and I can't wait to see what they do next!


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Posted on: August 17, 2017

Igraine

游戏: 评论: 38

Mechanics sacrificed for immersion

The story is straightforward (that's a strength), and masterfully delivered. The mental health issues are quite believable, well-presented and visceral; playing the game feels emotionally difficult - again, a strength if this is what you want. The mental health specialists they consulted certainly did a good job. Senua is both simple and complex, acts with and without reason, but is always believable. The Norse mythology is also accurate - if not detailed - , and generally presents the dominant academic interpretation. Besides storytelling, the game has long walking sections, long walking puzzle-solving and short combat encounters. The combat is basic, with moderately accurate feedback, but gets the job done. It is helped by the fact that The Voices give tactical advice - good and bad, but the useful information is mostly discernible. The walking controls and camera, however, are simply abysmal. Turning is sluggish, and the camera is stuck, aimed at the back of the character's head, zoomed in. You can't see below the character's waist. There is method to this madness - it does help immersion greatly, by portraying both the character's restricted point of view and giving a feel to her helplessness. However - bad controls are still bad controls, and these are exceptionally poor. Also, the game doesn't have multiple save slots. Every failure is counted and, after failing too many times, the game will have to be restarted (Ironman). Not having an option for this is, again, immersive and, again, mechanically poor. In conclusion, Hellblade: Senua's Sacrifice follows its goals with singleminded devotion, sacrificing the game part for the experience. And it's an amazing experience. It's quite clear-cut: if you don't care for the poor state of the game mechanics, and are fine with the emotional effort in playing the game, you will likely have an outstanding time. Otherwise, steer clear.


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Posted on: August 17, 2017

voodoofox

验证所有者

游戏: 17 评论: 1

Incredible

Incredible game about exploration of mind of people who's brain can simulate incredible amount of information and detail. So much information that it often becomes a burden, or even in Senua's case, living nightmare. Biutiful graphics and glourious sound, makes this possible and makes this game one of the games which will be remebered. Congratulations to the develpers!


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Posted on: August 17, 2017

Tri0d

验证所有者

游戏: 9 评论: 1

I will blow your mind!

The visuals are impressive and the atmosphere and the scenarios, breath taking. Game play wise, the game is short but quite intense, and it can be disturbing and scary at times. I enjoyed it thoroughly. The combat is one of the best parts, it's very intuitive, easy to learn, but with depth enough to make it interesting. Also, the puzzles are very clever and very well done. Although, i found some small physics glitches (sometimes you see things shaking weirdly), and there was a couple of times that I got a bit stuck in the game, overall, it's an amazing game. Definitely one of the best games I've played in many years. It's very important that you watch the feature on the game once you finish it. It's quite eye opening, it will make you understand a lot of things from the game. Just don't watch if before you played as it will spoil the whole game.


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Posted on: August 20, 2017

Passion should be rewarded

This game is short, indeed. And there are repetitive parts and visual riddles, that might feel dull. But besides this, hell, what a game! No, wait a moment, we are not talking about the game, the visuals, the controls, we are talking about the experience! Do you know, what I mean? When was the last time, a game touched your very soul? When was the last time you could realy feel the reality of the character? And when was the last time a game played with you, fouled you, ignored you? This game is one single experience from start to the end. If you can, play it within one session. Live through this nightmare and embrace the beauty of the presentation, the characters, the voice acting and everything else and put away any expectations and demands like "I dont want to see the same spot twice, I dont want to redo the riddle". Just dive into it and become completely absorbed.


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