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地狱之刃:塞娜的献祭

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4.4/5

( 585 Reviews )

4.4

585 Reviews

中文(简体), English & 18 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
地狱之刃:塞娜的献祭
介绍
包含了赢得“英国电影学院奖”的本游戏的VR版本。 曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。 故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。 与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。 无障碍功能: 游戏玩法 - 无障碍选项在启动时可在首次启动的选项菜单中找到。 - 可在动态调整的...
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用户评论

4.4/5

( 585 Reviews )

4.4

585 Reviews

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产品详细信息
2017, Ninja Theory, ...
系统要求
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLC
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
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介绍

包含了赢得“英国电影学院奖”的本游戏的VR版本。

曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。

故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。

与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。





无障碍功能:

游戏玩法
- 无障碍选项在启动时可在首次启动的选项菜单中找到。
- 可在动态调整的“自动”模式或手动选择的“简单”、“中等”或“困难”模式之间调整战斗难度。
- 游戏可以在游戏和影像动画中暂停。

音频
- 自定义音量控制可以为主控、音乐、SFX、声音和菜单音频进行调整。
- 音频输出可以在立体声和单声道模式之间调整。

视效
- 色盲模式和校正强度可以为包括Deuteranopia, Protanopia, 和Tritanopia过滤器进行调整。
- 语音内容的字幕可设置为“开”或“关”。
- 字幕文本大小可在“标准”或“大”之间调整。
- 字幕文本的颜色可以在白色、橙色、 绿色或蓝色之间进行调整。
- 副标题背景可以在透明或“纯黑”之间进行调整。
- 菜单背景的文字对比可以在“半透明”或“纯黑”之间进行调整。

输入
- 可调整控制器操纵杆和鼠标轴的输入灵敏度,并能反转摄像机轴。
- 键盘按键和控制器按键的输入重映射(不包括摄像机控制和菜单导航键)。
- 完全支持键盘,允许完全用键盘进行游戏(方向键代替鼠标/右摇杆移动)。
- 控制器振动可以被设置为“开”或“关”
- 运行修改器可以被设置为在按键/按钮切换或保持时被激活。

请注意,以上所列的无障碍选项适用于《地狱之刃:苏纽尔的献祭》PC版游戏的增强版。
系统要求
最低系统配置要求:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: August 10, 2017

JotunIF

验证所有者

游戏: 11 评论: 1

A Masterpiece

It's not often in this age that a developer releases a truly original game and even less common that the game is both aesthetically and conceptually a masterpiece. The game draws you into Senua's mind and by extension, the volunteers who informed the developers on her condition. The developers achieve this through stark landscapes, magnificient sound design, exemplary pacing and one of the best acting performances in any modern media. This creates a profoundly disturbing and disorienting experience, yet stirs such a deep sense of empathy for the character which is practically unheard of, let alone for a character whose mind works so differently from the norm. Forget the comments on mechanics, the simplicity of the mechanics allows you to focus on the unique aspects this game brings. If this game intrigues you, let it draw you in and you'll be rewarded with an enlightening and intense experience without comparison.


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Posted on: August 12, 2017

accendo

验证所有者

游戏: 35 评论: 2

Good graphics, not much else

I give it 3 stars just for the majority of the game is great. They seemed to have completly forgotten the most important thing in a game and that's the gameplay. I went in expecting this awesome psychological warrior game, all it ends up being is a boring, annoying puzzle game. The puzzles are so lame, it breaks the immersion. The whole intro gets you sucked right in and then bam! The puzzles just have you asking "Why? WTF! I was left with bewilderment and complete disappointment. Who ever decided on these puzzles needs to be sacked. After the first 3 or 4 puzzles, I just couldn't play it anymore. Clearly the gameplay was an afterthought, and what we get is really a tech demo. The story telling by some random is done well, the sound effects and voice whispering in surround sound is awesome. If only they had good gameplay to accompany the rest of the game. The graphics, animation, player character, textures, world design, atmosphere, sound, all top notch. I think you guys need to work better with your teams, because someone left the poor gameplay team outside of the design meetings. It's a shame.


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Posted on: August 15, 2017

Great story; technical flaws

The story is extraordinarily good and the graphics are very nice. Unfortunately there are some technical flaws. The game ran good most of the time but stuttered at some places. Changing settings didn’t help a lot. When I died, the game sometimes crashed or freezed. I also encountered a bug, where the game turned completely black. This could be resolved, with the help of support. Gameplay is okay but nothing super creative. When your in a small space and have to fight, the camera is very annoying, because it gets into walls, beams, or other objects. So you often die needlessly. But when there’s enough space to move around, the combat actually feels good and is fun. I recommend waiting half a year or so, until they patched the major flaws. But after that, it’s all worth the money. The story is something really special.


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Posted on: September 15, 2017

Absynthe.169

游戏: 475 评论: 3

An artful portrayal of mental illness

Now that I've literally been to Hel(heim) and back, I have to admit: it has been a very long time since a game has taught me anything (probably as long back as the point-and-click era). Hellblade gives deep insights into psychosis and schizophrenia and it takes a lot of gut from a game developer to treat this subject in a non-trivial way, not to mention the risk of scaring away customers and hence sales by offering more than your hack&slash feel-good experience. The guys at Ninja Theory are professionals. I urge you to check the making of documentary that comes with the game to have some faith in humanity restored.


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Posted on: September 16, 2017

Crosh

验证所有者

游戏: 75 评论: 13

Unforgettable experience, shallow game

Hellblade uses many novel and tried tecniques to deliver what I consider to be the best pacing and atmosphere in any game I played, which is quite an achievement considering they number in the thousands. It's a great effort and hopefully a precedent to explore this topic in other games. Hopefully with more to them than just the topic alone. Also some of the best acting performance I have ever seen, incredible animation and almost perfect production quality. Beyond that, however, Senua's Sacrifise is an example of a focused product - literally everything that doesn't directly correlate with the game's main theme and story exposition is as barebones as it gets. Top-notch quality, but barebones. The combat - primitive, exploration - primitive, puzzles - primitive. Even the menus are primitive. What elements do exist, exist solely to contribute to the theme of psychosis, like the adaptive difficulty, audio warning and the focus(i.e. time slow) mechanic. Hellblade: Senua's Sacrifise is an experience worth having and a game worth buying, but another one like this will not be needed. Games are more than just atmosphere. Much, much more.


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