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地狱之刃:塞娜的献祭

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4.4/5

( 585 Reviews )

4.4

585 Reviews

中文(简体), English & 18 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
地狱之刃:塞娜的献祭
介绍
包含了赢得“英国电影学院奖”的本游戏的VR版本。 曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。 故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。 与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。 无障碍功能: 游戏玩法 - 无障碍选项在启动时可在首次启动的选项菜单中找到。 - 可在动态调整的...
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4.4/5

( 585 Reviews )

4.4

585 Reviews

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产品详细信息
2017, Ninja Theory, ...
系统要求
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLC
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
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介绍

包含了赢得“英国电影学院奖”的本游戏的VR版本。

曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。

故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。

与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。





无障碍功能:

游戏玩法
- 无障碍选项在启动时可在首次启动的选项菜单中找到。
- 可在动态调整的“自动”模式或手动选择的“简单”、“中等”或“困难”模式之间调整战斗难度。
- 游戏可以在游戏和影像动画中暂停。

音频
- 自定义音量控制可以为主控、音乐、SFX、声音和菜单音频进行调整。
- 音频输出可以在立体声和单声道模式之间调整。

视效
- 色盲模式和校正强度可以为包括Deuteranopia, Protanopia, 和Tritanopia过滤器进行调整。
- 语音内容的字幕可设置为“开”或“关”。
- 字幕文本大小可在“标准”或“大”之间调整。
- 字幕文本的颜色可以在白色、橙色、 绿色或蓝色之间进行调整。
- 副标题背景可以在透明或“纯黑”之间进行调整。
- 菜单背景的文字对比可以在“半透明”或“纯黑”之间进行调整。

输入
- 可调整控制器操纵杆和鼠标轴的输入灵敏度,并能反转摄像机轴。
- 键盘按键和控制器按键的输入重映射(不包括摄像机控制和菜单导航键)。
- 完全支持键盘,允许完全用键盘进行游戏(方向键代替鼠标/右摇杆移动)。
- 控制器振动可以被设置为“开”或“关”
- 运行修改器可以被设置为在按键/按钮切换或保持时被激活。

请注意,以上所列的无障碍选项适用于《地狱之刃:苏纽尔的献祭》PC版游戏的增强版。
系统要求
最低系统配置要求:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: January 7, 2018

blacktarmac

验证所有者

游戏: 51 评论: 3

Awesome graphics, bland gameplay

While the story is interesting and the graphics are more than beautiful, the core game loop is so repetitive I just can't stand it. Small tasks require no thinking at all and keep repeating all the time. Also, there is just a handful of different enemies. Don't fall for the hype, one of the biggest letdowns of 2017 for me.


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Posted on: January 18, 2018

ParamedicGer

验证所有者

游戏: 173 评论: 1

Beautiful Gem

The graphics and the animation of the main character are amazingly well done. It tells a beautiful story in a original way. The game mechanics are somewhat simple but they are solid, most puzzles or fights aren't to easy or to hard. Level design is really good and the gameflow is brilliant in my opinion. There is no hud and no tutorial as such, all that is intelligently packed into more or less subtle hints the game gives you. The game creates a great atmosphere and does a good job in guiding you on your journey. It can sometimes be somewhat haunting, but never gets as intense as a horror game and it doesn't need jumpscares. The pressure put on the player is of other nature. All in all this game is pretty emotional and foremost transports a strong feeling of despair, sadness and helplessness, but is on the other hand filled with little moments of hope and small triumphs. This game is for people who like story heavy games with a meaning and character developement, who don't like to be bothered with a plethora of meaningless sidequests. The fights may be good in my opinion and are really well balances, but they are by no means enough to carry this game alone, that's why story skipping people should not touch this. Be aware that this game tries to mess with your mind on various occasions, wich is how games should be build more often. Hellblade: Senuas Sacrifice has the soul and beauty that the endless gameseries games of many AAA publishers miss nowadays wich makes it really stand out.


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Posted on: February 6, 2018

Kheigar

游戏: 217 评论: 1

Corridor runner

A poor console port where the main character can't jump (sic!). You are running through pretty corridors with minor branching accompanied by rather long cutscenes of a female version of Rick "Camera eye-f*ck" Grimes. Camera is one of your adversaries during fights. The story is rather dull. The graphics are cool though. Encountered my first "door won't open bug" during first 2 hours of play. Had to re-do 10 minutes of gameplay because of console style checkpoint save system. Wouldn't recommend unless you want an art-house style visual novel.


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Posted on: December 30, 2018

CthulhuBathwater

验证所有者

游戏: 540 评论: 16

Travel to the depths of madness!

Game is a great overal experience. Very story driven with excellently placed puzzles. Nothing overly complicated and once you complete them, you feel smarter for doing so. Combat is pretty straightforward but there are different tricks to each enemy and bosses. I highly reccomend purchasing it if you're on the fence. Technical: Game had noticable frame drops when entering new areas but nothing game breaking. Never once dropped while in a fight.


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Posted on: November 9, 2020

Krasnoludek5

验证所有者

游戏: 112 评论: 39

Hardest battles are fought in the mind

I liked it, and I think it did some things really well, but overall I feel like more could have been done with the concept, and some of the elements didn’t really work that well. Let me explain. The crux of the story is that Senua suffers from what the characters in-universe refer to as „the Curse”, being pursued and hounded by „the Darkness”. Senua hears voices – and you hear them too. In fact, I think it’s kind of implied that you, the player, ARE one of the voices in her head. And the voices themselves were mostly done really well – they really played up the „directionality” of them – they really sounded like coming from numerous directions, always chattering in the background, whispering, bickering with each other. The game was rarely completely quiet, and the cacophony of the voices was pretty unsettling. There were a couple of moments I found to be really poignant, touching and really, really sad, though. When you really look at it, the combat comprised a surprisingly substantial portion of the game – and I myself wouldn’t really mind if the game skipped it altogether – it was really mediocre and kinda boring after a longer while. I really enjoyed the puzzles with the runes. They were really simple in their design and instinctively easy to understand, but were pretty creative in how they worked, requiring you to look at the enviroment a little bit differently, from diverse angles. I loved the graphicl. I think the game looked downright gorgeous at times, and I often stopped to admire the visuals. The character models and animation were something else as well – I loved how expressive Senua’s face was. If you want to see how I experienced Senua blind for the first time and formed my predictions about the plot/talked about my feelings regarding what was shown, you can do so on my youtube channel here: https://www.youtube.com/watch?v=IhnVgwcN9C0&list=PLp4TpsJ7HUWUbV3J_6pDCmNyh-wMMAcik


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