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GWENT: The Witcher Card Game

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4.1/5

( 4222 Reviews )

4.1

4222 Reviews

中文(简体), English & 10 更多
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免费游玩
GWENT: The Witcher Card Game
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧! 值得一玩的免费游戏公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!贯穿整个棋盘的惊艳美丽的手绘美术和...
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用户评论

4.1/5

( 4222 Reviews )

4.1

4222 Reviews

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产品详细信息
2018, CD PROJEKT RED, ESRB 评级: Teen...
系统要求
8/8.1/10 (64 bit), Intel Celeron G1820 | AMD A4-7300, 4 GB RAM, NVIDIA GeForce GT 730 | Radeon R7 24...
DLC
GWENT: Kegs - EP7 - Price of Power Premium Kegs 7, GWENT: Kegs - EP7 - Price of Power Kegs 60, 《巫师之昆...
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧!

值得一玩的免费游戏

公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!

贯穿整个棋盘的惊艳

美丽的手绘美术和极具魅力的视觉效果为每张卡牌、每场战斗和每个战场带来生机,让《巫师之昆特牌》既好玩,又好看!


技术胜于运气

用纯粹的大牌正面硬刚,抑或用技巧以智取胜——《巫师之昆特牌》独有的三局两胜玩法为您打开一扇策略至上的窗子。

游戏方式多样

无论是与好友快速在线对战,还是高强度 PvP 挑战,或是角斗场中的全新狂野冒险,都能在《巫师之昆特牌》的多种游戏模式中得到满足。


规则简单,容易上手

将卡牌放置在两个战术排中——近战与远程。获取更多的点数来赢得一局,三局两胜赢得整个战斗。这并不简单,没人会小看它。

手牌无限制

起始10张手牌,每张都可以在开局任意打出。由您来决定是以一个强力英雄开场,还是把他留到后面。您会组出怎样的牌组,又要采取什么战术呢?

The game requires an online connection to play and offers optional in-game purchases.

CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.

所有成就
包含内容
原声音乐(MP3) 原声音乐(WAV)
系统要求
最低系统配置要求:
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
游戏详情
类型:
操作系统:
Windows (8, 10)
发行时间:
{{'2018-10-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:
评分:
ESRB 评级: Teen (Violence, Blood and Gore, Suggestive Themes, Language, Use of Alcohol, Crude Humor, Online Interactions Not Rated by the ESRB)

游戏特性

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русский
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DLC
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用户评论

Posted on: January 19, 2019

Snakeroot

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游戏: 198 评论: 1

Plays like a bad console port

This game thinks my PC is an Xbox. The menus are impossible to navigate with a mouse and keyboard, and it thinks that there is an Xbox controller connected. What a slap in the face of the platform that made CD Projekt who they are and supported them via GoG. After some quick internet research, it appears this is a known bug going back to ALPHA 2 years ago. Potential fixes involve renaming files in your windows/system folder. Yeah, I'll get right on that. Game uninstalled. There are too many good options out there to waste time monkeying around trying to get this one to work.


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Posted on: July 13, 2019

RaynStargaze

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游戏: 47 评论: 29

The best card game on the market

Period.


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Posted on: October 31, 2018

paolo_jpmv

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游戏: 17 评论: 1

Made me love Gwent again

I've played since the beta but it never did catch me long enough to love it. Now that Homecoming is out, I've been playing it non-stop. The innovation is good enough to push gwent on its own and it's really come far from its humble beginnings as a mini-game in Witcher 3. Great job CDPR and hope you'll continue to listen to all of us!!


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Posted on: December 14, 2018

thehairybfg.241

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游戏: 174 评论: 4

Not fun like Thronebreaker is!

I enjoyed the Gwent in Witicher 3. I enjoyed the Beta. It was fresh, felt like Witcher 3 Gwent but with more polish, some more depth. The Beta Gwent had new cards, interesting and functional mechanics that worked and worked reliably. I thought the full released would simply be more polish on what the Beta was. It wasn't. To be honest, Gwent is boring. Slow. Combinations are slow or easily broken for some factions, other factions just build very easily (Monsters) and, honestly, the 'neutral cards' don't even make sense. (Witchers usable in Monster decks?). Every win or loss feels random. Each game becomes a 'play every card until someone wins by a smidge' fest. And it is a smidge. A win or loss comes down to the final card played, which boils down to a lot of effort for absolutely no reward for skill, tactics or any strategy. Just final card luck. On top of final card draw winning matches 99% of the time, the game itself is tedious. Want to pull off a card comination? Good luck, it'll take you three turns and nothing happens fast because, one interruption basically ends your combo. Many players forfeit out of frustration the instant you break their combination in round 1. You can 'win' by a mile one round and lose the next two by a fraction... and because you lost 2 by a fraction, you lose overall. Why not just play 1 round then and do away with '2 out of 3' nonsense? Oh, and if you do well in one round and are on the way to win the 2nd, your opponent will just forfeit rather than play out the game anyway. Why waste time, right? Thronebreaker felt great, it felt alive. It had story, interactions, unlockables, and I have to say, the actual Gwent side of it was much, much, MUCH better. Thronebreaker was fast and fun and played with the format by challenging you to 1 round takes the win, strategy changes etc. Gwent just isn't fun. Wait for a patch, an update, or an overhaul.


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Posted on: January 11, 2019

Blacknsilver

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游戏: 52 评论: 1

An average user's experiences with Gwent.

I installed Gwent shortly after its open beta started (mid 2017). My first experiences with the game were the tutorials- they were fun and mostly informative but they did gloss over many mechanics and dragged on a bit near the end. I would give them a 3/5. Next, the multiplayer matches. At first, I was facing other new players and had about a 70% winrate (because of my 2000 hours played in Hearthstone, presumably). This was alright, though about 90% of the cards in the game were locked off behind a "Grind or pay" system. Eventually, I started facing other decent players. If you didn't experience the start of open beta, it went like this: Does one player have Drought or RNR while the other does not? Then that player has about a 95-95% chance of winning the match. If both or neither have these cards, it's an actual game. It took me a total of about 200 hours of grind (quite painful at that) to unlock what I would consider a reasonable number of cards- about 80% of the available ones at the time. Then I got into high-level Gwent (above 4000 MMR, where the "real" Gwent happens). I'm going to briefly summarize what Gwent at the top 1% feels like- did one player draw better than the other (more golds, fewer dead cards, etc.)? That player has a 70-80% win chance. This happens almost every game so after a few hundred matches, this feeling of "I'm not really playing, the game plays itself. None of my choices matter." sets in. Entering for the daily quests and playing a couple games a day is enjoyable past this point but any more than 30min a day quickly turns from enjoyment to frustration, to agony. Overall, I would say check it out if you really, *really* like competitive multiplayer card-games. The main differences compared to it's competitors are a slightly lower grind until you unlock a decent-sized collection and the Witcher universe aesthetic/lore.


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