I was waiting for this kind game for sooo long! I avoided beta version bcs i didnt want to go through all the changes. After M&M:Duel of champions was closed by Ubi@#!! i couldnt find any complex video card game (except MtG - but im not a fan). Well, here it is! This game is not perfect but has such a huge potential to be really great game! I really hope CD Project will continue working on it since they put so much time and effort developing it! And with this hope i will give it max note! GG guys!
I got into Gwent during the beta testing phase and it immediately hooked me. I put over 75 hours into it, and that's a lot for me. Left for a while due to RL issues, and when I finally returned, I saw the Homecoming update was right around the corner. Believe me, I was excited.
...and they totally ruined it. This is not the same game. Everything that I enjoyed about Gwent (the balance, the combos, the speed, the deckbuilding) has been removed. I deleted the game off my PC after trying to get back into it for a few hours.
Thanks for ruining what was an incredibly good game.
Once Crawfish, Swan and Pike
Set out to pull a loaded cart,
And all together settled in the traces;
They pulled with all their might, but still the cart refused to budge!
The load it seemed was not too much for them:
Yet Crawfish scrambled backwards,
Swan strained up skywards, Pike pulled toward the sea.
Who's guilty here and who is right is
not for us to say-
But anyway the cart's still there today.
I.A.Krylov
Honestly. This game doesn't go anywhere. Discard 2 years of beta testing? Why not. Publish a roadmap late only to fail every single deadline and do completely different stuff? Of course. Announce X, Develop Y, Claim that it's Z? Sure. That's what the Gwent team is about.
Despite it all, the game doesn't look that bad. But every iteration of Gwent, starting from Closed Beta, was different. It seemed that the dev team just changed overnight and voila, we go that way now.
Don't get me wrong. I'd put a year of my life into beta Gwent and enjoyed it thoroughly. You may enjoy this, "current iteration" (Is it Homecoming or anything past that) to the absolute. CDPR aren't noobs in game design that's for sure. However, there is no guarantee that there won't be another change after that. And another. And another. This is not how you handle game development at all. Maybe in single player projects it is. But not when you actually need to tell stuff to the community and show the expansions months before they come out. Not days or weeks. Months.
Look at Paradox Interactive and how they handle community management. CDPR forums doesn't stand a chance against that. Weekly dev diaries, regular AMAs, live discussions with devs from ALL DEPARTMENTS. Sorry, Burza, but you had a really big burden on you all that time and you, most likely, failed. What happens with Gwent now is due to lack of communication between the ACTUAL DEVS and the community. It's been a thing, like, forever. Learn your lessons, ffs.
This is NOT Gwent. This is, at best, an untested, unbalanced average card game based on the witcher universe.
We didnt wanted this, we didnt asked for this. All the community wanted were minor fixes to the existing and LONG tested (for 2 years) real Gwent. Early beta testers like me feel cheated and outraged.
I'm very disappointed, mainly for the fact I have been testing the game for the better part of 2 years, while listening to: "Hey, we greatly value your feedback".
Bollocks.
The pitiful RNG not only did not get removed, but a full archetype was built on it! Some of the HC bugs were solved as early as Open Beta, yet they reappeared.
What a disappointment...
They indeed listened to the testers, just to have a good laugh in private.
Dream on if you want any more money from me.