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GWENT: The Witcher Card Game

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4.1/5

( 4265 Reviews )

4.1

4265 Reviews

中文(简体), English & 10 更多
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免费游玩
GWENT: The Witcher Card Game
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧! 值得一玩的免费游戏公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!贯穿整个棋盘的惊艳美丽的手绘美术和...
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用户评论

4.1/5

( 4265 Reviews )

4.1

4265 Reviews

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产品详细信息
2018, CD PROJEKT RED, ESRB 评级: Teen...
系统要求
8/8.1/10 (64 bit), Intel Celeron G1820 | AMD A4-7300, 4 GB RAM, NVIDIA GeForce GT 730 | Radeon R7 24...
DLC
GWENT: Kegs - EP7 - Price of Power Premium Kegs 7, GWENT: Kegs - EP7 - Price of Power Kegs 60, 《巫师之昆...
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧!

值得一玩的免费游戏

公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!

贯穿整个棋盘的惊艳

美丽的手绘美术和极具魅力的视觉效果为每张卡牌、每场战斗和每个战场带来生机,让《巫师之昆特牌》既好玩,又好看!


技术胜于运气

用纯粹的大牌正面硬刚,抑或用技巧以智取胜——《巫师之昆特牌》独有的三局两胜玩法为您打开一扇策略至上的窗子。

游戏方式多样

无论是与好友快速在线对战,还是高强度 PvP 挑战,或是角斗场中的全新狂野冒险,都能在《巫师之昆特牌》的多种游戏模式中得到满足。


规则简单,容易上手

将卡牌放置在两个战术排中——近战与远程。获取更多的点数来赢得一局,三局两胜赢得整个战斗。这并不简单,没人会小看它。

手牌无限制

起始10张手牌,每张都可以在开局任意打出。由您来决定是以一个强力英雄开场,还是把他留到后面。您会组出怎样的牌组,又要采取什么战术呢?

The game requires an online connection to play and offers optional in-game purchases.

CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.

所有成就
包含内容
原声音乐(MP3) 原声音乐(WAV)
系统要求
最低系统配置要求:
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
游戏详情
类型:
操作系统:
Windows (8, 10)
发行时间:
{{'2018-10-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:
评分:
ESRB 评级: Teen (Violence, Blood and Gore, Suggestive Themes, Language, Use of Alcohol, Crude Humor, Online Interactions Not Rated by the ESRB)

游戏特性

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English
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中文(简体)
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Deutsch
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español
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français
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italiano
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polski
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Português do Brasil
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русский
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日本語
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한국어
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DLC
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用户评论

Posted on: November 14, 2018

Raxyzz

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游戏: 234 评论: 2

Easily my favorite card game out there.

Been on Gwent beta testing since closed beta, I've seen it high and I've seen it low, every meta was enjoyable to play, controlled RNG made it so your strategy while deck building and skill while playing matter, I'm a huge card games fan and I've never seen a game my input so important compared to drawing my win condition and the summoning cost. However, back at Midwinter the game took a direction I was not comfortable with. RNG ran wild, the UI was far too colorful and plain ugly, cards lost charisma, texts got butchered, even the amazing card art suffered, I had to stop playing soon after said update. Upon hearing they moved onto full release and the single-player Thronebreaker went live, I decided to try it again. Granted, it's definitely not the same game I first played in TW3, but maybe it's for the best. Matches now feel like my input matters, deck building requires a lot of ingenuity with the new cost system and card limitations, UI looks great, with an actual tavern game feeling, cards got their charisma back, and the new reward system is probably the best I've seen in a FTP game. Granted, all is not perfect, removing one row and limiting the cards per row is a change I thoroughly loathe, but maybe it's for the best as this was the biggest balancing problem back in the beta. Every card had to be carefully crafted to prevent infinite loops to breaking the game and three rows made it so a mobile release was never possible since you need a big screen to see what's happening. Overall the devs got my trust again, some things still need fixing, but they managed to bring me back after Midwinter disgusted me. It's very rare to see devs going making changes to bring old players back, I'm impressed and pleased.


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Posted on: November 15, 2018

Ulubey0

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游戏: 2 评论: 1

Way less complex game than Beta version

I know they were trying to appeal to a wider audience in Homecoming, but dumbing down the game was not a good decision. The game seems so shallow now that half the mechanics have been removed. I heard someone else call it "moving beads on an abacus game" but that feels about right. Why couldn't they keep Blacklisting, Strengthen/Weaken, Armor, Boon, Weather Synergy, Truce, CA Spies. I still miss abilities like Trio, Demote, and Effort that were removed over a year ago. The game just got to simple to have fun.


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Posted on: November 15, 2018

Amyr7

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游戏: 14 评论: 1

Stimulating and Rewarding Card Game

I only played a little bit of the beta, so I don't feel like Gwent is missing anything. I disagree with other reviews that say that it's Thronebreaker: the mechanics are significantly different (lower power units, less OP cards, more emphasis on boosts/lock/reveal/other abilities). I've had fun immediately, cause Thronebreaker gave me enough scraps and barrels to craft a few good decks, so it doesn't feel like I'm stuck using weak cards or playing with the same deck over and over. Also, the reward system is generous enough that I always feel like I'm advancing. Designing your own deck is a challenging exercise that is rewarding after you've practiced a few times and learned all the potential synergies between your cards. The card art is enticing and makes you want to keep collecting. I don't think the game is too slow, if anything, it gives new players like me time to make decisions and test new decks. If I had any niggles with the game, it would be that the recruitment cap is a little strict, but I assume it has to be that way to prevent OP decks. Also, some units that rely on summoning copies (Drummond Shieldmaiden, Mahakam volunteers) are a bit nerfed since you can only have two copies of each bronze unit, but again I assume this is to prevent power creep.


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Posted on: November 23, 2018

Giuplone

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游戏: 2 评论: 1

What a disappointment.

I had great hopes for homecoming and i tried my best to force myself to like this game, but i can't. They had 6 months to fix gwent problems, instead they just delivered a completely different game filled with problems, They promised us to remove rng and yet rng is there, stronger than ever, they butchered nilfgaard as a faction, alchemy and spies are gone, replaced with the new redundant version of reveal that no one asked for, Artifact are a binary disgrace, if you don't have the counter it's gg, everyone plays the withcer trio, they are in every single deck because it's the last shred of thinning we have since they removed almost every single tutor from the game, mulligan limit per leader makes no sense and a lot of cards are completely unbalanced, it feels like a new beta all over again and after 2 years of real gwent, i don't think i have any patience left to wait for the developers to fix this.


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Posted on: November 27, 2018

Khreygond

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游戏: 29 评论: 1

HC removed all I hated and loved

While exceptionally polished compared to the beta version, this version is also exceptionally boring. The reward trees with pages of lore are a nice touch, so are the visuals, but all this is nothing if there is no single interesting deck to play in the entire game. After having played almost every Tier 1/2/3 deck that has been meta at some point in the beta version, I have to say that this is really lacking and unable to keep up the pace for me.


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